QUOTE(Mehtevas @ Nov 12 2011, 04:02 AM)

So what I get from that is I won't have to reburn all these XGD3 discs I burnt for my kids because I bought the iHas burner and Verbs and did it right to begin with?
I don't mind reburning them after patching them but it'd be nice to not have to with my 100% verified burns.
Knowing my luck, probably will have to anyway for the new ap2.5 data lol.
You WILL have ti reburn - that is beyond question.
There's 2 problems that are seperate, 1 a new dae.bin, so different parts of the disk are checked for information that isn't there on current backups, so the dae.bin is ripped and those challenges are added to the patches that get released and are available through ABGX360, so you then run your iso through ABGX360 making your iso work with the latest dash with no problems.
The other problem for some is that they are burning disks with normal dvd writer and thus only burning 97% of the iso, this will almost undoubtedly be detectable and games will either fail to boot, give an error in game or get you flagged. There are reports of MW3 definately not booting at all with latest title update and new dash with burns made through this method. It's outdated and not to be used anymore. You may read the odd cretin swear by it if you pirate your games from usenet nzb\torrent listing sites (these people are generally ignorant children and the idea of spending money on something that "already works" is not a happy proposition).
Neither of these are really problems though, use a proper iHAS burner like it sounds you are, wait for ABGX360 to get released and patch your ISO and there we go, sorted.
QUOTE(Weirdjerz3y @ Nov 12 2011, 04:13 PM)

You know, the only thing I never got was, why try now. To stop backups on xbox. They're going to release a new xbox in about a year two years, the xbox360 life is dying. Why spend money and resources on stopping it now? I dont see the point. Did companies finally complain? That people have been going online with backups for years? I understand the point that if something is yours u want to protect it, but when u had it for a while, and u know ur getting a new one in a bit don't bother. That's what I think, maybe you guys have better reason for trying so hard right now. If I didn't make sense somewhere tell me, I'm typing this early in the morning.
It doesn't cost a company much to update the dae.bin when they are releasing a new dashboard anyway Vs allowing stupid people who don't know about updating their backups to play them longer and force them to actually pay for some games.
QUOTE(tarektaha @ Nov 12 2011, 03:16 PM)

But abgx only lists few games that are AP25? This has changed with XGD3? So every game that is XGD3 has ap2.5 and its backup will not playnon the new dash? Or only some xgd3 only?
Previous dashboard updates have only changed certain games, some haven't changed. Someone made a table somewhere to show this...do a google. However, all XGD3 games use AP2.5. It's likely that all XGD3 games will have new challenge sector locations.
QUOTE(Friks @ Nov 12 2011, 01:32 PM)

True , anyway from what i read here i also believe that any new XGD3 burn that i make now is just to send it to the "trash" right ? i mean if i want to play on-line with it

.
Pretty much.
QUOTE(klbarnes1 @ Nov 12 2011, 06:57 AM)

I was wondering the same thing, is their still only 6 AP2.5 games, also does any of the new XGD3 games even have AP2.5? I'm assuming they do, because I believe all games have it but MS only activated it on those 6 games (so far anyhow), does anyone know for sure if any of the new XGD3 games have AP2.5 activated yet?
There's about 30-ish AP2.5 games available now, all are AP2.5 released in the past month except some esoteric collections\japanesey type shooters\low budget one that were mastered a few months ago and not actually released then. You will be hard pushed to find a game that isn't using AP2.5 released from now on and everything is being phased over (well, already is phased over).
QUOTE(dradra @ Nov 12 2011, 07:34 AM)

I have a suggestion:
Calculating the angle from two different sectors in the disk will be practically infinite. But save the coordinates of every sector in the disk not. two doubles per every sector. With that information, it'll be possible to replay every angle. The storage needed will be ~1/128 the size of the DVD without compression.
And If the XBOX 360 DVD ROM is only capable of reading angles between sectors, and not positions, it's also possible mathematically (I Think) deduce the positions, from angle differences.
This is what emulation software does on PC games that use this type of protection. This data is stored in the signature of a burnt disk\iso. It didn't take long to overcome this type of protection although a universal fix is only available through emulating the needed data that the copy protection requests and not a 1:1 backup...although some drives could make a 1:1, certainly not all and those alleged 1:1 backups weren't playable on all readers. It's actually quite an old one although about as advanced as disk based protection ever became. We're going back to 2005 here though.