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Author Topic: Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*  (Read 2081 times)

leo5150

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #180 on: September 07, 2009, 06:38:00 PM »

im just saying what eva said in the forum when ap2.5 was mentioned, http://forums.xbox-scene.com/index.php?showtopic=682786  he pretty much acts like he knows what to do if they implement it  (IMG:style_emoticons/default/pop.gif)
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BenJeremy

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #181 on: September 07, 2009, 07:17:00 PM »

QUOTE(leo5150 @ Sep 7 2009, 08:38 PM) View Post

im just saying what eva said in the forum when ap2.5 was mentioned, http://forums.xbox-s...howtopic=682786  he pretty much acts like he knows what to do if they implement it  pop.gif


Yeah, AP2.5 is probably not going to happen, for the same reason firmware checks haven't on those few models of optical drives that it can actually be done on (thanks, Microsoft, for preventing yourselves from a direct check of the firmware!).

Unless all of the potential Xbox 360 consoles can be checked reliably with a consistent method, it's highly unlikely they'd do it. AP2.5, like the FirmGuard feature is not implemented on all systems. The level of complexity to check it goes up drastically because of this. Putting the feature in surely doesn't bode well for hacking the next gen Microsoft console, but I think it's safe to say they won't be using it at all for retail games at this point.

More likely the inclusion will be more helpful for developing next gen security.

QUOTE(fahrenheit @ Sep 7 2009, 07:48 PM)

Is it just an educated guess at this point that the leak couldn't be a ripping accident created by a member of the public who had access to THE legitimate retail build?
I'm sure post-release there will be plenty of people doing A/B comparisons to see what the differences are, but at this point, I'm not clear on whether its something that only MS themselves could have orchestrated, or just a hapless ripper who was so keen to be first to upload that he screwed up??


That's the point of my long posts, it wasn't on accident. Those particular rips should never have existed as preview copies, test copies, or anything else. There is no reason to sign a dev build - EVER, and yet they were. Those dev builds were easy to track with Microsoft's Live infrastructure already in place, and required nothing to be set up - they didn't even need to update the dashboard software with new checks. The game's ID was the ideal way to track pirates who had it. No reviewers ever ran those images... Microsoft wouldn't have been too smart if they banned a reviewer for having a game disc they gave to them, would they?

Anything Microsoft says on the subject, btw, should be taken with a grain of salt. When Major Nelson speaks, the scene listens - but not guys like C4eva. They know most of it is disinformation meant to scare Live users straight.
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fahrenheit

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #182 on: September 07, 2009, 08:41:00 PM »

QUOTE(BenJeremy @ Sep 8 2009, 01:17 PM) *


That's the point of my long posts, it wasn't on accident. Those particular rips should never have existed as preview copies, test copies, or anything else. There is no reason to sign a dev build - EVER, and yet they were. Those dev builds were easy to track with Microsoft's Live infrastructure already in place, and required nothing to be set up - they didn't even need to update the dashboard software with new checks. The game's ID was the ideal way to track pirates who had it. No reviewers ever ran those images... Microsoft wouldn't have been too smart if they banned a reviewer for having a game disc they gave to them, would they?

Anything Microsoft says on the subject, btw, should be taken with a grain of salt. When Major Nelson speaks, the scene listens - but not guys like C4eva. They know most of it is disinformation meant to scare Live users straight.


Thanks, I just wanted to be sure this wasn't a possible end-user screwup being mistaken as something more sinister.

And I couldn't agree more about the pinch of salt. There is no question MS is well versed in disinformation when it comes to what they tell end users. We've had so many security holes plugged and yet there is always an explaination that never acknowledges them (no surprises there). This ones a classic - http://www.majornelson.com/archive/2007/01...ash-update.aspx

QUOTE
Earlier today the team pushed out a dashboard update over Xbox Live. There is nothing major in this one, it just addresses a few performance and stability issues.


That update was purely to patch a hole. 'Performance' and 'Stability' are more favorable terms than 'Security' and 'Vulnerability'.
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HotKnife420

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #183 on: September 07, 2009, 10:36:00 PM »

QUOTE(BenJeremy @ Sep 7 2009, 08:52 PM) View Post

Please, put down the bong and re-read what you've just posted, then re-read what I posted.


 Lol, I actually haven't used my bong in over a year now, but I digress tongue.gif

 Please don't misunderstand my tone; I'm not trying to argue in the sense of "I'm right/you're wrong", but rather as "these are my questions to what you just said", as this thread as grown quite fascinating, imho.

 Anyway, I can understand costs of manhours, and security, but once this master is made, the replication of it should cost the same (from that point) as any other DVD-9 (unless you were just referring to the costs of implementing the security features onto the master, and not the replicated run).

 [The signing process] was incredibly informing; I had no idea it was *that* complex, but I suppose if it wasn't, we would've seen the private key of the last xbox by now (well, you know tongue.gif).
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BenJeremy

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #184 on: September 08, 2009, 06:48:00 AM »

QUOTE(HotKnife420 @ Sep 8 2009, 12:36 AM) View Post

Lol, I actually haven't used my bong in over a year now, but I digress tongue.gif

 Please don't misunderstand my tone; I'm not trying to argue in the sense of "I'm right/you're wrong", but rather as "these are my questions to what you just said", as this thread as grown quite fascinating, imho.

 Anyway, I can understand costs of manhours, and security, but once this master is made, the replication of it should cost the same (from that point) as any other DVD-9 (unless you were just referring to the costs of implementing the security features onto the master, and not the replicated run).

 [The signing process] was incredibly informing; I had no idea it was *that* complex, but I suppose if it wasn't, we would've seen the private key of the last xbox by now (well, you know tongue.gif).


Yeah, I caught that, it just took me a couple of reads to figure out what you were saying and threw out a little harmless snark your way, heh.

As for the duplication costs, I'm not entirely sure the master with security features is duplicated on the same equipment as a regular DVD-9, but even if that were the case, the plant that stamps game discs is going to have a lot more expense in quality measures and materials. Everything is going to be certified and at every step, costs rise. It's a sure thing the master cannot be replicated by non-Microsoft duplicator (same goes for Sony's and Nintendo's protection schemes - though Sony's PSX scheme was eventually replicated by the Gameshark/Datel people). I would guess the duplication equipment is somewhat differently spec'd from the standard stuff.

All that aside, though, there aren't any real reasons to release a signed dev build to reviewers. Too many reasons that falls under the category "bad idea", and given the stuff missing from the ban wave titles from last year, I don't think anybody at those dev houses would let a reviewer touch them. The last thing a dev or publisher wants is a scathing review to sink their product, and that's happened on more than a few games devs have permitted a reviewer to "preview" supervised in house; I can't imagine what damage could be done when a reviewer got his hands on an unfinished title alone. All the people who might have had a reason to see a preview dev build were internal, and had review/test or devkit consoles at their disposal.

There's just no reason to sign a dev build.
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HotKnife420

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #185 on: September 08, 2009, 08:43:00 AM »

QUOTE(BenJeremy @ Sep 8 2009, 01:48 PM) View Post

Yeah, I caught that, it just took me a couple of reads to figure out what you were saying and threw out a little harmless snark your way, heh.

As for the duplication costs, I'm not entirely sure the master with security features is duplicated on the same equipment as a regular DVD-9, but even if that were the case, the plant that stamps game discs is going to have a lot more expense in quality measures and materials. Everything is going to be certified and at every step, costs rise. It's a sure thing the master cannot be replicated by non-Microsoft duplicator (same goes for Sony's and Nintendo's protection schemes - though Sony's PSX scheme was eventually replicated by the Gameshark/Datel people). I would guess the duplication equipment is somewhat differently spec'd from the standard stuff.

 I used to work for a local disc manufacturer (Cinram) and when I stopped, we were making DVDs and UMDs (PSP games), mostly. IIRC, the UMDs were made in a different section, but I was told it was just for "efficiency"... which I suppose could also mean a "specialty process", though that's kinda reaching (not like I was someone important there, so I wasn't required to know, anyway).
 
  The QA process at our plant was supposedly "better" than a lot of others, but it surprised me how it's done. I don't recall the order off the top of my head, but in the room outside of the "moulding room" there's a station with several monitors and a couple DVD players with something always playing. I'm assuming they're only checking for hard errors and not minor glitches, but the attendent is watching several movies already, so it's not as though they need to tremendously focus on any particular one. Once the discs leave the moulding room they goto the "WIP Room" to be put in spindles of 100 and boxed. Random discs will be "spot checked" under a light to look for "visible disc errors". The rest of the QA checks are packaging related. Since I wasn't a QA or a member of mangement, there's possibly another step I'm unaware of, but to me it always seemed like a way to check that's not really checking (I'm a fan of measuring disc quality and readability with digital tools).

 Another thing I did learn from working there was that duplication refers to burning the data onto recordable media, wheras replication is the "moulded from scratch" way, and the only way to implement the security features we've been discussing, etc etc (I'm sure you're well aware; just adding the info for others reading the thread).

QUOTE(BenJeremy @ Sep 8 2009, 01:48 PM) View Post

All that aside, though, there aren't any real reasons to release a signed dev build to reviewers. Too many reasons that falls under the category "bad idea", and given the stuff missing from the ban wave titles from last year, I don't think anybody at those dev houses would let a reviewer touch them. The last thing a dev or publisher wants is a scathing review to sink their product, and that's happened on more than a few games devs have permitted a reviewer to "preview" supervised in house; I can't imagine what damage could be done when a reviewer got his hands on an unfinished title alone. All the people who might have had a reason to see a preview dev build were internal, and had review/test or devkit consoles at their disposal.

There's just no reason to sign a dev build.


 Makes sense; especially about early reviews harming a product more than they help it. I remember 'back in the day' reviwers would write about playing games that were being developed and being totally excited, and anything wrong was considered 'ok' because the game wasn't ready for shelves yet, anyway. Today, however, we have people that complain about 'betas' being buggy and some games that even ship broken (Bully), so I can appreciate they'd want to do everything possible to minimize that (as well as uphold the system's security at every opportunity).

 Thanx for letting me pick your brain wink.gif
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pogi1100

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #186 on: September 08, 2009, 09:28:00 PM »

QUOTE(snes_83 @ Sep 4 2009, 04:03 PM) *

Any time I have a incomplete .rar, WinRAR says it's missing a piece, and won't extract. Of course, if you use .par2 files to repair, it fixes the incomplete .rar file, and everything works as normal.


What? You can just rename the .rar file so it extracts properly you know...
For example, if "whatever.part02.rar" is missing, you can just rename the "whatever.part03.rar" to "whatever.part02.rar" and rename the remaining files accordingly manually, or by batch. In ODST's case, "odst.part67.rar" (this isn't the real name BTW) of the whole pack is missing, so you can just rename "odst.part68.rar" to "odst.part67.rar" and the remaining files accordingly so it will extract properly.

Get it?

This post has been edited by pogi1100: Sep 9 2009, 04:30 AM
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pogi1100

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #187 on: September 08, 2009, 09:43:00 PM »

QUOTE(bobbler @ Sep 6 2009, 02:56 AM) View Post

Because I have a banned live account at the minute after playing ODST. Here is the full copy of the email that they sent. NOTHING other than an ODST record being on my account has been changed, there is certainly nothing that is offensive and has been the same information on my account since launch day, I think they are just sending out this generic email copy to start with. I will expect a full ban, but hey no biggy I am certainly not going to be moaning about being blacklisted same as the console ban last time round, I will just break out one of the other 360's I have in the house for Live usage.
I also tried signing up for a new account on this console with success, it is not the same as the console ban from before.
Played the game on Sept 3rd - couple achievements unlocked IIRC
Was on Live 4th in the morning (GMT) and email and block came later that day.

Looking on the gamerstats on the Live blogger thing, I doubt there will be a major massacre or a large percentage of people coming whinging - there is only about 30-40 people listed on there as having played


Another possible explanation of how this happened to you is that your friends saw you playing ODST and they were jealous, they reported you for various reasons and you got banned.
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bobbler

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #188 on: September 09, 2009, 10:02:00 AM »

QUOTE(pogi1100 @ Sep 9 2009, 04:43 AM) *

Another possible explanation of how this happened to you is that your friends saw you playing ODST and they were jealous, they reported you for various reasons and you got banned.


That would be very daft. Considering my entire friends list is made up of either people who are family or people who are real friends (you know, IRL) outside of Xbox - it's how we all hooked up in the first place, Live just happens to be a place we get to shoot each other (IMG:style_emoticons/default/wink.gif)
I very much doubt I would have had anything other than a request for a copy or asked for if it is any good from one of them.
Nice idea though...
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nha

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #189 on: September 10, 2009, 07:35:00 AM »

Always happens with MS's big game releases - usually a Halo title. tongue.gif
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pogi1100

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #190 on: September 10, 2009, 04:31:00 PM »

QUOTE(nha @ Sep 10 2009, 06:35 AM) View Post

Always happens with MS's big game releases - usually a Halo title. tongue.gif


I didn't get banned for playing Halo Wars early (though I got banned here for 2 weeks for saying it was leaked), but I won't know until the next ban wave I guess...
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xygan

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #191 on: September 11, 2009, 07:24:00 AM »

The easiest way to handle bans for an early game is just to unplug the ethernet, unplug your 360 for 30 sec (it doesn't have an internal battery so it loses the time) then plug it back in.. viola!  Now your xbox has the date waaay wrong (yr 2000 if I think) so MS has no way of knowing when it was actually played, b/c you could have just taken it to a friends & not logged back in to live.  The xbox auto acquires the time via live, so no worries.  Just stay off of live until the street date, and no problems.  I work where I often get games early and play before the street date and always do this just b/c I'm paranoid.
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40_ounce

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #192 on: September 11, 2009, 10:14:00 AM »

QUOTE(xygan @ Sep 11 2009, 06:24 AM) View Post

The easiest way to handle bans for an early game is just to unplug the ethernet, unplug your 360 for 30 sec (it doesn't have an internal battery so it loses the time) then plug it back in.. viola!  Now your xbox has the date waaay wrong (yr 2000 if I think) so MS has no way of knowing when it was actually played, b/c you could have just taken it to a friends & not logged back in to live.  The xbox auto acquires the time via live, so no worries.  Just stay off of live until the street date, and no problems.  I work where I often get games early and play before the street date and always do this just b/c I'm paranoid.

 uhh.gif
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BoNg420

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #193 on: September 12, 2009, 07:33:00 AM »

I ordered Halo 3 ODST yesterday and they shipped yesterday. My friends order shipped as well.


According to UPS tracking information it will arrive on the 16th. So I will have the game 6 days early.

So if you order a copy today you would probably have it by Thursday next week!

http://www.newegg.com/Product/Product.aspx...N82E16874103124


They currently have it for $56.99 and free shipping, also they are tax free for most states!

This post has been edited by BoNg420: Sep 12 2009, 06:22 PM
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daman22

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Major Nelson Tweets About Halo ODST Bans *Update: MS Detects Copies?*
« Reply #194 on: September 13, 2009, 10:06:00 AM »

they deserve to get banned... just wait till its released
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