xboxscene.org forums

Pages: 1 [2] 3

Author Topic: XFPS 360 Gets Official Release Date: Dec 19th  (Read 458 times)

Maverick0984

  • Archived User
  • Sr. Member
  • *
  • Posts: 452
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #15 on: December 17, 2006, 12:10:00 AM »

i wouldn't pay $40 for this crap
Logged

Textbook

  • Archived User
  • Hero Member
  • *
  • Posts: 1203
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #16 on: December 17, 2006, 12:24:00 AM »

QUOTE(Magixx @ Dec 17 2006, 12:36 AM) View Post

This is way too expensive for just an adaptor. And for using an Xbox1 contoroller I think you could buy a Xbox1 to USB controller and use it on the USB port.

If it was 40-50$ I might consider buying it, but at 80$US plus shipping, hell no.


Nope, for the Xbox 360, all accessories have to be licensed by Microsoft.  Generic no-name cheap knockoff controllers ... nope.  Madcatz , Nyko, Pelican, - and all other third party controller manufacturers have to get their products licensed by Microsoft.  In fact, I think there is actually some kind of chip inside the controller that "talks" to the system to tell it is licensed.

The Xbox > USB > 360's USB has been tried before, even by myself.  And the opposite, a 360 controller on an Xbox doesn't work either.

Now, Xtender somehow managed to get their XFPS to talk to the Xbox 360, didn't they?  So, they somehow were able to "license" their own product.  I doubt they got this licensed through Microsoft.  Xtender knows something that we don't ... how to get a controller licensed to work with the 360.  I hope they release this information, which is why I mentioned this in my first post.
Logged

HSDEMONZ

  • Archived User
  • Hero Member
  • *
  • Posts: 5248
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #17 on: December 17, 2006, 12:35:00 AM »

YOU WILL NOT BE ON LIVE AND TALKING TO YOUR TEAM MATES WITH THIS DEVICE PEOPLE!!!!

Unless..

Of course.. you use the clearly buggy and bad Official 360 Wireless Headset.

This is what we officially call a LOSE-LOSE-LOSE situation.

We don't get access to original XBOX controllers and devices.. yet we do PS2 devices? WTf?
Is there truly that huge a demand for the PS2 controller.. on an XBOX? Yet seemingly no support for the plethora of Xbox 1 devices? WTF?


We don't get access to a Headset option. WTF?

We don't get any explanations about the security bypass? WTF?


Clearly.. this device was not tested by people that actually play games.. and actually play them on a 360.. and moreso.. on 360 LIVE.

This is like a PS2 or PSone fanboy's wet dream come true. This device isn't for an XBOX user. Period.

I can't wait to get my hands on this thing and review it proper. Sight unseen though.. this isn't a good deal.. and it isn't a good value.

the only niche this device fills.. is to make playing a 360 more PS2 like. If we really wanted that.. we'd line up for a ps3 at 5am.

Save your money folks. Or.. at least wait for my review.. or one from another GAMER.. especially someone that has reviewed the previous devices in this product line.
Logged

pandaen

  • Archived User
  • Newbie
  • *
  • Posts: 42
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #18 on: December 17, 2006, 02:59:00 AM »

If i were very very rich, i'd pay those idiots to stop making such a lame product. Or just buy every single XFPS out there and drown em in ass-juice.

This is gonna ruin the xbox360 forever, period. I HATE those idiots that ruins the xbox360, just to get money for themselves. Retards. If too many people start using this, i'm selling my 360, and never getting a console again.
Or maybe a Wii, that way i could get back to equality.
Logged

Sheytan

  • Archived User
  • Jr. Member
  • *
  • Posts: 94
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #19 on: December 17, 2006, 03:11:00 AM »

QUOTE(dynt @ Dec 17 2006, 07:53 AM) View Post

does anyone know if a ps2 force feedback steering wheel will work ok with this


It's probably only compatible with the cheap PS2 port racing wheels and not the USB logitech ones.
So no FF

QUOTE(pandaen @ Dec 17 2006, 01:06 PM) View Post

If i were very very rich, i'd pay those idiots to stop making such a lame product. Or just buy every single XFPS out there and drown em in ass-juice.

This is gonna ruin the xbox360 forever, period. I HATE those idiots that ruins the xbox360, just to get money for themselves. Retards. If too many people start using this, i'm selling my 360, and never getting a console again.
Or maybe a Wii, that way i could get back to equality.


The Keyboard/Mouse converter for the Xbox worked like crap so this one probably will be the same (the mouse response was very sluggish)
Logged

pandaen

  • Archived User
  • Newbie
  • *
  • Posts: 42
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #20 on: December 17, 2006, 03:21:00 AM »

QUOTE(Sheytan @ Dec 17 2006, 11:18 AM) View Post

The Keyboard/Mouse converter for the Xbox worked like crap so this one probably will be the same (the mouse response was very sluggish)

I hope your right so that all the idiots who waste their money on ruining the Xbox360 will just get a kick in their nuts.
Logged

Justincredibal

  • Archived User
  • Jr. Member
  • *
  • Posts: 80
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #21 on: December 17, 2006, 05:21:00 AM »

Mouse/Keyboard for FPS is a cool idea when you think about it for less than 5 seconds. First off, it probably will be sluggish like the one for the XBOX1. Second, who actually plays their 360 from a computer desk? I'd rather lay on the couch and use my 60" HDTV than a 19" setting on a desk.
Logged

Sheytan

  • Archived User
  • Jr. Member
  • *
  • Posts: 94
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #22 on: December 17, 2006, 06:58:00 AM »

QUOTE(Justincredibal @ Dec 17 2006, 03:28 PM) View Post

Mouse/Keyboard for FPS is a cool idea when you think about it for less than 5 seconds. First off, it probably will be sluggish like the one for the XBOX1. Second, who actually plays their 360 from a computer desk? I'd rather lay on the couch and use my 60" HDTV than a 19" setting on a desk.



I play at my computer desk tongue.gif
Logged

Magixx

  • Archived User
  • Jr. Member
  • *
  • Posts: 81
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #23 on: December 17, 2006, 09:02:00 AM »

QUOTE(Sheytan @ Dec 17 2006, 09:05 AM) View Post

I play at my computer desk tongue.gif


Same here, on my 37" TV/Monitor, but I will always prefer the xbox360/xbox gamepad to the mouse and keyboard.
Logged

0794

  • Archived User
  • Hero Member
  • *
  • Posts: 819
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #24 on: December 17, 2006, 10:31:00 AM »

very pricey - seriously 80 bucks !?

I have only used a keyboard/mouse combo for the command and conquer series pc games...never even really played a FPS until Halo on the original xbox.

think I will stick with the 360 controllers.

would be nice to know the technology behind their device like Textbook said - could help other development
Logged

Itcouldbeyou

  • Archived User
  • Newbie
  • *
  • Posts: 24
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #25 on: December 17, 2006, 12:51:00 PM »

80 Bucks, thats a lot.
I guess they buy original controllers, disassemble them and use a controller chip to "push" the buttons as a reaction to the keyboard/moue. That would explain the price and how they worked around the authentification.
Logged

SpikeMage

  • Archived User
  • Hero Member
  • *
  • Posts: 537
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #26 on: December 17, 2006, 03:14:00 PM »

QUOTE(Justincredibal @ Dec 17 2006, 01:28 PM) View Post

Mouse/Keyboard for FPS is a cool idea when you think about it for less than 5 seconds. First off, it probably will be sluggish like the one for the XBOX1. Second, who actually plays their 360 from a computer desk? I'd rather lay on the couch and use my 60" HDTV than a 19" setting on a desk.


Well not everyone has a 60' HDTV.
I often play at my desk and it looks damn good on my 19' widescreen =/
Logged

Doggman

  • Archived User
  • Newbie
  • *
  • Posts: 3
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #27 on: December 17, 2006, 04:40:00 PM »

First let me say I'm not trying to start a flame war, or personally attack anyone.  I play at my computer desk, because I use my Lcd monitor on my pc as well as my 360.  Second, why do people automatically cry foul when a mention of K/M for consoles come up.  Its not like the K/M setup is anything like it is on a PC.  They are never as percise.  Another thing, why is it that controller users complain about the 'level playing field' of controller use?  I've had consoles forever, the 360, xbox and others, unfortunately I'm mediocre at best with a controller.  This does not put me on a level playing field with good controller users.  There were K/M controllers for the xbox, and they did not "ruin the xbox."  The K/M controllers are laggy as far as respone and aren't pinpoint.  It just gives people who arent proficient with a controller, a chance to compete.  Its expensive no doubt.
Logged

SnackyCakes

  • Archived User
  • Newbie
  • *
  • Posts: 34
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #28 on: December 17, 2006, 05:54:00 PM »

80 bucks...ugh.  I think I'll wait to see if the rumored high precision controller comes to fruition.  If they would create a controller w/ a trackball instead of the right thumbstick, I would not even have a need for this device.
Logged

jcdenton2003

  • Archived User
  • Full Member
  • *
  • Posts: 156
XFPS 360 Gets Official Release Date: Dec 19th
« Reply #29 on: December 17, 2006, 06:18:00 PM »

yer iv heard there making one with a tracker ball is this true?? thats going to be like..... £60 over in the uk but £20 tax and postage on top anyways. I really dont understand why they didnt use orig xbox controllers.. Unless its because they dont have enough buttons and ps2 does?? Isnt the whole point of the 360 it being wireless? Who whats that coming out of it.. looks crap! Even worse with a shitty ps controller at the end aswell! I hate them there too skinny, shrimpy and plasticy, feel crap to hold after your used to a proper controller like xbox or 360. The only thing that will make this pay off is if they add a headset port, get rid of the ps2 adapter and make sure the k/m works perfect! Oh and then drop the price to about £30.
Logged
Pages: 1 [2] 3