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Author Topic: What Do You Think Of That?  (Read 304 times)

jabroniekilla

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What Do You Think Of That?
« on: November 10, 2006, 12:58:00 PM »

I would say 1.they havnt played it for more than 2 hours and 2. they didnt play it on hardcore difficulty
no innovation?  I would say there is no innovation in the "blonde girl at a bar" scenario.
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tbone6

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« Reply #1 on: November 10, 2006, 01:18:00 PM »

An EA exec talking about innovation?  He should be the last person to talk.  EA keeps rehashing the same garbage every year.  Honestly when was the last time they came out with something new?
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twistedsymphony

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« Reply #2 on: November 10, 2006, 01:21:00 PM »

I think I'm moving this to the Gear of War forum... that's what I think...
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melongstrike

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« Reply #3 on: November 10, 2006, 02:39:00 PM »

I would think there is some truth to the article... however; I don't want to hear EA of all companies make that claim.
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jimjom

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« Reply #4 on: November 10, 2006, 02:40:00 PM »

EA is a bunch of faggots. Seriously, I love bf and all of it's incarnations, but this shit is straight up zealous retarded denial.

Their practices as of late, leave little to like about EA. Stupid microtransactions and the WORST customer service.

majority rules and in this case the majority votes gears at least a nine.

fuck off ea. go die slow. HAHA.

Anyone feel the same?
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mlmadmax

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« Reply #5 on: November 10, 2006, 02:55:00 PM »

OH MY EFIN GOD EA, a direct competitor with epic is trashing gears of war!!!!!! What a surprize and a load of total BS, ea sucks plain and simple.

 sleeping.gif
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jabroniekilla

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« Reply #6 on: November 11, 2006, 08:10:00 AM »

when was the last 9.0+ rating for an EA game?
and when was the last time they actually made a NEW game of Madden?
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Deftech

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« Reply #7 on: November 11, 2006, 11:29:00 AM »

LOL

EA talking about story and creativity?!?!?

Hahahahahaha

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unclepauly

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« Reply #8 on: November 19, 2006, 08:51:00 PM »

Alain Tascan just inadvertently owned himself....go back to the rehash machine and press the shiny green button some more.
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grim_d

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« Reply #9 on: November 20, 2006, 05:02:00 PM »

QUOTE(thax @ Nov 11 2006, 10:15 PM) View Post

I can't think of any games that I played that had course language in them, especially on a console.


seriously? nearly every 18 rated game in the past few years have had swearing in them.
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jaygould30

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« Reply #10 on: November 20, 2006, 07:51:00 PM »

There is the already stated points of active reload, great Co-op play, an above average story & voice acting for a FPS, EXCELLENT cover system (except it would be nice to be able to jump WITHOUT going into cover). To add...

1.) Chainsaw gun! Everyone is just jelous they didn't do it first.

2.) No one said anything about the simplistic squad control (regroup, attack, defend?).  Although not the most comprehensive command list it still is a welcome addiction in a genre that would usually not incorporate it. Plus I really like how seamless it is to use and they could really expand on this feature in the future.

3.) Not necessarily innovative but, like Halo did, they have a good managment of weapons, specifically only being able to carry a certain amount. Many games in the genre just like to let you carry as many guns as possible which can actually take away from the experience and tactics the gamer takes.  I just think it was VERY well balanced.

4.) Back to the weapons...seeing the weapons on the players back.  I know Halo 3 will be incorporating this but I'm not sure how many other good games have done this, let alone console games. I think this is something that is at least very new to the genre if not innovative.

5.) Curb Stomp! Another genius idea.

I could go on and on about this game. Some things are right out there for you to see but some others are rather hidden in the gameplay and are harder to really explain. Some things might be innovative and others might not. But the fact is that no matter if the game is full with "innovation" or not it is still one of the greatest games I've played in a LONG time. When did a game have to be innovative to be great?  EA needs to worry less about people being innovative and actually make a game thats good at doing the basics. IMO Gears of War does have some innovation (although it's not going to compete with nintendo) but more importantly it does everything that it should do RIGHT. Not many games do so many basic things that define the genre right all at once.
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Keshire

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« Reply #11 on: November 20, 2006, 10:08:00 PM »

Grenade Pathing.
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xboxSlayer

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« Reply #12 on: November 23, 2006, 12:51:00 AM »

Yeah I just got the game and I dunno what that EA guy was talking about. GREAT game, love the reload system and the duck and cover stuff. I haven't played any FPS shooters that had anything like that. I havn't gotten to far in it yet but I think its awsome.
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neverwill

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« Reply #13 on: November 24, 2006, 09:27:00 AM »

QUOTE(xboxSlayer @ Nov 23 2006, 08:58 AM) View Post

Yeah I just got the game and I dunno what that EA guy was talking about. GREAT game, love the reload system and the duck and cover stuff. I haven't played any FPS shooters that had anything like that. I havn't gotten to far in it yet but I think its awsome.


This isn't just to you, but this isn't a FPS, its third person.

Second there isn't really a lot of innovation. I'd agree with the active re-load and the chainsaw gun. However most everything in this game has been done before. Play Kill.Switch for either the xbox or the PS. The gameplay mechanic in Kill.Switch is the same as gears of war , take cover and shoot. It works pretty much the same too.

That being said, gears of war does this much better than any other game to date. I love this game and think it's amazing. Not just because of the graphics, but because it's a lot of fun. A game doesn't have to totally re-invent the wheel to be good, or great for that matter.
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neverwill

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« Reply #14 on: November 24, 2006, 12:19:00 PM »

Linkage

Excerpt:

QUOTE
but the mechanics it gives you to play with are well done. The game is designed to force you to constantly find cover. The left trigger is devoted to ducking or, if you're near a wall or nearby box, pressing your back up against cover and getting out of sight. From there you can find your next target, peek around or above your cover, and then take a shot. Or, if you're under pressure, you can fire without peeking out from your cover.



So again, Gears of War, innovative?...Maybe not. One of the best games to come out in a while...deffinetely!
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