QUOTE(craz3d @ May 12 2010, 01:19 AM)

I was hesitant about bringing about that point because I knew the issue at hand would be avoided. I will acknowledge that you can find used games in bad shape, but as long as a disc can be read, the gaming experience is identical. If the disc is so scratched that it can't be played, that is an entirely separate matter. I was merely trying to illustrate that the second hand market for software is not 100% equivalent to the second hand market for other tangible goods. When you buy a game, you're paying for the ideas of someone else. You're paying for the experience they created. The fact that this game happens to be in the physical form of the disc is merely a side effect of the requirement for a way to transfer these ideas to the customer.
Software sales is a relatively new concept in the timeline of human economy. We're still working out the bugs, but we know that the same rules that apply to tangible objects don't necessarily work as well for the sale and transfer of ideas. There are entire schools of thought and classes you can take in college devoting to studying this new economy. It is a complex problem, but rigidly adhering to old paradigms is not the solution.
But by that argument, nobody has the right to play a game unless they pay full MSRP for it. All I'm saying, is that if person A bought the "right to play" a particular game, why can't they then sell that "right to play" to someone else (relinquishing their own "right to play" in the process)?
I also can't help but notice that this seems like something the music industry WISHES they could do (movie industry, too). What's better than telling someone that they have to buy their product? Tell them they have to buy it ONLY from you. Crack dealers don't even do that anymore

QUOTE(craz3d @ May 12 2010, 01:25 AM)

If $4 per month is putting a strain on your budget, maybe you should consider a less expensive hobby. However, I do respect your right to decide to cut your losses and jump ship.
I'm so sick of this argument - it's like people saying "PS3 doesn't have games, though" - really old, and an outdated way of looking at the real problem people are attempting to describe.
I've been complaining about XBL's subscription fees since I've been a member for over 3 years, now. Has that stopped me from paying? No, because I can afford the "$4 per month" (actually, I tend to buy 1 month cards a lot, so it's more like $8 a month). I was never complaining that I don't have this elusive $4, but rather that the cost is unjustified.
Every time someone expresses their discontent for MS's LIVE service and says that they're going to PS3, someone always points out that they still need to buy their games (or start buying, as the case may be), and that if they "can't afford $4" they won't be playing anything, but nobody considers the following:
Let's say I've purchased a PS3 or received it as a gift. I've got a game or games that I enjoy playing, and do not need to buy every flagship title as it's released. If I want to play the games I already own online at any given time, I can - there's no fee I must pay to use the bandwidth I've already purchased from my ISP.
Now let's look at me, personally, right now. I own both a 360 and a PS3. If I haven't played either system online in a while (let's say I've been working a lot and haven't had time for games, up until now), and I decided I want to play a game online, then I'm faced with a) pay an additional fee to MS and play my 360 online, or

turn the PS3 on and begin gaming.
Essentially what I'm getting at is that the PS3 doesn't have a recurring cost to enjoy games that you've already purchased. Whether it's 4 cents or 4 billion dollars, there's NO ADDITIONAL CHARGE.