xboxscene.org forums

Pages: 1 [2] 3 4 5

Author Topic: Forza Motorsports 2  (Read 1142 times)

hugoboss1

  • Archived User
  • Sr. Member
  • *
  • Posts: 440
Forza Motorsports 2
« Reply #15 on: September 26, 2005, 11:43:00 AM »

QUOTE(deftonesmx17 @ Sep 26 2005, 01:47 PM)
Umm why don't you think GT on PS3 would even get close? As far as I am concerned, the xbox 360 will have lower Shader Models, seeing as ATI has no SM 3.0 boards yet and the x360 chip might be the first to get them. Nvidia, on the flipside, already has SM 3.0 and has for two generations of their GFX chips. They also already have HDR. Since, like you said, its just lighting effects, I think the Nvidia lighting effects will be miles ahead of anything that an ATI chip can do.
Logged

Deftech

  • Archived User
  • Hero Member
  • *
  • Posts: 4747
Forza Motorsports 2
« Reply #16 on: September 26, 2005, 11:49:00 AM »

beerchug.gif

unreal blasphemer!  grr.gif
Logged

deftonesmx17

  • Archived User
  • Hero Member
  • *
  • Posts: 960
Forza Motorsports 2
« Reply #17 on: September 26, 2005, 12:17:00 PM »

QUOTE(Deftech @ Sep 26 2005, 02:00 PM)
I was under the impression that after all is said and done, the r500 will be better with shaders than anything nvidia has in the pipeline.

notice i said r500, im not talking about current pc cards.

wrong impression?

oh well, r500 owns all, bow to it or die   beerchug.gif

unreal blasphemer!  grr.gif

Nvidia has always had much better shadowing. They have also always had better mapping. ATI only once, yes only once, made a board that had faster shaders (and only shaders) than a Nvidia counterpart. That was the r300 aka 9700pro. This chip is also known as the chip that ATI did not design. ohmy.gif All I am saying, is that there is no doubt in my mind that the Nvidia RSX will have much better shaders. Unified shaders are only faster in theory, we will see if it is faster in real life after about a year of the console release. Based on the Xbox alone, Nvidia is the winner in my book. The effects that the xbox has are lightyears ahead of the PS2 and the Gamecube. All because of its GFX chip.

And deftech, the unreal engines are sweet, but engine alone doesnt make for a good game, I learned that one with DOOM3. tongue.gif


hugoboss1, yeah GT4 was crap compared to Forza, so I see where your line of thought was beerchug.gif
Logged

Deftech

  • Archived User
  • Hero Member
  • *
  • Posts: 4747
Forza Motorsports 2
« Reply #18 on: September 26, 2005, 12:24:00 PM »

tongue.gif

Unreal for the win!!

 pop.gif

r500 is king  beerchug.gif




Logged

deftonesmx17

  • Archived User
  • Hero Member
  • *
  • Posts: 960
Forza Motorsports 2
« Reply #19 on: September 26, 2005, 12:29:00 PM »

QUOTE(Deftech @ Sep 26 2005, 02:35 PM)
The only people I know that dislike Unreals are hardcore stubborn Quake'rs  tongue.gif

I also hate quake, all of them. tongue.gif I take back what I said. Unreal Tournament 1 was great, but other than that, its just the same old shit with new GFX IMO.
Logged

hugoboss1

  • Archived User
  • Sr. Member
  • *
  • Posts: 440
Forza Motorsports 2
« Reply #20 on: September 26, 2005, 12:32:00 PM »

beerchug.gif
Logged

deftonesmx17

  • Archived User
  • Hero Member
  • *
  • Posts: 960
Forza Motorsports 2
« Reply #21 on: September 26, 2005, 12:35:00 PM »

QUOTE(hugoboss1 @ Sep 26 2005, 02:43 PM)
people comparing MGS4 makes no sence lets wait for a port and open the floodgates for debate.. beerchug.gif

I don't think it will be fair anyways, we all remember that horrid port of MGS2 to the xbox. What a sad day that was, the PS2 version looked better when we all know the xbox version should have.
Logged

hugoboss1

  • Archived User
  • Sr. Member
  • *
  • Posts: 440
Forza Motorsports 2
« Reply #22 on: September 26, 2005, 12:51:00 PM »

QUOTE(deftonesmx17 @ Sep 26 2005, 02:46 PM)
I don't think it will be fair anyways, we all remember that horrid port of MGS2 to the xbox. What a sad day that was, the PS2 version looked better when we all know the xbox version should have.
Logged

Deftech

  • Archived User
  • Hero Member
  • *
  • Posts: 4747
Forza Motorsports 2
« Reply #23 on: September 26, 2005, 01:15:00 PM »

Kojima the fugger would not take advantage of the 360 hardware so a msg 4 comparison would be futile.

good comparisons will be splinter cells, future recons, and UT 2007.

epic will max both out so itll be interesting.

any other games from any other devs and I see them liking or disliking one of the systems.

Logged

deftonesmx17

  • Archived User
  • Hero Member
  • *
  • Posts: 960
Forza Motorsports 2
« Reply #24 on: September 26, 2005, 01:27:00 PM »

QUOTE(Deftech @ Sep 26 2005, 03:26 PM)
Kojima the fugger would not take advantage of the 360 hardware so a msg 4 comparison would be futile.
Logged

KAGE360

  • Archived User
  • Hero Member
  • *
  • Posts: 2445
Forza Motorsports 2
« Reply #25 on: September 26, 2005, 02:32:00 PM »

QUOTE(deftonesmx17 @ Sep 26 2005, 01:47 PM)
Umm why don't you think GT on PS3 would even get close? As far as I am concerned, the xbox 360 will have lower Shader Models, seeing as ATI has no SM 3.0 boards yet and the x360 chip might be the first to get them. Nvidia, on the flipside, already has SM 3.0 and has for two generations of their GFX chips. They also already have HDR. Since, like you said, its just lighting effects, I think the Nvidia lighting effects will be miles ahead of anything that an ATI chip can do.
Logged

incognegro

  • Archived User
  • Hero Member
  • *
  • Posts: 1764
Forza Motorsports 2
« Reply #26 on: September 26, 2005, 03:11:00 PM »

Im just surprised a lower spec system like the gamecube (with an ATI chip installed) can produced utterly beautiful games like zelda and resident evil 4 that look better than the majority of xbox games. I guess its all about what you do with the hardware not what the hardware "can" do.........im sure the god of war devs will agree.
Logged

Master X

  • Archived User
  • Hero Member
  • *
  • Posts: 1034
Forza Motorsports 2
« Reply #27 on: September 26, 2005, 08:49:00 PM »

mad.gif

I just hope these are real rolleyes.gif
Logged

KAGE360

  • Archived User
  • Hero Member
  • *
  • Posts: 2445
Forza Motorsports 2
« Reply #28 on: September 27, 2005, 10:45:00 AM »

QUOTE(3dfx_ownd_joo @ Sep 27 2005, 03:03 AM)
well xbox360 uses windows longhorn technology.... which will use direct x 10...... and xbox360 uses a modified version of Direct X..... and the r500 uses unified shading, which nvidia will implement in their next geforce (8?).... the sony playstations video card is just a geforce 7 stuck in, and a little bit faster than the geforce 7 then u can buy for your pc, and the playstation 3 will use opengl. and wont use a modified version of directx .... so doesnt that cancel out some pixel shader APIs?
Logged

deftonesmx17

  • Archived User
  • Hero Member
  • *
  • Posts: 960
Forza Motorsports 2
« Reply #29 on: September 27, 2005, 01:35:00 PM »

laugh.gif


The current directx king for the computer named Half-Life 2user posted image


And the opengl king, DOOM3
user posted image
Logged
Pages: 1 [2] 3 4 5