xboxscene.org forums

Pages: 1 ... 42 43 [44]

Author Topic: Picaxe Rapid Fire For Xbox 360  (Read 955 times)

Gfaja

  • Archived User
  • Full Member
  • *
  • Posts: 101
Picaxe Rapid Fire For Xbox 360
« Reply #645 on: March 08, 2009, 06:22:00 PM »

Yes you can just unplug it./
Logged

Amatuer Modder

  • Archived User
  • Full Member
  • *
  • Posts: 129
Picaxe Rapid Fire For Xbox 360
« Reply #646 on: April 01, 2009, 12:33:00 AM »

QUOTE(Gfaja @ Mar 8 2009, 07:58 PM) View Post

Yes you can just unplug it./



Exactly! Just unplug it! LOL   Ok again you guys have these great ideas but it just seems it's still getting over complicated..........
Logged

berwick53

  • Archived User
  • Newbie
  • *
  • Posts: 35
Picaxe Rapid Fire For Xbox 360
« Reply #647 on: April 02, 2009, 11:21:00 AM »

hi i would like to make a pcb this mod but the smallest i can get it with it not being surface mount is 18mm by 27mm will this fit in a controller and where

cheers Sam
Logged

Gfaja

  • Archived User
  • Full Member
  • *
  • Posts: 101
Picaxe Rapid Fire For Xbox 360
« Reply #648 on: April 02, 2009, 01:01:00 PM »

it'll probably fit if you can sacrifice a rumbler..
Logged

berwick53

  • Archived User
  • Newbie
  • *
  • Posts: 35
Picaxe Rapid Fire For Xbox 360
« Reply #649 on: April 03, 2009, 08:57:00 AM »

hi i was wondering whether i could use a pic 12f683 and use a program like Mikrobasic to convert the basic to hex will this work for this mod

This post has been edited by berwick53: Apr 3 2009, 03:57 PM
Logged

Lugnut

  • Archived User
  • Sr. Member
  • *
  • Posts: 313
Picaxe Rapid Fire For Xbox 360
« Reply #650 on: April 03, 2009, 04:54:00 PM »

you can make your own code with microcode studio, but you cannot copy paste the picaxe code from this thread.  picaxe although very similar has its own commands built into the onchip bootloader.  stuff like readadc and pin1 or pin3  will cause errors in microcode studio
Logged

berwick53

  • Archived User
  • Newbie
  • *
  • Posts: 35
Picaxe Rapid Fire For Xbox 360
« Reply #651 on: April 04, 2009, 08:47:00 AM »

QUOTE(berwick53 @ Apr 2 2009, 06:57 PM) View Post

hi i would like to make a pcb this mod but the smallest i can get it with it not being surface mount is 18mm by 27mm will this fit in a controller and where

cheers Sam


ive now managed  12mm by 19mm will this fit in without taking out a rumble
Logged

Gfaja

  • Archived User
  • Full Member
  • *
  • Posts: 101
Picaxe Rapid Fire For Xbox 360
« Reply #652 on: April 04, 2009, 08:40:00 PM »

wow if you did that's awesome and you should definitely post pics of how you manage.
Logged

Amatuer Modder

  • Archived User
  • Full Member
  • *
  • Posts: 129
Picaxe Rapid Fire For Xbox 360
« Reply #653 on: June 14, 2009, 12:22:00 AM »

Yes people they have tried again to patch COD5 but the good thing with this mod is all that needs to be done is mess with the pauses again.  Haven't messed with it too much myself since my second box has taken a dump......damn video is screwed a day after getting the new maps.   Good luck! If I can win the fight with MS and get another replacement or this one fixed I'll try to figure out the numbers.   Either way it should be real close to the current numbers...
Logged

ozman911

  • Archived User
  • Newbie
  • *
  • Posts: 21
Picaxe Rapid Fire For Xbox 360
« Reply #654 on: June 13, 2010, 02:41:00 PM »

OK  I think ive got this licked..  If anyone is intersted this is the best code Ive come up with so for for a three mode Rapid Fire.

Its a combination of AM's latest MW2 and his earlier akimbo .

1st mode is right trigger rapid fire
2nd is 3 round burst, 4 round if fully depressed trigger.
3rd is rapid fire on left and right trigger independent and together.

I just started learning the coding last night so please dont yell to loud if something is out of place. LOL

CODE


Setfreq m8

Rapidoff:
    do
    Let dirs=0                
    if pin3 = 1 then pause1        
    loop while pin3 = 0
    goto Rapidoff
Pause1:
    pause 500                
    goto Rapidon1            
Rapidon1:
    High 1                
    Readadc 4,b0            
    If b0 < 95 then Rapidfire    
    If pin3 = 1 then Pause2        
    goto Rapidon1
Rapidfire:
    Do
    High 4                
    Pause 100                  
    Low 4                    
    Pause 100                
    b0=b0 and %00000000        
    Let dirs=b0                
    Readadc 4, b0            
    Loop while b0 < 95        
    goto Rapidon1            
Pause2:
    Low 1                    
    pause 500
    goto rapidon2            
Rapidon2:
    High 1                
    Readadc 4,b0
    If b0 < 95 then Burst3        
    If pin3 = 1 then Pause3        
    goto rapidon2            
Burst3:
    Low 4
    Pause 100
    High 4
    Pause 100
    Low 4
    Pause 100
    High 4
    Pause 100
    Low 4
    Pause 100
    High 4
    Pause 100
    b0=b0 and %00000000
    Let dirs=b0
    Readadc 4, b0
    goto Pause4
Pause3:
      Low 1
    pause 500
    goto Rapidon3
Rapidon3:
    High 1
    Readadc 4,b0
    Readadc 2,b1
    If b0 < 95 then Right
    If b1 < 95 then Left
    If pin3 = 1 then Pause5
    goto Rapidon3
Right:
    Do
    Low 4
    Pause 100
    High 4
    Pause 100
    b0=b0 and %00000000
    Let dirs=b0
    Readadc 4, b0
    Readadc 2, b1
    If b0 < 95 and b1 < 95 then dual
    Loop while b0 < 95
    goto Rapidon3
Left:
    Do
    Low 2
    Pause 100
    High 2
    Pause 100
    b1=b1 and %00000000
    Let dirs=b1
    Readadc 2, b1
    Readadc 4, b0
    If b0 < 95 and b1 < 95 then Dual
    Loop while b1 < 95
    goto Rapidon3
Dual:
    Do
    Low 4
    Low 2
    Pause 100
    High 4
    High 2
    Pause 100
    b0=b0 and %00000000
    Let dirs=b0
    Readadc 4, b0
    Readadc 2, b1
    Loop while b0 < 95 and b1 < 95
    goto Rapidon3
Pause4:
    do
    Readadc 4,b0
    pause 150
    loop while b0 < 95
    goto Rapidon2
Pause5:
    pause 1000
    goto Rapidoff
Logged

jakekillas

  • Archived User
  • Newbie
  • *
  • Posts: 6
Picaxe Rapid Fire For Xbox 360
« Reply #655 on: July 10, 2010, 11:36:00 AM »

this is a 4 mode rapid fire that ahs the first three modes as rapid fire in different speeds and the last is 3 round burst. also it is coded so that if you hold the button it will NOT change to other modes except the next one. i have simulate this but have not tested, so feel free to test and give feedback!!! tongue.gif


CG controller

setfreq m8
rapidoff:
do
loop while pin3 = 1
low 1
do
loop while pin3 = 0
if pin3 = 1 then mode1
mode1:
do
loop while pin3 = 1
high 1
pause 400
low 1
readadc 4,b0
if b0>125 then rapid1
if pin3 = 1 then mode2
goto mode1
rapid1:
do
low 4
pause 180
high 4
pause 175
b0=b0 and %00000000
let dirs = b0
readadc 4,b0
loop while b0>125 or b0 = 125
goto mode1
mode2:
do
loop while pin3 = 1
do
high 1
pause 300
low 1
readadc 4,b0
if b0>125 then rapid2
if pin3 = 1 then mode3
loop while b0<125
rapid2:
do
low 4
pause 140
high 4
pause 135
b0=b0 and %00000000
let dirs = b0
readadc 4,b0
loop while b0>125 or b0 = 125
goto mode2
mode3:
do
loop while pin3 = 1
do
high 1
pause 200
low 1
readadc 4,b0
if b0>125 then rapid3
if pin3 = 1 then mode4
loop while b0<125
rapid3:
do
low 4
pause 100
high 4
pause 95
b0=b0 and %00000000
let dirs = b0
readadc 4,b0
loop while b0>125 or b0 = 125
goto mode3
mode4:
do
loop while pin3 = 1
do
high 1
pause 200
low 1
readadc 4,b0
if b0>125 then rapid4
if pin3 = 1 then rapidoff
loop while b0<125
rapid4:
high 4
pause 100
low 4
pause 100
high 4
pause 100
low 4
pause 100
high 4
pause 100
low 4
pause 100
do
b0=b0 and %00000000
let dirs = b0
readadc 4,b0
loop while b0>125 or b0= 125
goto mode4
Logged

biggmacattack

  • Archived User
  • Full Member
  • *
  • Posts: 173
Picaxe Rapid Fire For Xbox 360
« Reply #656 on: October 03, 2011, 01:07:00 PM »

I hesitate to start a new topic so I'm putting this here to die.  biggrin.gif

Rev. ed has released a new version of the picaxe 08m. (It's actually been out for a little while now.)  It's called the 08m2 and unlike the 08m it can run on 1.8v.  It will do parallel tasks, has 8 times the memory and has two more output pin than the 08m.  They've really created a great little chip for education...and modding.

Release notes.

http://www.picaxe.co...cs/picaxem2.pdf

I fooled around with one today and it works well.  It's no less laborious to install than the 08M but the lower operating voltage was hard to pass up.

Here's a basic rapid fire diagram and code for the matrix controller for the Picaxe08M2.  I also just put one into a CG2 controller today and it's really no different than the old CG.  The major difference is in the code.

08m2 code and schematic
Logged

Marcheslav

  • Archived User
  • Full Member
  • *
  • Posts: 100
Picaxe Rapid Fire For Xbox 360
« Reply #657 on: March 25, 2012, 08:35:00 PM »

Could you possibly repost the schematic and code? I just picked up three 08m2 chips
Logged
Pages: 1 ... 42 43 [44]