"Look at batting averages, baskets per game, wins vs losses."
"The only difference now is it's a number calculated by a unbiased third party."
You are not getting points for any stat like accuracy. It's all stuff like, "Got 20 shoes" "Excecuted a fliptrick." It isn't calculated by an unbiased third party, you're giving them way too much credit. They give you 5 if it's something small, 200 for beating the game, 20 for getting to the next chapter.
"If you can indulge into games more, you'll know some achievements really take a lot of skill (and luck) to obtain. I think it's good fun laugh.gif"
It's not like anybody knows that you did those overly demanding achievements is it? I don't know if you can look at anybodies achievements in-depth, but if you're going to play a game and the game is easy until you go for the achievement that says "Finish the hard part without loosing any shield power" 15g, then you aren't even playing a hard game, just doing something unnesecary and inconsistent with the rest of the game, giving the game an extremely cheap way to "add" content, giving developers a much easier time with pumping out weak games, and people buying them and thinking it's awesome. You should play a game that's actually a challenge and learning the game is the achievement. Or play whatever you want and not give a **** about made up numbers.
Achievement hunting is like searching the street for monopoly money and everybody thinks having a lot of monopoly money is tight and searching for it isn't a waste of time at all. ...And while you're picking up monopoly money you're laughing your ass off.
This post has been edited by Rickets06: Today, 12:42 AM