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Author Topic: Gamefest: More XBLA Stats  (Read 55 times)

Xbox-Scene

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Gamefest: More XBLA Stats
« on: August 16, 2007, 05:35:00 AM »

Gamefest: More XBLA Stats
Posted by XanTium | August 16 06:59 EST | News Category: Xbox360
 
From gamasutra.com:
Quote

At his GameFest lecture on Xbox Live Arcade development, platform manager Mark Coates revealed fascinating stats on the growth of XBLA games.
Coates revealed an average friend list number of 23 users, and statistics on both the top selling and most-played games currently on the service.

Looking specifically at usage in 2007, Xbox Live Arcade has seen the most players on Konami's arcade port TMNT 1989, followed by Worms and UNO. Looking at length of session, casual games rule, with Jewel Quest, Hardwood Spades and Catan ruling the category. Finally, by minutes, card games again took top honors with UNO and Texas Hold'em, followed by Worms.
Turning to sales statistics across fiscal 2007, Street Fighter II HF has taken the top slot in sales volume, besting former champ UNO, which came in second above TMNT 1989.

Coates also revealed that the average conversion rate was 18 percent across all titles, before showing sales volume over time.

Full Story: gamasutra.com

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BasicAir

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Gamefest: More XBLA Stats
« Reply #1 on: August 16, 2007, 06:53:00 AM »

Wow, a lot of surprises for me in those stats.

Especially TMNT being so popular. I'm 26 and played it tons when I was a kid in the arcade. I even bought the XBLA version but haven't played it since the week it released.

And honestly, no one on my friends list has ever been playing it that I've seen... So to see it's that popular is a shock to me!

The 18% conversion rate is very high. That's impressive. Almost one in every 5 people who play the demo will buy the full version? I'm still shocked... I download every demo and try out every XBLA title but still, I've only bought maybe 6-8 titles in all. Haven't bought one since TMNT actually...
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swampy

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Gamefest: More XBLA Stats
« Reply #2 on: August 16, 2007, 08:52:00 AM »

Those numbers are unbelievable.   With the prices they charge, and the small amount of time they give you to play and limited amount of the games they let you explore, I figured games would almost never sell.    2 minutes to figure out if wing commander or pinball are any good, come on.
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