QUOTE(corkinator @ Feb 1 2006, 09:09 AM)
![View Post](http://forums.xboxscene.org/public/style_images/master/snapback.png)
Looks a lot worse but you so called fans haven't been following the game that close if you haven't noticed the actual gameplay that has been either cut out or dumbed down so the brainless fruit cakes can handle the game and the devs can make more money selling it to more people.
No flying. (Apparantly speed tree + shadows + higher quality models = terribly low frame rates and ram stutters when flying)
Not all objects move with physics. Most can't move at all apparantly. The reason given was 'you don't want to walk into a room and have objects being bumped and hit off shelves everywhere.'
Well, actually I'd like that. Only a goose would run into things anyway, so perhaps it was the iffy A.I. walking into things and knocking them over.
Horses apparantly can't enter towns any more and they just run away if you enter a town.
The quick travel is a freakin piece of shit idea. Half the fun of the game was trecking across the huge lands, struggling on low health with ashstorms in your face and having to run from enemies. Sure you can choose to do that now, but having the option hurts it overall.
Enemies levelling up with you. This is what hurt FF8 on PSX too. In Morrow, you would remember tough characters like the first guy on the bridge, the thugs in the first cave etc. You'd die then when you restarted you had reason to build up your stats abd enjoy doing it. Now if you're level 1 that enemy is level 2. If you're level 101, he's 102. What's the point?
There's quite a bit more that I've forgotten right now. This is becoming the new Fable if you ask me.
1. Flying (Levitation) hasn't been taken out, it just hasn't been added. Each TES game is remade form the bottom up, and certain things don't fit in certain games. Get over this one, buddy. As Pete Hines said, they don't go into arguements over decisions they make to make the best game they can.
2. No rebuttle needed. We have already spoken. Getting arrested for siding near a shelf and knocking down an npc's valuable item (the items that you can get in sh*t for stealing) is not fun, no matter what you say.
![smile.gif](style_emoticons/default/smile.gif)
3. Horses don't enter town for many reasons. Also, only horses that don't belong to you run away. If you hadn't noticed, many animals that you don't either create a bond with or show authority of ownership to run away or aren't loyal. Get over this one too.
[MSFD - Developer]
QUOTE
Mostly because if they could go through load doors, they could go into spaces that were too small for them to fit (like houses). The gates to the walled cities are load doors.
4. Having the option hurts the game? I can choose to be a god and have all skills at 100, but I don't choose to do that because I have the choice. Geeze. Choice = bad? By the way, Morrowind has a teleportation gimmick called Mark and Recall. You know, the thing that lets you instantly transport to a self-placed point on the map. Oh, wait, Morrowind also had a fast-travel feature! It was called a STILT STRIDER. But, oh no, Oblivion is the one to blame, right?. Bad Oblivion!
[MSFD - Developer]
QUOTE
I think that the people who would always choose fast travel over traveling on foot or horseback are also people who would get annoyed at having their trips interrupted. I know that as I've been playing the game, I rarely fast travel. The journey, while it takes longer, is much more fun, and you don't miss out on all the things you can discover on the way.
QUOTE
It's like taking the Silt Strider or boats in Morrowind. If you want a chance at encounters, don't use fast travel. In my playtesting I rarely use it myself; I want to see the countryside and find all the hidden stuff.
5. Enemies don't level up with you. If you get stronger, then they will still put up a fight. Morrowind was too easy once you passed level 20, Diablo 2 is too easy if you stick around in the First difficulity for your characters lifetime. Enemies don't LEVEL UP WITH YOU, they just STAY COMPETITIVE. There will still be easy fights and hard fights. don't know what else to say to someone with your level of ignorance on this issue. Oh, wait, let me guess.... Bad Oblivion!
[MSFD - Developer]
QUOTE
I would recommend playing the game first. I doubt you will even notice that it's happening. There will still be easy encounters, and there will still be super hard encounters.
[Slateman - Developer]
QUOTE
To second MSFD, we don't auto-level exactly to your level. We have all sorts of adjustments available. If we didn't the game would be boring
Then again, you seem happy the way you are, so maybe I should leave you be.