QUOTE(Tripme @ Mar 15 2006, 02:46 AM)
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holy crap.....i thought i might be able to put off buying this game because of graw but im not so sure anymore...thats amazing
Same here!
To tell the truth, I didn't like Morrowind much, but most of the reasons 'why' I didn't like it are things that are now fixed in Oblivion. Wen I play morrowind, I wish the world felt more alive, that I'd actually feel inclined to go into a dungeon and fight, that I'd have fun while fighting, that there would be some inclination for me to go into the wilderness, that talking to npc's would have an actual benefit, that enemies aren't at ever 'unbeatable' levels anymore (really big gripe in Morrowind - walking into a dungeon with tanks inside, meanwhile you are just a calf who can only kill rats in 3 swordswipes), and so forth.
Also, Morrowind had so much useless space. I mean, the landscapes were boring, the fighting was boring once you were discovered by a nix hound or cliff racer, and only once in a while will you find someone standing still in the middle of nowhere to give you something interesting to do.
As you can see, most of those thinhs are fixed. The world is more alive, dungeon crawling looks much funner since there are final 'bosses' and so forth, the fighting looks really fun, the wilderness is more interesting (no brainer), enemies are auto-levelled to you (so, while there will still be easy and hard fights, there won't be impossible slaughters for the most part), talking to npcs is more interactive, there are npcs wandering the wilderness (and imperial guards roaming the wilderness streets to give you a hand if you are in a puddle of mud), etcetra etcetra.
The one thing that still lies within such a massive game with so much to do and so much time consumption is - why do it? This was a more apparent thing in Morrowind because it just got boring. I mean, there was no form of benefit to you, especially in terms of gameplay, because the game world had nothing to offer after a while.
Oblivion, being a more immersive experience, with many fixed elements to what handicapped Morrowind to many players, will certainly be a more rewarding experience. Heck, why not just quest with someone over private chat? That's the beauty of the 360 - you're never alone. Feel a little solitary while roaming the forestry at night with nothing but your summoned scamp (it's a little white goblin-like fella)? Talk to your bud and maybe take on the same quest at the same time.
Everything else about Oblivion aside -- those forests are enough to have anyone convinced that, if you didn't like some aspects of Morrowind (
especially if you didn't like some aspects of Morrowind), Oblivion will be a much more immersive and rewarding experience.
-Carlo
If someone has a life to spare, send it to me.