QUOTE(Wedding-shirt @ Sep 17 2005, 11:49 PM)
There is absolutely no excuse for the X360 not to run that game flawlessly. If a 9800 pro can run Doom 3 pretty good and a 6800 GT can toy with it, there's no reason in the world the X360 should have to tone down the textures and color depth.
If you read my post the color depth is not toned down, it runs at full 32bit color. There is at least one excuse why the x360 can't run the game flawlessly, the game isn't finished yet.
QUOTE
This system doesn't really compete with the PS3.
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P.S. I bet the PS3 can run Quake 4 perfectly.
There isn't any way to know yet. The GPU in the x360 is slightly more powerful than the PS3. Carmack himself states that he prefers the x360 over the PS3. I don't understand your line of reasoning and your rebuttle statements are blind conjecture.
http://www.joystiq.c...34000040054627/"Hes gone on the record at the recent QuakeCon with a killer quote that the Xbox 360 is the best development environment hes seen for a console.""According to Carmack, the Xbox 360 has the best architecture and development tools so the game devs can do their jobs better. In contrast he thinks the PS3 will be harder to develop for with inital games being disappointing as a result."This would indicate that the PS3 may not run Carmacks games as well.