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Author Topic: Another Anandtech Article  (Read 558 times)

thax

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Another Anandtech Article
« Reply #30 on: June 30, 2005, 06:39:00 PM »

QUOTE(munkle @ Jul 1 2005, 02:04 AM)
Revolution uses an IBM core right? i think IBM must be doing something good if all three console manufactures used variations of IBM cores.

I read somewhere that the Revolution is expected to be dual core running between 2 to 3GHz, this was probably just a rumour. I wouldn't be surprised if the final CPU was a dual core running at 3.2GHz. The dual core design would allow the CPU to run cooler, have a small die size and keep the defect rate low when compared to the x360 and the PS3. Since Nintendo choose to stay at standard definition it will really put a great deal of load on the CPU in order to keep up with the GPU.

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Twasi

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« Reply #31 on: June 30, 2005, 07:38:00 PM »

I didn't think that guy got it right. Anyways couldn't his "inside source" get fired? I mean I'm sure he is still under some NDA and most NDA's of high profile projects have a line that states you're not allowed to talk about anything that would "hinder sales" so saying a consoles performance is slow and not what promised most deffinetely falls under that category. I hope M$ does trace and fire that whiny developers ass, he sounds like one of those developers off of PC games that bitch and moan when they have to put some real work into their coding.
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ChrisW7

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« Reply #32 on: July 01, 2005, 11:41:00 AM »

ohmy.gif

Now lets see, who do we believe.
A totally unbiased hardware guy, who runs a very successful website, and happens to have insider contacts at MS ?
Or a bunch of THE most biased morons on the planet, that happen to occupy what is possibly THE most biased Forum on the planet ?

QUOTE
This is logically valid, but unsound because the premise that the cores are slow is untrue.


And of course, you have this knowledge from where, exactly ?

The IBM Xenon is a Weak chip, with 3 Weak cores. Infact, IBM have never really been able to produce a strong CPU, in ANY sector. One, only has to look to Apple to see why they are starting to make the change to Intel. Apple, it would seem, are fed up with being second best in performance, to PCs.

And for those wanting to run an OS off of it. Ever wondered just exactly what they have stripped out of the CPU to meet cost limitations ?
It's a CPU for thats been aimed at what it was desgined to do, Games, and Media.
I get the feeling, that despite it's 3 cores, this CPU is the Cyrix of the modern times. A CPU that was just soo cack at floating point operations, I had Intel 486 DX133 chips run rings around it. Then IBM bought it, and I just laughed.

It seems that, reading the replies here, the MS PR Bullshit campaign, is running in full force, and suckers like you (The ones MS have targeted) are falling for their PR.

QUOTE
PC gaming is dying on its arse, nobody wants a £1500 machine to play games when they can get a machine that plays games for 1/5 of that so i wish they wouldn't talk about it like its the holy grail of gaming.


Oh Noooooooooeessssssssss !!!!!!!!!!!!!!!111111111111111!!!!!!!!
It must be TEH truth if crustyteacup, says teh soos. Or whatever bullshit you kids come out with, today.

And £1500 ? Christ on a stick, are you one of the many plonkers that shop at PCWorld ? I've NEVER spent even a grand on PC, and mines practically State of the Art.

QUOTE
oh and whats this, i need the latest graphic card drivers again and i need a 200gig hard drive to install 3 games and i better go and buy a £300 graphics card to play the latest games at decent speed......or how about i just go and buy a £300 console, and never ever have any of those troubles and it will play every game thats on the platform.


Lets use your obviously non baised super powers of deduction, and come up with a analogy.
Perhaps, we should all stop buying BMW cars like the M5, costing around £70.000, when we can all buy a Ford Focus, that does exactly the same for a 10th of the cost.
I mean, why waste 70k on a car, then spend another 5k on a sports exhaust, 2k on lower profile tyres, 4k on a full body kit, etc... blabla. Then there's the additional expense of insurance, every year, as well as petrol, oil, services.

I mean, WHY BOTHER ?

Why don't we all drive exactly the same car, same colour, same power, speed, acceleration, auto gears for idiots, same everything. Now, what a wonderful world that would be, eh ?
Then, when we all have these "Wonderful" consoles, we can look forward to such original delights like
Metal Gear Cut Scene Simulator
Resident Evil Crap Acting, Poor Scripting, Same as all the Rest, Version 9.
Fifa Soccer 2006 - 2020+, with tiny minor updates that make it worth the £40 per title.
Some furry animal Karting game, with power-ups that were available in 1995. Oh, I can't wait for that one.
Some Jumpy, platformy game where you guide a completely useless character that noone cares about, around pretty levels collecting Stars, Bananas, Fruit, or some other shit. That'll be Jak and Daxter 16, or that crap MS time travelling Cat thing. My god, could it get any worse than that shite ?

GTA Mars - Where you take some hard nosed character to Mars, in Real-Time. So along the 8 month journey, you can grow plants, and shoot innocent people in the face. Oh, and swear a lot, because a console game without swearing is like a car without a steering wheel.

Then there's Halo 3,4,5 etc.. The game where Bungie says, "Honestly, Halo was never a one off", despite the awful Halo2. Trust us, in Halo 3, we will have Bump Mapped, Shiny grainy textured thingamies, and lots of crap multiplayer maps. And if it's Xbox Live enabled, it must TEH Goodz !!11!

Then of coarse, there's the Wonderful EA, to look forward to. Bond Games, Lord of the Rings EA editions, Tiger Wood's Zimmer Frame Golf 2015.
Plus all the plethora of really shite Beat'em games that just plague consoles. I mean, it didn't get any better after VF4, did it ? So why bother with more ?

Then lastly, you can all look forward to £60 gaming, in the knowledge that you've really done well, and not been suckered into a graphics demo.

What a bunch of suckers.
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LowProfileWurm

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Another Anandtech Article
« Reply #33 on: July 01, 2005, 12:13:00 PM »

Then why are you here ChrisW7?  Why bother coming here?
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m_hael

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« Reply #34 on: July 01, 2005, 12:33:00 PM »

QUOTE(ChrisW7 @ Jul 1 2005, 11:52 AM)
The TRUTH hurts, eh kids.  ohmy.gif
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deftonesmx17

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Another Anandtech Article
« Reply #35 on: July 01, 2005, 12:39:00 PM »

pop.gif
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m_hael

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« Reply #36 on: July 01, 2005, 12:42:00 PM »

QUOTE(deftonesmx17 @ Jul 1 2005, 12:50 PM)
Honestly m-hael, I do believe you work with them and are a developer. I have one question for you though. If the new CPU's are great an so much better, then why is the tony hawk series going to its third console generation as the same game the first PSX one was? I thought EA games were bad...............boy was I wrong. You, as an engine level developer, maybe could change the engine. Can the CPU's not handle that or are you guys at activision that damn lazy.  pop.gif
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deftonesmx17

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« Reply #37 on: July 01, 2005, 12:46:00 PM »

QUOTE(m_hael @ Jul 1 2005, 02:53 PM)
you realise of course that there is a huge separation between engine and game... I don't work on the game or playability

The game engine allows playability. Hmmm i wonder why every game based on the quake 2 engine played the same or why every game based on the half-life engine play the same.
QUOTE
... plus.. in a business model if the product sells on iteration X... then don't change the product....

Thank you EA jr, we could always use more companies like that rolleyes.gif
QUOTE
we did change the product.. 2 years ago and we changed it again this year... so buy it and take a look... you never know you might actually like it.

um really. you mean you gave it a story and bigger levels. There is no difference between tony hawk 1,2,3,4 and the two THUG series beside the fact that you can jump off your board.
QUOTE
you should also note that there is more than one game developedhere...

Most companies make multiple games, that is no excuse for 3 console generations later of a game that plays the same.


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m_hael

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« Reply #38 on: July 01, 2005, 01:09:00 PM »

QUOTE(deftonesmx17 @ Jul 1 2005, 12:57 PM)
The game engine allows playability. Hmmm i wonder why every game based on the quake 2 engine played the same or why every game based on the half-life engine play the same.
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Xtrem

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« Reply #39 on: July 01, 2005, 01:28:00 PM »

Keep It Clean Guys Or I Will Have To Closed This Topic.
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twistedsymphony

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« Reply #40 on: July 01, 2005, 01:40:00 PM »

QUOTE(deftonesmx17 @ Jul 1 2005, 02:57 PM)
Most companies make multiple games, that is no excuse for 3 console generations later of a game that plays the same.
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deftonesmx17

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« Reply #41 on: July 01, 2005, 01:44:00 PM »

QUOTE(twistedsymphony @ Jul 1 2005, 03:51 PM)
Honestly have you ever tried playing another skateboarding game? The Game mechanics for the TH series are the best in the industry, and they've only become better as the series has moved on.
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twistedsymphony

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« Reply #42 on: July 01, 2005, 01:53:00 PM »

tongue.gif It's technically the same game but the challenge is different with each iteration.

If you play THPS2 all the way through and get all the challanges and gaps.. you can play it again but it's the same challagnes. Even if THPS3 was the "same game" it had completely new challanges to complete, same with ever other new iteration in the series.
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LowProfileWurm

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« Reply #43 on: July 01, 2005, 02:19:00 PM »

I gather anyone could say any genre has games that are "the same as all the others" as a blanket statement, but you have to look deeper than just the engine.  

ie. Burnout is a fantastic arcade racer.  If Criterion (or EA) changed the play mechanics, I'd scream bloody murder.  "If it ain't broke, don't fix it" translates to "If it sells well, Sell it some more" in the business world.  You can't fault Activision/Neversoft for keeping TH games playing the same for that reason.  I'd say they need to try something new like they did with Underground, but the game mechanics are really damn good.  Back to Burnout, sure, the games are all the same... new levels, better graphics, faster cars, etc.  But they keep adding new parts (can't WAIT for Traffic Attack!)  that make it that much more fun.  

And how does all this relate to what the Xenon chipset will bring to the table altering the face of games forever?  The same way every other game console generation has brought new features to the table.  4 player action became Online action... Racers became free roam GTA style driving action games.  And hopefully, more innovations are around the corner.  Perhaps TH Wasteland will merge proven skating mechanics with an MMOG so you can skate with others around the world on one huge level.  I don't know, I'm not creative enough to make new game genres, but I'm sure that this Anandtech article was a tad inaccurate regarding the future of consoles.

Sorry for the long windedness.  Later.
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deftonesmx17

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« Reply #44 on: July 01, 2005, 02:25:00 PM »

QUOTE(LowProfileWurm @ Jul 1 2005, 04:30 PM)
ie. Burnout is a fantastic arcade racer.  If Criterion (or EA) changed the play mechanics, I'd scream bloody murder.  "If it ain't broke, don't fix it" translates to "If it sells well, Sell it some more" in the business world.  You can't fault Activision/Neversoft for keeping TH games playing the same for that reason.  I'd say they need to try something new like they did with Underground, but the game mechanics are really damn good.  Back to Burnout, sure, the games are all the same... new levels, better graphics, faster cars, etc.  But they keep adding new parts (can't WAIT for Traffic Attack!)  that make it that much more fun. 
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