xboxscene.org forums

Pages: 1 ... 6 7 [8] 9

Author Topic: Ping Limit Bypass  (Read 1535 times)

codfan21

  • Archived User
  • Newbie
  • *
  • Posts: 2
Ping Limit Bypass
« Reply #105 on: May 21, 2010, 05:49:00 PM »

Just wanna say ty lovely for working on this man. Would be so awesome if you found out how to bypass it!
Logged

Michael_T

  • Archived User
  • Newbie
  • *
  • Posts: 20
Ping Limit Bypass
« Reply #106 on: May 22, 2010, 02:26:00 PM »

Did anyone see this Youtube video ?


They bypassed the ping limit with a .dll for Hamachi .
Maybe this is something we can do with a Jtag Xbox 360 ?
Logged

twinillusion

  • Archived User
  • Newbie
  • *
  • Posts: 3
Ping Limit Bypass
« Reply #107 on: May 22, 2010, 02:31:00 PM »

QUOTE(Michael_T @ May 22 2010, 04:26 PM) View Post

Did anyone see this Youtube video ?


They bypassed the ping limit with a .dll for Hamachi .
Maybe this is something we can do with a Jtag Xbox 360 ?



that's the PC version of GTA 4
Logged

danked

  • Archived User
  • Full Member
  • *
  • Posts: 161
Ping Limit Bypass
« Reply #108 on: May 22, 2010, 04:28:00 PM »

maybe he meant this one?

http://www.youtube.com/watch?v=ZSjpz44bi6I...feature=related

but again that still maybe the PC version

This post has been edited by danked: May 22 2010, 11:48 PM
Logged

Michael_T

  • Archived User
  • Newbie
  • *
  • Posts: 20
Ping Limit Bypass
« Reply #109 on: May 22, 2010, 05:36:00 PM »

QUOTE(twinillusion @ May 22 2010, 10:31 PM) View Post

that's the PC version of GTA 4


i know , but making a .dll file that can bypass the ping limit .
Logged

danked

  • Archived User
  • Full Member
  • *
  • Posts: 161
Ping Limit Bypass
« Reply #110 on: May 22, 2010, 06:52:00 PM »

http://teknogods.com....php?f=11&t=272

it is possible they could help
Logged

Kaonashi

  • Archived User
  • Newbie
  • *
  • Posts: 1
Ping Limit Bypass
« Reply #111 on: May 26, 2010, 10:25:00 AM »

Hello there. I've just registered to say thanks for all people that are working to bypass this limit as this could really get my console back to use, since offline play have become boring after some time.

Is there any news about the working status from SoLovely ?


And I have a question that could be really stupid but I'm no programmer and knows nothing about security and all other stuffs around this issue, and so, sorry for the question.

If I'm undestanding right what is going on here, to bypass the ping limit will be needed to break the secutity about the Xbox net traffic. Doing this, what's the chance to understand the exchange information between the Live Server and the Xbox that could be used to create a Live emulator ? I know this is an Old Topic, but now looks like there is some chance to do it as decrypting Xbox packet are going to be made...
With a Live Emulator and a gateway to redirect the Xbox to the PC running this there would be no need to use a MITM anymore, as the console would allow online play whitout ping limitation thinking that it is really concected to a Live Server...

Anyways, sorry if this is a stupid question and for my really bad english...

Thanks again and keep it up with the great work !
Logged

warwolf

  • Archived User
  • Newbie
  • *
  • Posts: 9
Ping Limit Bypass
« Reply #112 on: May 26, 2010, 02:29:00 PM »

The Xbox Live service uses a different encryption method and different protocols than the System Link service, thus making the communication between 2 connected consoles an almost totally different thing than the communication between a console and Live, and the thing the guys are working on is pretty hard to start with.
Logged

SoLovely

  • Archived User
  • Newbie
  • *
  • Posts: 15
Ping Limit Bypass
« Reply #113 on: May 26, 2010, 02:55:00 PM »

Sorry, last week of senior year, somewhat preoccupied with having fun at the moment, but I'll pick up work again shortly.

As for the private live server thing, apart from being very complex to implement (you'd have to run a KDC that knows every consoles private live key and every account's private key, a very complex SG, all of the service servers for specific games and matchmaking and state data and friends and statistics + much more), illegal (?I know blizzard has won court cases for people running private servers and I wouldn't dare tempt MS) and requiring your own KV to even play on, I don't plan on releasing anything live related any time soon for the sake of the sanctity of xbox live. Sorry sad.gif Too many people looking for a way to exploit.
Logged

theninjaway

  • Archived User
  • Jr. Member
  • *
  • Posts: 54
Ping Limit Bypass
« Reply #114 on: June 08, 2010, 10:18:00 PM »

Any progress guys?
Logged

warwolf

  • Archived User
  • Newbie
  • *
  • Posts: 9
Ping Limit Bypass
« Reply #115 on: June 18, 2010, 11:37:00 AM »

Ok...I'm finally done with my exams. If there's anything on the programming side that I can help with, pls let me know. I don't have that much exp in networking, but if you give me some leads, I'll figure it out.
Logged

thesonandheir

  • Archived User
  • Full Member
  • *
  • Posts: 165
Ping Limit Bypass
« Reply #116 on: June 20, 2010, 03:07:00 PM »

QUOTE(warwolf @ Jun 18 2010, 06:37 PM) View Post

Ok...I'm finally done with my exams. If there's anything on the programming side that I can help with, pls let me know. I don't have that much exp in networking, but if you give me some leads, I'll figure it out.



Basically,all the juicy stuff is contained in xam.xex. MS wanted to nake the networking for the 360 safe and secure, instead ofhaving numerous devs create their own networking stuff they did it all for them. The game xex's then call them if they use the system link.

This would be excellent for the scene if pulled off.

Maybe these guys could help?

http://xedev.xbins.o...p...p;t=11&p=18
Logged

vitorbiouerj

  • Archived User
  • Newbie
  • *
  • Posts: 5
Ping Limit Bypass
« Reply #117 on: June 29, 2010, 04:53:00 PM »

Great news for who have JTAGGED xbox  laugh.gif
btw, someone know how this patch works? Or have the souce code? Maybe understaning how it´s work, will be possible make somekind of software, or a patch to be apply in the game disc, for any one play online off the live.

Sorrry for my bad english (I'm brazilian)
Logged

vitorbiouerj

  • Archived User
  • Newbie
  • *
  • Posts: 5
Ping Limit Bypass
« Reply #118 on: July 10, 2010, 05:07:00 PM »

Any news for people like me, who are banned and have kernel 8XXX or later?
Logged

vitorbiouerj

  • Archived User
  • Newbie
  • *
  • Posts: 5
Ping Limit Bypass
« Reply #119 on: July 20, 2010, 12:00:00 PM »

No one know how this really work? I know that remove the ping check from the client side, but i wonder how this work, to get at least ideas for make an app, to run in a pc, to bypass this limit... I download the patch, but I don't know the program to open it, anyone can help me?

any others ideas for this problem? I really don't wanna view this topic dead...
Logged
Pages: 1 ... 6 7 [8] 9