xboxscene.org forums

Pages: 1 [2] 3

Author Topic: My Detailed Guide On How To Backup Xbox 360 Games  (Read 123 times)

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #15 on: September 17, 2009, 07:29:00 PM »

I'm inclined to say YES it is necessary, it only does take a little while longer but the benefits are worth it, i'd not want to go on Xbox Live without stealthing my games properly just as a security measure.
Logged

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #16 on: September 20, 2009, 03:39:00 PM »

Just had someone advise me that their USB IDE enclosure would not detect in Windows Vista with another Drive installed....it would only detect the primary device and not the external, yet the external was clearly listed in Explorer.

They upgraded their copy of XMC and all was fine, i will update my guide accordingly.

This is something to look out for i guess if others are having similar issues please upgrade XMC,

Hope this helps...
Logged

perfectdark

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #17 on: September 27, 2009, 09:02:00 AM »

I just recently bought an IDE Kreon drive to make backups

I have heard 50/50 say do not run abgx and autofix your rips when using kreon drive, and others like your tutorial say to do it

So what is the current way to make backups? Do i patch with abgx? People are saying not too as the info from your rip should be better than anything online.

I tried to backup my guitar hero world tour, see below and please advise if i should let abgx fix it
I want to be safe when using my own backups online
thanks

───────────────────────────────────────────────────────────────────────────────
\\//\\//\\//\\//\\/█\\//\ \ \/ /┌─┐┌─┐┌─┐\\//\\//\\//\\//\\//\\//\\//\\//\\//\\
//\\//\\//\\//\█▀█\█▀█\█▀█/ /\ \ ─┤├─┐│ │//\\//\\//\\//\\//\\//\\//\\//\\//\\//
───────────────▀▀▀─▀▀▀─▀▀█──────└─┘└─┘└─┘─v1.0.1───────[http://abgx360.net]────
                       ▀▀▀
Checking for updates to GameNameLookup.csv and abgx360.dat...
Downloading GameNameLookup.csv
100% [================================>] 43,177        81.7 KB/s    ETA 00:00
     GameNameLookup.csv was downloaded successfully
     Server file abgx360.dat no newer than local file - not retrieving

D:\XBOX360\GHWT.dvd is valid

Checking Game
     ISO: "D:\XBOX360\GHWT.iso"
     Size: 7835492352 bytes (SplitVid 2nd wave)
     Files in ISO: 6635, Folders in ISO: 59
     Total bytes used: 6299848231 (86.32%)
Game appears to have random padding

Checking default.xex
     Original PE Filename:  gh4_Final.exe
     Original PE Timestamp: 2008/08/14 01:27:41
     Game Name:             Guitar Hero World Tour
     Developer:             Neversoft Entertainment
     Publisher:             Activision, Inc
     Genre:                 Music
     Achievements:          50 Achievements totaling 1000 Gamerscore
     XEX CRC = A5058079
     XEX Media ID: 2D3BD6A2F23EA3CFEA624043-6C6A8EF1

Guitar Hero World Tour

Region Code: 0xFFFFFFFF
     Region Free!

Checking SS
     Timestamp of Authoring: 2008/08/18 00:00:00
     Timestamp of Mastering: 2008/08/28 16:23:59

Caution: This SS contains a value (angle 359) that will cause older versions
of iXtreme to return a detectable bad response! Make sure your drive is flashed
with iXtreme version 1.4 or newer. Alternatively, you may enable the option to
adjust angle 359 for compatibility with iXtreme < v1.4

     SS CRC = ED6A89CF (RawSS = F89744D3)
     SS Media ID: 2D3BD6A2F23EA3CFEA624043-6C6A8EF1 (matches game)
SS looks valid

Checking DMI
     Timestamp of Authoring: 2008/08/18 00:00:00 (matches SS)
     DMI CRC = 38ADD819
     DMI Media ID: 2D3BD6A2F23EA3CFEA624043-6C6A8EF1 (matches game)
DMI looks valid

Checking PFI
     PFI CRC = A4CFB59C
PFI matches known data (2nd wave)

Video partition found
     Video CRC = 91410773 (V0 = 81DF6964, V1 = E47F6A94)
Video partition matches known data (2nd wave)

Stealth check passed!

Starting Verification
     Looking for ED6A89CFA5058079.ini in the online verified database
     There is no verified rip of this Xex/SS combination in the online database
Failed to find a verified ini file for this Xex/SS combination
Verification failed

Set AutoFix Threshold to Level 3 if you want to try and find a verified SS and
Stealth files that match the Xex, and automatically patch them if found.


Checking for AnyDVD style game data corruption while running CRC check...

Checking Game CRC... (press Q to cancel)
 Percent  Elapsed  Estimated   Time     Average     Current     Errors    Total
    Done     Time       Time   Left       Speed       Speed  Recovered  Retries
    100%     1:37       1:37   0:00   71.6 MB/s   78.7 MB/s

     AnyDVD style corruption was not detected
     Game CRC = 717A5F2A


Press any key to exit . . .


see this link below
http://forums.afterdawn.com/thread_view.cfm/753730
If you've made a properly ripped game via Kreon, there would be no need to run it through ABGX, except to fix a bad angle value if one were present.

If you do run it through ABGX chances are good you will get errors. That's because your info doesn't match the ABGX database... which is fine. Their database doesn't contain info for every different copy of the same game.

You don't want to repair stealth info from your Kreon rip with info from ABGX. You ripped the game yourself... you know the data is good.

If you do run it through ABGX, don't use Autofix for the ss, dmi, pfi, or video.

This post has been edited by perfectdark: Sep 27 2009, 04:09 PM
Logged

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #18 on: September 27, 2009, 02:15:00 PM »

Hey there - It's always a good idea to run your image through abgx360 to verify and make sure you'll be OK on live. I've never had any problems with any of my backups when running it through abgx360 with autofix level 3 set to enabled.

I have also backed up the game in question you have without any issues whatsoever.

As it is not finding a patch file from the local or online database i don't see any reason why not to just burn the image onto disk now?

Others maybe able to give you a bit more insight.

I would ALWAYS use abgx360 for game backups though...
Logged

perfectdark

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #19 on: September 27, 2009, 02:42:00 PM »

QUOTE(mod360s @ Sep 27 2009, 09:15 PM) View Post

Hey there - It's always a good idea to run your image through abgx360 to verify and make sure you'll be OK on live. I've never had any problems with any of my backups when running it through abgx360 with autofix level 3 set to enabled.

I have also backed up the game in question you have without any issues whatsoever.

As it is not finding a patch file from the local or online database i don't see any reason why not to just burn the image onto disk now?

Others maybe able to give you a bit more insight.

I would ALWAYS use abgx360 for game backups though...



thanks for the reply,, so even though i am backing up my own games, i should always run them thru abgx with autofix level 3 and allow it to patch every game, this should assist with not being banned
Logged

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #20 on: September 27, 2009, 06:11:00 PM »

Well it's more another level of security measure for me - I have always done this, and will continue doing so. As it only takes a couple of seconds to stealth verify i don't see what the hassle would be...

Just my 2c

cheers smile.gif
Logged

perfectdark

  • Archived User
  • Jr. Member
  • *
  • Posts: 78
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #21 on: September 27, 2009, 09:04:00 PM »

QUOTE(mod360s @ Sep 28 2009, 01:11 AM) View Post

Well it's more another level of security measure for me - I have always done this, and will continue doing so. As it only takes a couple of seconds to stealth verify i don't see what the hassle would be...

Just my 2c

cheers smile.gif



I appreciate all your work and tutorials and its not that its a hassel. I just want to make sure that when patching it with abgx from online database isn't screwing me in the long run and getting me banned thats all

cheers
Logged

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #22 on: September 29, 2009, 03:48:00 PM »

It's probably safer for you in the long run by a long shot - Another security measure is always welcome!
Logged

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #23 on: October 04, 2009, 03:59:00 AM »

Another Problem some of my viewers have had.....

It seems a few people are having problems burning to disk where imgburn will fail at 50%, the sure way to correct this problem is to use GOOD media, once i advised these people to use some quality Verbatim Disks all their problems went away and the disk burnt without any issue at all.

This goes to show that a few burners out there can be a little picky as to what media it likes to use, burn with caution if you are experiencing similar issues, you'll create toasters unnecessarily if you don't purchase the RIGHT MEDIA..

Hope this helps, i'll always update this thread when more fixes come in.....

Thanks biggrin.gif
Logged

wulfie

  • Archived User
  • Full Member
  • *
  • Posts: 169
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #24 on: October 04, 2009, 07:20:00 AM »

QUOTE(mod360s @ Aug 18 2009, 06:20 AM) *

Hi All, since i've had so much trouble finding all the correct info needed on how to correctly backup Xbox 360 games and have them stealthed correctly - I have created my own guide on how to do so with all my findings, i just don't want others to have to search for hours on end like i've had to (IMG:style_emoticons/default/smile.gif)

http://mod360s.com/index.php?option=com_co...8&Itemid=11

Many others have tried my guide already and are extremely happy with it - If you need to backup games here's the one and only guide you should ever need.

Please advise if there's any other useful information i could add to it (IMG:style_emoticons/default/smile.gif)

Thanks!


your guide is wrong, you do NOT use autofix level 3 on your own rips!  Using autofix level 3 patches your iso to match a totally different rip, making your own rip no longer 'unique'.  You use autofix level 2 on your own retail rips.  And if you have a decent burner, it's been recognized that burning at 4x is the 'sweet spot' when using verbatim dvd+r dl.

This post has been edited by wulfie: Oct 4 2009, 02:24 PM
Logged

wulfie

  • Archived User
  • Full Member
  • *
  • Posts: 169
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #25 on: October 04, 2009, 07:44:00 AM »

and you CAN use sata kreon drives as well as IDE.  You can also use an 'addon' card for the drive, I have my ide kreon connected to an ide addon card and it works perfectly.  I know several others that are doing the same.  I think you need to get your facts straight before posting a guide.
Logged

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #26 on: October 05, 2009, 04:12:00 AM »

I've know several people who've had troubles using a SATA KREON Drive connected to a SATA Addon PCI Card, when i advised these people to connect directly to their MOBO all is well....IDE is different as IDE Kreons in an enclosure works well while SATA kreons in an enclosure not so well (been proven on many board already)...

I, along with many others have been using this guide to rip my own games for well over a year now with NO negative side effects, it has been recommended to use autofix level 3 several times before, none of us have had problems with Live, or being banned etc etc...

I will take your post into consideration....

Telling me to get my facts straight about a guide which has been useful for more than a "few" people - don't really have a comment for that....
Logged

wulfie

  • Archived User
  • Full Member
  • *
  • Posts: 169
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #27 on: October 05, 2009, 08:58:00 AM »

autofix level 3 patches YOUR iso with a totally different iso from the abgx360 database, as long as that game IS in the database, which makes ripping your own totally pointless.
Logged

SSinisterSS

  • Archived User
  • Newbie
  • *
  • Posts: 11
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #28 on: October 06, 2009, 09:50:00 PM »

mod360s-

Thanks for the guide.  I am new to this and found it to be very comprehensive and written in a way to not be intimidating.  I have 3 kids that love playing the xbox and need to preserve the discs as much as possible since they lack any respect whatsoever for my crap!  Do you mind if I contact you directly through your site for advice in the future?  Either way, thanks again!
Logged

mod360s

  • Archived User
  • Newbie
  • *
  • Posts: 45
My Detailed Guide On How To Backup Xbox 360 Games
« Reply #29 on: October 07, 2009, 08:07:00 AM »

Thanks alot for your feedback, i'm glad the guide is helping alot of people out smile.gif

No worries at all, please contact me if you have any troubles, or post back in this thread as i check it regularly smile.gif
Logged
Pages: 1 [2] 3