QUOTE(Deftech @ Sep 26 2005, 02:00 PM)
I was under the impression that after all is said and done, the r500 will be better with shaders than anything nvidia has in the pipeline.
notice i said r500, im not talking about current pc cards.
wrong impression?
oh well, r500 owns all, bow to it or die
unreal blasphemer!
Nvidia has always had much better shadowing. They have also always had better mapping. ATI only once, yes only once, made a board that had faster shaders (and only shaders) than a Nvidia counterpart. That was the r300 aka 9700pro. This chip is also known as the chip that ATI did not design.
All I am saying, is that there is no doubt in my mind that the Nvidia RSX will have much better shaders. Unified shaders are only faster in theory, we will see if it is faster in real life after about a year of the console release. Based on the Xbox alone, Nvidia is the winner in my book. The effects that the xbox has are lightyears ahead of the PS2 and the Gamecube. All because of its GFX chip.
And deftech, the unreal engines are sweet, but engine alone doesnt make for a good game, I learned that one with DOOM3.
hugoboss1, yeah GT4 was crap compared to Forza, so I see where your line of thought was