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Author Topic: Mulleter Stealth  (Read 41 times)

sebek1

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Mulleter Stealth
« on: January 23, 2008, 08:39:00 AM »

So i have this problem, i ripped my game and checked with mulleter 10.2, everything both game data and online database, were matched with the stealth database. But when I burn the game to dvd and try to check it with mulleter it comes to 100% and gives me a NET framework error, so is my backup now save or is it not, my three other games work fine and dont give me this error.
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sebek1

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Mulleter Stealth
« Reply #1 on: January 25, 2008, 04:08:00 AM »

I mean is it enough to check the image on the hard drive, for stealth or do you need to stealth check it after you burn it to the dvd too.
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treesmoker08

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Mulleter Stealth
« Reply #2 on: April 24, 2009, 06:43:00 AM »

I always check before and after with mullter and Abgx360 GUI, Abgx360 is abit more up to date and may be able to correct the faults if you select Level 3 in the Auto fix tab, but I think its down to you to decide if its worth the risk.

This post has been edited by treesmoker08: Apr 24 2009, 01:45 PM
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steedmalbranque

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Mulleter Stealth
« Reply #3 on: April 24, 2009, 08:32:00 AM »

QUOTE(treesmoker08 @ Apr 24 2009, 01:43 PM) *

I always check before and after with mullter and Abgx360 GUI, Abgx360 is abit more up to date and may be able to correct the faults if you select Level 3 in the Auto fix tab, but I think its down to you to decide if its worth the risk.


This thread is over a year old mate.  (IMG:style_emoticons/default/biggrin.gif)
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