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Author Topic: Imageburn Rejects Game Iso  (Read 82 times)

chorizo1

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Imageburn Rejects Game Iso
« on: June 23, 2006, 04:35:00 PM »

why does Imageburn always reject the iso's I've made using wxripper?

size is right : 7.05 GB (7,572,881,408)

I have patched and set the Layerbreak in the options of Imageburn, anyone have any success with this? ideas?
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Xcitedguy

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Imageburn Rejects Game Iso
« Reply #1 on: June 23, 2006, 05:08:00 PM »

you have to burn these images either with clonecd (recommended) by loading the .dvd file SS merger made or use dvd decrypter if you know how to use that. Do not use imgburn
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neomod

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Imageburn Rejects Game Iso
« Reply #2 on: June 23, 2006, 07:05:00 PM »

QUOTE(Xcitedguy @ Jun 23 2006, 11:39 PM) View Post

you have to burn these images either with clonecd (recommended) by loading the .dvd file SS merger made or use dvd decrypter if you know how to use that. Do not use imgburn



WHAT? That's ridulous!

ImgBurn is just fine to use and you should use that instead of DVDDecrypter. ImgBurn basicly is DVDDecrypter but newer. It's made by the same people.

Anyway, you're problem is probably due to the lack of a valid video partition in your image. ImgBurn and DVDDecrypter both will not work if there is no valid video partition, meaning you can't use them if you made the image the Xtreme way or if you told SS Patcher to make a dummy video partition or if you changed the first 3 lines in your layout file in WxRipper to DDD instead of CDC. Did you do any of that?
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chorizo1

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Imageburn Rejects Game Iso
« Reply #3 on: June 23, 2006, 07:19:00 PM »

QUOTE(neomod @ Jun 23 2006, 08:12 PM) View Post

 if you changed the first 3 lines in your layout file in WxRipper to DDD instead of CDC. Did you do any of that?



did that one.

I kept getting ( cyclic redundency check errors), It started to get everything when i changed it.

What else could i do to avoid the errors, without editing the layout file?
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neomod

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Imageburn Rejects Game Iso
« Reply #4 on: June 23, 2006, 07:42:00 PM »

QUOTE(chorizo1 @ Jun 24 2006, 02:26 AM) View Post

did that one.

I kept getting ( cyclic redundency check errors), It started to get everything when i changed it.

What else could i do to avoid the errors, without editing the layout file?



The easiest way to do this is to change the first 3 lines to CDD instead of CDC of DDD as the video files part of the video partition that is needed to allow ImgBurn to burn your image is in the first copy command and unless you have some weird problem, that should work for you because the CRC errors should be occuring on the third line. Your layout file should look like this:

C19408
D1072
D109344
C1783936
J282400
C1783936
J0


But if you want to make the closest possible Image to the original then use this layout file:

C19408
D1072
C91135
D2081
C16128
C1783936
J282400
C1783936
J0

This will copy every possible block and skip only the ones that will give you an error which is only 2081 Blocks out of the second Copy command. The reason I would do this is because I have been doing testing on this with multiple games and have found data in the video partition that is different on every game. This data is in the second copy command. I'm not sure what it is and it doesn't seem to hinder the backups from playing if it's not there but I like to have it since it was on the original and it seems to be game specific.

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chorizo1

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Imageburn Rejects Game Iso
« Reply #5 on: June 23, 2006, 10:33:00 PM »

Hey guys thanks alot!!

I used the first settings as you said neomod and it worked, this time it allowed me to choose the .iso and burn it

So the problem was with the initial ripping. (take note to anyone else with this prob)

works great, again thanks alot   beerchug.gif
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