xboxscene.org forums

Pages: 1 2 3 [4] 5 6 7

Author Topic: New Xbox V1.6b ?  (Read 508 times)

IRONH

  • Archived User
  • Newbie
  • *
  • Posts: 1
New Xbox V1.6b ?
« Reply #45 on: November 04, 2004, 01:11:00 AM »

Same situation 2004-09-07 ver 1.6
Logged

bucko

  • Recovered User
  • Hero Member
  • *
  • Posts: 4255
New Xbox V1.6b ?
« Reply #46 on: November 04, 2004, 01:24:00 AM »

tongue.gif.
Logged

blackout_19

  • Archived User
  • Sr. Member
  • *
  • Posts: 352
New Xbox V1.6b ?
« Reply #47 on: November 04, 2004, 01:28:00 AM »

QUOTE (bucko @ Nov 4 2004, 09:27 AM)
In Hinckley now and will get an Xbox at 9:00am (GMT+0) time but going to look for a good deal crystal with any games. Looks like a lot of you are getting samsung drives, I hope I get one. I have bought in my torx set and I get the morning of today (web design teacher mum died). Hopefuly in animation Rob will have is Camera and IF I have time ill try and take pics. However if not I will be home at about 5:20pm and I will post pics then of a UK Crystal edition.

Edit to everyone else TRY EVOX M8_16 in Both banks, I heard it has probs in bank1. I will also try a softmod when I get home if I have the guts tongue.gif.

You do realise that the new samsungs don't read cd-r right?? i got one in my uk crystal box and it's fine with dvd's but no cd-r's at all...
Logged

bucko

  • Recovered User
  • Hero Member
  • *
  • Posts: 4255
New Xbox V1.6b ?
« Reply #48 on: November 04, 2004, 01:30:00 AM »

Not botherd by that really, wat about CDRW's though? Maybe a POT tweak could fix that?
Logged

blackout_19

  • Archived User
  • Sr. Member
  • *
  • Posts: 352
New Xbox V1.6b ?
« Reply #49 on: November 04, 2004, 01:35:00 AM »

dunno, i swapped mine out for the original sammy i had in my other box. It's a totally different drive though, labeled toshiba samsung and the position of the connections has changed on the back.

haven't seen a pot tweak for these drives yet, but you never know...
Logged

Pizza Pizz

  • Archived User
  • Sr. Member
  • *
  • Posts: 425
New Xbox V1.6b ?
« Reply #50 on: November 04, 2004, 01:37:00 AM »

QUOTE (geniusalz @ Nov 4 2004, 09:34 AM)
I don't think they're scanning the LPC or anything because MS themselves use it for debug purposes; that's why it's there.

I have done plenty of 1.6's with X2.6's and Xeniums and most had lockup problems when M8 512k was flashed to bank 1 of the X2.6.  Flashing the whole 1MB with the Slayer's Blue bios fixed the problem in ALL cases.  The same bios locking up the X2.6 boots flawlessly on a Xenium.  

What is news to me, is FlashBIOS not loading, which I haven't seen before.. but I'll only believe it if I see it.. I'm gonna take the wait-and-see approach instead of jumping to conclusions.

Has anyone tried booting the XeniumOS on a suspected 1.6b?

QUOTE
I don't think they're scanning the LPC or anything because MS themselves use it for debug purposes; that's why it's there.


Is there a 1.6 debug mobo ?

are they doing a kind of live check - nah doubt it but I was trying to say that most of the 1.6 lpc mods use the same kind of points rebuilt and no tracks needing to be cut

The cheapmod is slightly different - also no Lframe too as well as 3.3v volts

Now the track that gets cut means you can't disable it unless you put on switch to break the cheapmod circuit and in effect reconnect the track you just cut instead of the duo-x2's smart switching of the D0/Ground

Is it far fetched that the modern 1.6 mods that emulate the LFrame are detectable in this 1.6b or 1.7 mobo - or perhaps has been designed to crash/lock up if a seperate Lframe is detected on the lpc ?

Anyway - some confirmation on the cheapmod working on this 1.6b/1.7 would be good and find out if any softties in the softmod section have exploited it ok

The more I think about it - though it is just theory, the more I feel this could be the case - something about the Lframe or some part of the lpc circuit that was bolloxed on purpose - normally simple things go into previous revisions like the missing Lframe from 1.2 to 1.3 mobo's & missing voltage on 1.4 to 1.5 mobo's

Yup think if this is a slight revision it should be a 1.7 mobo much like the examples I said above
Logged

blackout_19

  • Archived User
  • Sr. Member
  • *
  • Posts: 352
New Xbox V1.6b ?
« Reply #51 on: November 04, 2004, 01:49:00 AM »

The only thing is that no one knows if there is a revision for sure, and if there is, what has changed.

So lets not jump on the 'i named the 1.7' box just yet....
Logged

Pizza Pizz

  • Archived User
  • Sr. Member
  • *
  • Posts: 425
New Xbox V1.6b ?
« Reply #52 on: November 04, 2004, 01:54:00 AM »

I don't give a toss who names it a 1.7

I was just saying same mobo but minor revision as in 1.2 - 1.3 - no lframe but same mobo

1.4 - 1.5 no voltage on lpc but agin same looking mobo

very slight changes but still a revision mobo number
Logged

jokk

  • Archived User
  • Jr. Member
  • *
  • Posts: 84
New Xbox V1.6b ?
« Reply #53 on: November 04, 2004, 02:50:00 AM »

smile.gif) :

X3 lockups on xbox 1.6 :
QUOTE
Team Xecuter released info about a new xbox 1.6B which could be causing lockups with the X3 modchip. This new version Team Xecuter dreamed up seems to be nothing but a smoke screen to cover the fact they have problems with X3 supporting xbox 1.6 in general. There is no xbox 1.6B reported by any other person or team. The confusion created only hurts the community with little or no gain for Team Xecuter in the long run.


True or False, time will tell.
Any comment Team X ?
Logged

hippo

  • Archived User
  • Sr. Member
  • *
  • Posts: 497
New Xbox V1.6b ?
« Reply #54 on: November 04, 2004, 04:22:00 AM »

There's already issues with pulling lframe to ground on a 1.6 that is why there is a D2 connection on CleverMod and an X connection on Aladdin. I know the black screen on start up can be caused by inadequately pulling Lframe low and if you open sink it direct to ground then you are sending to much currnent (>80ma) direct to ground and possibly creating look ups after a long run.

The x2 chips don't have provisions to pull D0 to ground via 2 CPLD pins so they are prone to black screen. The Aladdin XT have the the provision but are constantly being wired direct to ground not only on D0 but now they've discovered grounding BT leaves the mod always on. What it really does is dump about 1.2 amps back into the current return of ground and cause lock ups down the road. CleverMod advance 32 users have a page or 2 devoted to this issue in the user's guide. There is an issue with the quality of the flashrom used aswell and 1.6 compatability can vary simply by changing the flashrom on socketed mod chips.

The bottom line is guys making mods need to find a better way to tri-state the native bios in the 1.6 without the current return associated in grounding Lframe. X team can say there is a new mobo and maybe there is one, I added the D2 pad from research I did on the original CleverMod and the problem pulling D0 low on some 1.1 xboxes so this is far from a new problem, possibly it's more like the same old problem they've been ignoring.

Logged

bucko

  • Recovered User
  • Hero Member
  • *
  • Posts: 4255
New Xbox V1.6b ?
« Reply #55 on: November 04, 2004, 04:27:00 AM »

ohmy.gif (In China). Ill check it all out when I get home but it came with one game either Halo or Project Gotham Racing I chose the later since I have completed Halo. I hope, just hope it's a 1.4 tongue.gif but I bet it's an early 1.6. Got it from Game World and got Mechassult (preowned) to so going to exploit it biggrin.gif.
Logged

Burned_Alive

  • Archived User
  • Jr. Member
  • *
  • Posts: 64
New Xbox V1.6b ?
« Reply #56 on: November 04, 2004, 05:26:00 AM »

Is this the power/eject cable or the dvd cable?

Ive had two 1.6 crystals recently.

BOTH had YELLOW power/eject cables.

One had a yellow dvd cable (philips dvd) and one had a brown dvd cable (samsung dvd)

However both are chipped perfectly with Xecuter3's running the 1957 bios, no problems whatsoever.
Logged

bourke

  • Archived User
  • Full Member
  • *
  • Posts: 195
New Xbox V1.6b ?
« Reply #57 on: November 04, 2004, 06:26:00 AM »

QUOTE (hippo @ Nov 4 2004, 01:25 PM)
There's already issues with pulling lframe to ground on a 1.6 that is why there is a D2 connection on CleverMod and an X connection on Aladdin. I know the black screen on start up can be caused by inadequately pulling Lframe low and if you open sink it direct to ground then you are sending to much currnent (>80ma) direct to ground and possibly creating look ups after a long run.

The x2 chips don't have provisions to pull D0 to ground via 2 CPLD pins so they are prone to black screen. The Aladdin XT have the the provision but are constantly being wired direct to ground not only on D0 but now they've discovered grounding BT leaves the mod always on. What it really does is dump about 1.2 amps back into the current return of ground and cause lock ups down the road.

I thought this might be the case too, I have always wondered what the 'X' pad was for on my Super Aladdin chips.


Would you mind telling me how I should be connecting the 'X' pad to a 1.6?
Or could you point me to some instructions or diagrams?


Thanks,
Bourkie
Logged

FallsInc

  • Archived User
  • Hero Member
  • *
  • Posts: 571
New Xbox V1.6b ?
« Reply #58 on: November 04, 2004, 11:52:00 AM »

bah, i created a 1.7 thread days ago... and now someone takes an interest... oh well...
Logged

bucko

  • Recovered User
  • Hero Member
  • *
  • Posts: 4255
New Xbox V1.6b ?
« Reply #59 on: November 04, 2004, 12:53:00 PM »

QUOTE (FallsInc @ Nov 4 2004, 07:55 PM)
bah, i created a 1.7 thread days ago... and now someone takes an interest... oh well...

and who cares sleeping.gif well I got my gorgeous crystal open and i'm afraid it's an early 1.6. Yellow front pabel cable and with phillips dvd drive (does this new drive read cdr's?). Soz about getting hopes up of pics everyone tongue.gif.
Logged
Pages: 1 2 3 [4] 5 6 7