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Author Topic: Maulers On High Ground  (Read 144 times)

gcskate27

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Maulers On High Ground
« on: January 30, 2008, 06:25:00 PM »

seriously, why not have these be the starting weapons? if you go past the gate you pretty much need one or you die so why not? why not maulers everywhere? why not make it the only fucking weapon you can ever use, then itll truly be a great game...  rolleyes.gif

i fucking hate high ground...
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d_bo35

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Maulers On High Ground
« Reply #1 on: January 30, 2008, 06:52:00 PM »

ummm...learn to use a long range weapon or grab the shotty before you go in

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gcskate27

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Maulers On High Ground
« Reply #2 on: January 30, 2008, 07:27:00 PM »

rolleyes.gif

granted, i should have clarified... im pissed with ffa games there... spawn in the base and its sneaking around while others rack up kills with long range or maulers until you can get to either or die... basically all around the turret and inside the fucking base is off limits if you dont have a mauler, so if you spawn there, good fucking luck... you might be able to kill them from the grave or stick but not much else...*

serisouly though, this map sucks ass for ffa, almost as bad as narrows... gametype specific maps have no place in ffa type games, otherwise why not have vahalla shotty snipe in rotation?

*this all assumes at least 17+...
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Foe-hammer

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Maulers On High Ground
« Reply #3 on: February 08, 2008, 05:23:00 AM »

I LOVE camping with the mauler on high ground.  It takes SO much skills and strategy. laugh.gif
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