xboxscene.org forums

Pages: [1] 2 3 ... 5

Author Topic: 360 Hd Revisited  (Read 813 times)

mathias

  • Archived User
  • Full Member
  • *
  • Posts: 149
360 Hd Revisited
« on: October 04, 2005, 12:35:00 PM »

I think these developers need to grow some damn balls.... and put on the box must use HD.... if no HD do not get this game so it will make all the core users get HD's... its that simple... wanna play the newest games get the newest hardware...
Logged

m_hael

  • Archived User
  • Hero Member
  • *
  • Posts: 818
360 Hd Revisited
« Reply #1 on: October 04, 2005, 12:49:00 PM »

the key word is "DIFFICULT" ...

note: this doesn't mean "IMPOSSIBLE" ...

if you translate his comments into "coder speak" what he's saying is...

"the code we have won't work without significant redesigning... so I'm not happy"

Logged

Devedander

  • Archived User
  • Sr. Member
  • *
  • Posts: 497
360 Hd Revisited
« Reply #2 on: October 04, 2005, 01:00:00 PM »

QUOTE(m_hael @ Oct 4 2005, 09:00 PM)
the key word is "DIFFICULT" ...
Logged

mathias

  • Archived User
  • Full Member
  • *
  • Posts: 149
360 Hd Revisited
« Reply #3 on: October 04, 2005, 01:14:00 PM »

QUOTE(Devedander @ Oct 4 2005, 09:07 PM)

Why don't game developers put "HD required" on the boxes?  Because then people without the HD won't buy the games, limiting the market.  And no matter what one thing the console market has never supported well is required add ons.  I can almost garauntee that MS is trying to prevent "Required" anything because it looks bad at market. 





my point is that games sales consoles and acces. we have seen this over and over again... and if these developers develop for just the hd the market will buy the hd and MS will be forced to do one package which will happen anyways...
Logged

Devedander

  • Archived User
  • Sr. Member
  • *
  • Posts: 497
360 Hd Revisited
« Reply #4 on: October 04, 2005, 01:25:00 PM »

QUOTE(m_hael @ Oct 4 2005, 09:00 PM)
the key word is "DIFFICULT" ...

note: this doesn't mean "IMPOSSIBLE" ...



It does however mean that the statements made earlier about it being easy and not an issue are being brought into question.
Logged

mikeandbandit

  • Archived User
  • Full Member
  • *
  • Posts: 230
360 Hd Revisited
« Reply #5 on: October 04, 2005, 02:05:00 PM »

The things which they are refering to have very little to do with the ACTUAL GAMEPLAY.  granted I hate load times are no fun but the fact that there are load times certainly does not make the time actually playing the game any less fun.

Anyway please dissect exactly what he is saying.

"Without a hard disk," he explains, "it's difficult to do things like the Ninja Gaiden Hurricane Pack. (NO DUH!!! The hurricane pack was a download for an existing game. If not everyone has the capacity to store that download then it will be DIFFICULT to allow everyone who purchased the game to enjoy the new features. Simple solution. Make upgrades HDD only)  There are also problems with caching." He suggests that smooth startup sequences for games would be difficult.
(AGAIN A NO BRAINER! Implement load times or redesign the code. Its that simple. I know devs hate to have to implement load times, but its a VERY simple solution to the smooth startup sequences. )
Also regrettable, he states, is that, minus a hard disk, he won't be able to manage sound in the way Dead or Alive Xtreme Beach Volleyball does now, where music is copied over from the game disk. (AGAIN A NO BRAINER. Depending on the bitrate of the music and other background processes the music would either have to reside in ram or stream direct off the DVD. either way not a big deal an Mp3 music file would be no more 10MB at most, especially for a fighting game match.)


to be honest I dont even understand what the issue is. they simply cant make it as close to perfect as they would want. accrding to this these are the three things the lack of HDD caused.

1) not everyone will be able to get downloadable content
2) may force the use of load screens if we dont redesign the code
3) cant put music on the HDD, why? because you dont have one.
Logged

Devedander

  • Archived User
  • Sr. Member
  • *
  • Posts: 497
360 Hd Revisited
« Reply #6 on: October 04, 2005, 02:12:00 PM »

QUOTE(mikeandbandit @ Oct 4 2005, 10:16 PM)
The things which they are refering to have very little to do with the ACTUAL GAMEPLAY.  granted I hate load times are no fun but the fact that there are load times certainly does not make the time actually playing the game any less fun.
Logged

mikeandbandit

  • Archived User
  • Full Member
  • *
  • Posts: 230
360 Hd Revisited
« Reply #7 on: October 04, 2005, 02:28:00 PM »

The fact of the matter is you get what you pay for. If that sector of the buying market does have a problem with it, they need to decide for themselves whether that problem is worth $100 neither I nor you can make that decision for them. In addition the MS team is expecting 50% live penetration, and thats INCLUDING the silver service. I think its pretty reasonable to guess that 90% of the consoles on live will be the premium version expecially considering the target market and the FACT that MS plans to purposely limit the availability of the core system to 20-25% of the total 360 console available. Ultimately the consumer dishing out theri own cash needs to decide how much next gen gaming is worth to them.
Logged

m_hael

  • Archived User
  • Hero Member
  • *
  • Posts: 818
360 Hd Revisited
« Reply #8 on: October 04, 2005, 04:29:00 PM »

QUOTE(Devedander @ Oct 4 2005, 01:36 PM)
It does however mean that the statements made earlier about it being easy and not an issue are being brought into question.
Logged

Carlo210

  • Archived User
  • Hero Member
  • *
  • Posts: 2005
360 Hd Revisited
« Reply #9 on: October 04, 2005, 08:16:00 PM »

Look, no one is forced to buy a harddrive. People who own a core system aren't forced to buy a wireless controller, a wireless hub, a headset. The hdd enhances gameplay.


People complicate things way too much. Consoles are fine wthout harddrives, but you get load times - end of story.

People with a harddrive don't get big load times, people without them get larger load times. I tihnk you guys can piece together the rest.
Logged

mikeandbandit

  • Archived User
  • Full Member
  • *
  • Posts: 230
360 Hd Revisited
« Reply #10 on: October 04, 2005, 08:34:00 PM »

I just want to say that the load times on a core system are a result of games not being designed properly for the 360 console.
Logged

Foe-hammer

  • Archived User
  • Hero Member
  • *
  • Posts: 2288
360 Hd Revisited
« Reply #11 on: October 05, 2005, 02:25:00 AM »

QUOTE(EMAGDNIM @ Oct 5 2005, 05:25 AM)
I'm with you on this. I freaking hate the fact that I'm not going to get the most out of my 360 because of the turd package...
Logged

Devedander

  • Archived User
  • Sr. Member
  • *
  • Posts: 497
360 Hd Revisited
« Reply #12 on: October 05, 2005, 10:28:00 AM »

Dupe post
Logged

Devedander

  • Archived User
  • Sr. Member
  • *
  • Posts: 497
360 Hd Revisited
« Reply #13 on: October 05, 2005, 10:35:00 AM »

QUOTE(mikeandbandit @ Oct 5 2005, 04:45 AM)
I just want to say that the load times on a core system are a result of games not being designed properly for the 360 console.
Logged

Devedander

  • Archived User
  • Sr. Member
  • *
  • Posts: 497
360 Hd Revisited
« Reply #14 on: October 05, 2005, 10:38:00 AM »

QUOTE(Carlo210 @ Oct 5 2005, 04:27 AM)
Look, no one is forced to buy a harddrive. People who own a core system aren't forced to buy a wireless controller, a wireless hub, a headset. The hdd enhances gameplay.
Logged
Pages: [1] 2 3 ... 5