QUOTE(thax @ Jan 25 2006, 12:57 PM)

First details on the breakdown of bandwidth in the daughter die.
One frustrating thing is the transistor count on the daughter eDRAM, he states 90 million in has answer, the diagram shows 100 million and ATI told beyond 3D that the count was 105 million. 90 million seems impossible to me because that would mean they are able to store more than 1 byte per transistor, plus internal logic. The only explanation I can think of would be that the 90 million figure is for the logic only and doesn't include the transistor count for the memory.
Anyone have any ideas?
this is from Beyond3D...
QUOTE
One element that has been reported on is the number of 150M transistors in relation to the graphics processing elements of Xenon, however according to ATI this is not correct as the shader core itself is comprised from in the order of 232M transistors. It may be that the 150M transistor figure pertains only to the eDRAM module as with 10MB of DRAM, requiring one transistor per bit, 80M transistors will be dedicated to just the memory; when we add the memory control logic, Render Output Controllers (ROP's) and FSAA logic on top of that it may be conceivable to see an extra 70M transistors of logic in the eDRAM module.
http://www.beyond3d.com/articles/xenos/index.php?p=02also i have trying to look but the search isnt making it easy on me, the transistor count has been counted since the final dev kits were released and i could swear that the total number is 382. ill post a link if i ever find it.