QUOTE(snes_83 @ Sep 25 2009, 12:58 PM)
Is this how it's done?
I found the steps to get homebrew running on a Xenon 360 here:
http://www.eurasia.n...r...60&forum=86Looks pretty complicated, and someone on there claims that after you do this, you can't run Xbox 360 games or the dashboard anymore, unless you have a Cygnos360 chip that lets you switch between 2 dashboards:
http://www.cygnos360.com/You are flashing a Linux Kernel over the Xbox one. So no, there is no dashboard or ability to play games.
You can flash your old nand back though and use it just as a normal 360.
Yes, it is complicated for normal users. Hell, it even sounds complicated to me and I have a bachelors in computer science and engineering and have been doing this stuff since the first tsop flashes came along for Xbox 1.
Right now, its not very viable or useful for the normal "i just wana play emulators" end user. Its still in heavy development, and Im willing to bet at some point, there will be a full Xbox 360 linux build made.
Im just glad to see the scene up and running again.
This site was full of news not even 4 years ago. then 360 came about and everyone stopped caring about the Xbox 1 scene, which was very dissapoiting.
But its nice to see this flying along.
once full gpu and all 3 cores are opened up, there will no doubt be some awesome homebrew since you are able to get the SDK and the XNA license.