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Author Topic: Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*  (Read 2077 times)

utar

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #45 on: September 04, 2009, 04:06:00 AM »

QUOTE(ZakMcRofl @ Sep 4 2009, 09:56 AM) *

And what code have you looked at? Drive firmware? Please enlighten us how Microsoft is supposed to detect a backup when the drive firmware is compromised and a black box to the 360.

If you know specific drive commands that Microsoft could use to detect backups, please share them and notify C4Eva. However I highly doubt that you do.

If you're the Intersect from xboxhacker I have to say I am very surprised by your lack of competence in this regard. Proper backups are undetectable given the right drive firmware.


Unless you own a disc pressing plant backups are always detectable.

For example how do you think copy protection such as secuROM works on the PC?  These basically work by measuring read timings between different parts of the DVD and given that the tracks on a pressed DVD can be laid down slightly different to a DVD-R very clearly proves if a copy is an original.

If you copy games then MS has every right to ban you.



Utar



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conners

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #46 on: September 04, 2009, 04:09:00 AM »

I`ve not replied on here for a long time but for all those people who say that adding a unique ID to each game isnt possible. Sony did it on the PS2. DNAS data. I used to backup my games, then had to put a dnas read disc in the PS2, then the original disc, it would then display the data on screen. You then took the code and injected the code into the iso. So when you think that PS2 could do it all those years ago, then clearly MS can do it now. This allowed you to play online PS2 network games.
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gerozz88

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #47 on: September 04, 2009, 04:41:00 AM »

What could happen if someone plays pirated halo dst on a banned xbox and then he connects the gamertag to xbox live with an unbanned console?
Will they ban the second unbanned (without mod) console too? will they ban the gamertag? will they do both?

This post has been edited by gerozz88: Sep 4 2009, 11:42 AM
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BoNg420

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #48 on: September 04, 2009, 05:22:00 AM »

QUOTE
I can be clear however that this applies to illegitimate copies only, the ban covers the Xbox LIVE account and could possibly include their console depending on the results of our investigations (which are ongoing). We do this from time to time with titles to combat piracy.


This almost sounds like scare tactics.

They normally only ban consoles from Live.  It seems weird that they said the ban covers the XBOX Live account and POSSIBLY the console...  I don't get why they say that, if they know your box is modded, they always have banned your xbox.
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illbastid

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #49 on: September 04, 2009, 05:29:00 AM »

These Halo "leaks" seem to be their weapon of choice when it comes to banning people.

Remember the Halo 2 leak on the original Xbox?

French language,english subs(sound familiar).
Thousands played and had fun, then on the day of the official
release Thousands were banned no fun to be had.

Those who don't learn from history are doomed to repeat it.

This post has been edited by illbastid: Sep 4 2009, 12:30 PM
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grimmmy

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #50 on: September 04, 2009, 05:30:00 AM »

Didn't the gamecube use barcodes or something to brand each disc?  No reason not to add a digital barcode or identifier (note:  I'm not saying MS have done this, I'm just saying that its theoretically possible).

Like its been said before, I reckon its just a bad rip.  Its not stealthed properly so what do people expect.

The whole banning on region is a crap as well.  Its not possible as there are so many legitimate reasons for not being in the same region as the game sold (i.e. region free, moved house, on holiday, imported game, etc).

Regarding the "ban accounts and console".  Kinda makes sense and I've wondered why they haven't done this for years.  They know people are happy to run 2 consoles, a legit one and a hacked one.  Ban the hacked console and the live account means it might put people off a little more as the point of having 2 consoles would be removed.
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ZakMcRofl

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #51 on: September 04, 2009, 06:57:00 AM »

QUOTE(utar @ Sep 4 2009, 12:06 PM) View Post

Unless you own a disc pressing plant backups are always detectable.

For example how do you think copy protection such as secuROM works on the PC?  These basically work by measuring read timings between different parts of the DVD and given that the tracks on a pressed DVD can be laid down slightly different to a DVD-R very clearly proves if a copy is an original.

If you copy games then MS has every right to ban you.
Utar


Yeah, they could use PI/PO tracking or any other methods bases on the physical disk structure. However, and this was my argument, they have to go through the drive to get the results.
Since we (or rather C4EVA) are in control of the drive, we could just report sensible "this is an original" data.


QUOTE

I`ve not replied on here for a long time but for all those people who say that adding a unique ID to each game isnt possible. Sony did it on the PS2. DNAS data. I used to backup my games, then had to put a dnas read disc in the PS2, then the original disc, it would then display the data on screen. You then took the code and injected the code into the iso. So when you think that PS2 could do it all those years ago, then clearly MS can do it now. This allowed you to play online PS2 network games.

If the DNAS you're talking about was as unique as you say it is, how come thousands of people are playing with the same disk ID without getting banned (see DNAS lists)? I don't know the specifics of DNAS but it sounds more similar to the SS of Xbox 360 where each rip will produce a sligly different SS but the main part stays the same.
Besides, there are mod chips that circumvent DNAS which would hardly be possible if real unique ids where used (because it would have to guess one).
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lmaolmao

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #52 on: September 04, 2009, 07:09:00 AM »

QUOTE(Ranger72 @ Sep 4 2009, 03:43 AM) View Post

You seem to have a pretty low standard to what you believe is the moral level of the general population.

Just because someone buys a car that can go 150mph does not mean we have roads full of idiots that drive 150mph.


i think your comparisson is a little flawed.

surely something like.

person buys car
ranger72 fits flamethrowers and battering rams to their cars
person flames people and rams them (in that order)
ranger72 says "people these days!"
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HotKnife420

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #53 on: September 04, 2009, 07:27:00 AM »

QUOTE(utar @ Sep 4 2009, 11:06 AM) View Post

Unless you own a disc pressing plant backups are always detectable.

For example how do you think copy protection such as secuROM works on the PC?  These basically work by measuring read timings between different parts of the DVD and given that the tracks on a pressed DVD can be laid down slightly different to a DVD-R very clearly proves if a copy is an original.


 You realise that a failing DVD drive will produce similar results in many (if not all) of those tests, right? That's the main reason it's a bad idea. In the case of 360 games on a +R DL, these games have the same layout recorded. They're the closest they can be to a 1:1 copy, bearing in mind the difference in media (burned vs factory).

 So the game essentially "looks" like the original version would look, with some very minor differences that the hacked firmware takes care of.


 The idea that MS will ban you for playing the french version in any other region is also rediculous. Either the person on that podcast doesn't know and is spouting bullshit to scare people, or it's to deliberately throw off pirates from trying to stealth copy the (somewhat already available) french version.

 Really, I think they're tring to get the ban numbers up (as most pirates I'd imagine by now are waiting on *at least* a copy they could go online with), to help spark some ODST talk (no bad advertising idea), to get more people interested in it.
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ZprivateZ

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #54 on: September 04, 2009, 07:43:00 AM »

Well from what I read there were 100 copies leaked in France, and I believe what they mean about banning illegitimate copies is if your playing a known leaked copy from France in the US or some other part of the world then they know it and will ban accordingly. It all comes down to Microsoft needs to tighen thier security cos its not only ODST that got leaked thier latest build of Office 2010 was leaked also. And im sure they both have spread like wildfire by now.
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Zod5000

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #55 on: September 04, 2009, 07:53:00 AM »

QUOTE(wulfie @ Sep 3 2009, 07:12 PM) *

Even playing offline can get your 360 banned since it logs everything, even offline play.


I'm not sure thats entirely accurate?  Doesn't guy who makes the hacked dvd drive firmwares also go through the xbox live logs?  He's often posted if there's any changes in those logs after every xbox update.

As far as I recall the 360 doesn't send any information to live about the discs you play offline?  I think if it did alot more people would be banned by now.  Alot of people use the procedure of playing their backups offline only and originals for live play.

I'm pretty skeptical of your claim, because most post's i've read from c4eva seem to contradict your statement?
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tech3475

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #56 on: September 04, 2009, 07:57:00 AM »

I wonder whether they detect it by either a new security method or by simply detecting the location of the console and the amount of players.

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nitussi

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #57 on: September 04, 2009, 08:02:00 AM »

Its simple! M$ does not need a complicated system to ban people and increase end of year system sales.You play a release early, you are marked..regardless whether it is retail or pirated. Do it enough times--you are banned. Then you turn around a play a deliberately leaked version of Halo or other games, you are sure to be banned when the ban hammer drops at the end of the year.. and to the noobs, it does not matter if you change HD's or disconnect from the internet during the time of playing early releases.. the 360 has spyware built in. And if you been banned before, you are already in the computer for similar behavior.

This post has been edited by nitussi: Sep 4 2009, 03:14 PM
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pingrr

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #58 on: September 04, 2009, 08:06:00 AM »

I can't wait to play halo 3 ODST.  September is going to be the most exiting month of the year.
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crs

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #59 on: September 04, 2009, 08:17:00 AM »

QUOTE(nitussi @ Sep 4 2009, 03:02 PM) View Post
Its simple! M$ does not need a complicated system to ban people and increase end of year system sales.You play a release early, you are marked..regardless whether it is retail or pirated. Do it enough times--you are banned.


I work at a store that sells games, I bring home many of the games we get early and play them. Must have been atleast 20 games the past years, and some as early as up to a week before the street date. My console is not banned. (It is not flashed though)
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