xboxscene.org forums

Author Topic: Patching Ssv2 Question...  (Read 51 times)

herbert7890

  • Archived User
  • Newbie
  • *
  • Posts: 15
Patching Ssv2 Question...
« on: March 05, 2010, 02:23:00 PM »

thats just a setting on abgx, all u gotta do is checkmark the "trust ssv2 angles"  and it will say trusted ; )
Logged

wllazer17

  • Archived User
  • Newbie
  • *
  • Posts: 25
Patching Ssv2 Question...
« Reply #1 on: March 07, 2010, 12:35:00 PM »

I have a question involving this so I thought I'd post here instead of making a new thread...

If I rip using a kreon drive, and I patch to SSv2 from files from a 0800 drive, it is now basically the same as if I had ripped it using an 0800 drive?  And it's fine as long as the xex is the same but using a different DMI CRC (should I try to match DMI or does it not matter at all)?  For example MW2 has 10 different SSv2 with different DMI CRCs.
Logged

iPlay360

  • Archived User
  • Newbie
  • *
  • Posts: 11
Patching Ssv2 Question...
« Reply #2 on: March 07, 2010, 08:27:00 PM »

let me say that NOTHING as of now can beat the accuracy and precision of an 0800 rip.  but you will most likely get the same/similar result if you just patch the correct DMI and corresponding SSV2 to the iso.  You should level 3 autofix this to make sure your results are consistent and verified.
Logged