QUOTE
As all the sampling units for frame buffer operations are multiplied to work optimally with 4x FSAA this is actually the maximum mode available. Although the developer can choose to use 2x or no FSAA, there are no FSAA levels available higher than 4x.
So it seems M$ is not requiring AA like some speculated.

QUOTE(Deftech @ Jun 14 2005, 08:44 PM)
todays pc's cards dont come close to this bad boy. Go find interviews with Ati reps from the past year. They say its like nothing anyone has ever seen.
In different ways. The PC GFX chip will always have a far superior fillrate. 1080i is nowhere close to the same amount of pixels as say 1600x1200+(and up) on a PC monitor.