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Author Topic: I Just Sucessfully Launched Xbmc On My Xbox360  (Read 1390 times)

TheJulianaTh20

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #90 on: March 17, 2010, 10:58:00 AM »

So I'm reading mixed things here. Do we have to JTAG to do this or not and to get this to work can we kiss playing on Live goodbye?!
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Zeze21

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #91 on: March 17, 2010, 11:50:00 AM »

QUOTE(MomDad @ Mar 16 2010, 07:58 AM) View Post

Correct, a handful. I can draw a picture if you're still having trouble understanding that.

oh that's so sweet of you. Well I understand if you can express yourself better by drawing. You know what if I like it I'll put it on the fridgedoor.
biggrin.gif
I give you that much I shouldn't have moked handful i should have moked responsible...
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poolshark021

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #92 on: March 18, 2010, 04:21:00 PM »

QUOTE(dokworm @ Mar 15 2010, 04:09 PM) *

I googled:

 error X: 5829.0 B: 5829.0

and got a truckload of hits.

http://www.google.com/#hl=en&source=hp...0392b745bc1178e]

I see a million hits with X:5829.0 B:1884.0 problems but that doesn't help at all.

Maybe you can shed some light on your superior google technique?

I am getting this error (X:5829.0 B:5829.0) launching a God2XB1 pacakge of GTA: San Andreas.
Does anyone have any info on what causes it?

This post has been edited by poolshark021: Mar 18 2010, 11:28 PM
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jayboy86

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #93 on: March 28, 2010, 06:44:00 AM »

ok i managed to sort out my partition and run the modified iso file provided in the topic. so i thought id try surreal64. i have tried several versions including the latest version and every time i try to run it via xexmenu i get a error pop up.

X:5829.0 B:5829.0

i have googled it over and over as suggested in previous posts but i cant find any answers.

does anyone have any ideas or a solution, thx guys
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xmugen360

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #94 on: March 28, 2010, 07:08:00 AM »

honestly i was able to get surreal to start but it froze when i tried to load super mario 64...so did most emus i tried but nintendo mednafen works fine...
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Sonic-NKT

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #95 on: March 28, 2010, 10:16:00 AM »

Gnuboy and scummvm work too, besides that i could also get the xrick port working fine smile.gif
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jayboy86

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #96 on: March 28, 2010, 03:52:00 PM »

can you tell me what you did as i have had no luck running surreal yet

thanks
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jayboy86

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #97 on: April 01, 2010, 09:01:00 AM »

bump
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xmugen360

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #98 on: April 01, 2010, 12:25:00 PM »

lol remember i only got surreal to start i think i am using a diff version of the xbox emu than was posted earlier in the thread...search around...it lets me boot my xbox 1 backups to but sadly i say again when i actually start the roms in surreal the 360 freezes...i am not aware of anyone actually getting it to work...

oh btw my xbox 1 backup of san andreas seems to work just fine with this emu

"xb1-5829-nov-2007-hacked"

This post has been edited by xmugen360: Apr 1 2010, 07:27 PM
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LiTHiUM0XiD3

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #99 on: April 08, 2010, 06:40:00 PM »

ok this is all well and good... but we need one more feature from ya tongue.gif
u remember the XB1's thats had ram upgrades? 128Mbs ftw
is there a way to let it address more ram? i know it has more...
that upgrade allowed the original xbox to run a bunch more games..
like conkers bad furday...
this workin currently?
am i blathering for no damn reason?
maybe...
thoughts? possibilities?
smile.gif
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360 repair

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I Just Sucessfully Launched Xbmc On My Xbox360
« Reply #100 on: April 21, 2010, 06:26:00 AM »

unreal...man I will check it out .... awesome
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