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Author Topic: 360 Position Sensor  (Read 31 times)

Doughboy3

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360 Position Sensor
« on: November 27, 2006, 10:23:00 PM »

I just realised that the 360 has a sensor in it to tell if it's horizontal or vertical. The evidence is that when the 360 is vertical, and only one controller is plugged in, the top left quarter of the RoL is lit. When it's horizontal, it's still top left quarter, which is a different quarter then when it's upright. Are there any plans to use the sensor in any homebrew software?
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C o s m o

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360 Position Sensor
« Reply #1 on: November 28, 2006, 07:40:00 AM »

Since it hasn't been hacked to the point of running homebrew, no.
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