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Author Topic: L.a. Noire Not Showing Topo Data In Abgx?  (Read 96 times)

Rudedog9d

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L.a. Noire Not Showing Topo Data In Abgx?
« on: January 03, 2012, 07:42:00 PM »

I ran L.A. Noire through ABGX, and it doesn't show any topography checks. I know C4eva's recent link to the Team Executor forums said that it's ok if its not verified, (which DMI Isn't) But I was wondering why no Topo checks ever came up. It skips straight from Region to SS Checks.

It is AP25, Correct?

Thanks, Brodie
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krizalid

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L.a. Noire Not Showing Topo Data In Abgx?
« Reply #1 on: January 03, 2012, 09:12:00 PM »

I have the exact same issue with the following


Modern Warfare 3 (SpaƱish)
Gears of War 3 (Latin America)
Skyrim (Spanish)


I know for a fact that MW3 works with the Universal topology for XGD3 but for the other two I have to burn to test, but no discs for now, I'll test some other day.


So basicly yeah, use universal when ABGX fails, they should work.
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