xboxscene.org forums

Pages: 1 ... 3 4 [5] 6 7

Author Topic: Fight Night Round 3  (Read 1260 times)

CAjr45

  • Archived User
  • Full Member
  • *
  • Posts: 152
Fight Night Round 3
« Reply #60 on: January 05, 2006, 05:08:00 PM »

heres a vid of it. its about 5mb. low quality and no sound and really doesnt do the game justice. its twice as better than this but for anyone who cant get it

here ya go: IPB Image

as a matter of faq heres a much better one from GameTrailers: Fight Night Round 3
Logged

Foe-hammer

  • Archived User
  • Hero Member
  • *
  • Posts: 2288
Fight Night Round 3
« Reply #61 on: January 05, 2006, 05:33:00 PM »

I just got done playing the demo....and was not that overly impressed with the graphics.

The graphics look good, but need higher res textures.  It doesn't have the pop, like other 360 game's graphics do.

The grain effect in the game makes it look like the fighters are cut and paste looking like the original Mortal Kombat characters.

Character animation is great, but does not look to be 60 fps.

EDIT: I'm playing in 720p


 ohmy.gif
Logged

Heet

  • Archived User
  • Hero Member
  • *
  • Posts: 2809
Fight Night Round 3
« Reply #62 on: January 05, 2006, 10:33:00 PM »

Damn! I cant believe what I just saw on my tv.  60$ is cheap.   blink.gif
Logged

hamwbone

  • Recovered User
  • Hero Member
  • *
  • Posts: 2121
Fight Night Round 3
« Reply #63 on: January 06, 2006, 12:11:00 AM »

ive been playing it all nite, and i think its looks great. i say great and not exemplary because there are only 2, count them, 2 people on the screen ( i know there is a small crowd, but they dont count =) ) now think how much power this console has and put it into 2 charctures. it could be better. BUT in 720 it still looks great. to many flaws draw me out though, the vibrating body on the floor mat, the suspended bodies, terrible replay camera that zooms in and out of polygons and stares at the mat or focuses on the wrong side of the action.  still i loved fight nite 2 and im gona play the hell out of 3, i just hope some of these things are fixed.

and yes i know this is a demo so i dont need any shit explained to me.... i know what im dealing with.  i would feel a little better if this beta material.  the epileptic mat seizures are unacceptable.

 smile.gif  smile.gif
Logged

chuxterofdoom

  • Archived User
  • Sr. Member
  • *
  • Posts: 366
Fight Night Round 3
« Reply #64 on: January 06, 2006, 02:01:00 AM »

QUOTE(KAGE360 @ Jan 5 2006, 09:57 AM) View Post

its actually scheduled far earlier then dev. 06......
http://www.MS.com/pr...-04CES06PR.mspx

maybe thats the release date for the ps3 version as it was stated a while ago that the 360 version would be released before the ps3 version having everything the ps3 will have with the addition of online play.



I can see where he got confused because the demo does say "coming in winter '06"  which does technically start close to the end of december but we as of right now are in winter '06 also so I see the misinterpretation.
Logged

Torx-T3D

  • Archived User
  • Newbie
  • *
  • Posts: 28
Fight Night Round 3
« Reply #65 on: January 06, 2006, 02:39:00 AM »

the reason they focus so much on 2 PEOPLE is because its friggin BOXING!  how many boxing matches have you seen with 4 or more?  No this isnt wrestling.

of course theyre gonna dedicate all cpu/gpu power to two people.  common sense, like dude said.
Logged

m_hael

  • Archived User
  • Hero Member
  • *
  • Posts: 818
Fight Night Round 3
« Reply #66 on: January 06, 2006, 05:03:00 AM »

my comments were not a complaint, merely a comment meant to inform. That some of you realise my point without reading my post is a credit to you however you are in the minority.
Logged

KAGE360

  • Archived User
  • Hero Member
  • *
  • Posts: 2445
Fight Night Round 3
« Reply #67 on: January 06, 2006, 06:40:00 AM »

QUOTE(Kernal69er @ Jan 5 2006, 06:52 PM) View Post

COD2 and PDZ impress me

I'm not saying the graphics are bad, they are good, maybe I am a graphics whore, I want more for my money

In another note, what is this crap M$ gonna sell a HD DVD for 360 external add-on? so I got to have an external srive, thats not going to look pretty in the entertainment unit


no one said that you HAVE to have anything.  buy it if you want it if not it wont make a difference with the 360 gaming wise

QUOTE(m_hael @ Jan 6 2006, 07:10 AM) View Post

my comments were not a complaint, merely a comment meant to inform. That some of you realise my point without reading my post is a credit to you however you are in the minority.


agreed and i meant no offense to my post.  the sad thing is a lot of people will act like they knew that only after reading about it.   uhh.gif
Logged

KAGE360

  • Archived User
  • Hero Member
  • *
  • Posts: 2445
Fight Night Round 3
« Reply #68 on: January 06, 2006, 08:12:00 AM »

QUOTE(Terrier @ Jan 6 2006, 09:33 AM) View Post

Does anyone know how much of the 360s power this game is using?
Just wondering when we'll get the first game to use all 3 cores


someone correct me if im wrong but there is never a really accurate way to judge how much a game is pushing the system.  just like some launch titles, devs can claim that their game in development will harness the true/full power of the system but with every new generation of development tools and more time with the hardware developers always find new and improved ways to pushing the system, sometimes making the system do things it wasnt built to do.  as for my guess, the game isnt pushing the hardware THAT hard really, a lot of effects arent really being used in the game, with only two main characters on the screen its easy to direct a lot of resources to just the characters, the backgrounds (while looking good) are pretty static with little to no movement and the only interaction there is is with the ropes, and the bulk of the impressive visuals comes mainly from the textures (IMO) which is not hard to keep at a high detail level considering how small the play area is.  

we already are playing games that use all 3 cores.  hell with a simple game like geometry wars using all 3 cores i highly doubt that there is any game that doesnt use 3 cores.  the big question is when are we going to see more games that are specifically designed and developed to take advantage of multi-core/thread technology, games like condemned and PGR3 already are built for multi-core use but there is A LOT of room for improvement from an optimization and performance stand-point.  
Logged

deakphreak

  • Archived User
  • Hero Member
  • *
  • Posts: 937
Fight Night Round 3
« Reply #69 on: January 06, 2006, 08:34:00 AM »

I told my friend that i wasnt going to buy it because it was a boxing game and i didnt really care for it much, but then we started playing it together and had a blast so i may reconsider, of course rent it first and then decide.  I heard people saying you couldnt play with 2 people but im not sure why, of course you can.
Logged

alsybub

  • Archived User
  • Hero Member
  • *
  • Posts: 584
Fight Night Round 3
« Reply #70 on: January 06, 2006, 08:39:00 AM »

I watched the video the other day but decided not to download the demo cos I don't play boxing games but after reading this thread the demo is currently downloading. Better be good!
Logged

Rubix42

  • Archived User
  • Full Member
  • *
  • Posts: 222
Fight Night Round 3
« Reply #71 on: January 06, 2006, 09:03:00 AM »

After playing the demo last night, I just have to say it, the game looks amazing, but it just feels a little too slow for my taste.  B. Hopkins can throw a much quicker jab than that, and the controls feel really sloppy to me.  Hopefully the final version will be a little bit faster, and they tighten up the controls.

Then again, everyone else is lovingt it, maybe I'm a little too critical.
Logged

alsybub

  • Archived User
  • Hero Member
  • *
  • Posts: 584
Fight Night Round 3
« Reply #72 on: January 06, 2006, 09:18:00 AM »

***UPDATE***


 ohmy.gif  ohmy.gif  ohmy.gif
Logged

LowProfileWurm

  • Archived User
  • Hero Member
  • *
  • Posts: 895
Fight Night Round 3
« Reply #73 on: January 06, 2006, 09:20:00 AM »

Asside from my dislike for boxing games, I downloaded this demo to find a well crafted game.  I was shocked.  I think this will be a heavy hitter (pun intended) for EA in the near future.  My only gripe was that the fighters still look plastic.  Don't get me wrong, I love the sweat rolling down, the blood trickles, the swelling, the facial expressions... it all look fantastic.  But I can't wait for the day when devs get a good skin texture right without abusing shaders.  I also agree that the punches didn't feel very "painful" with the exception of a fantastic right hook I got in.  Anyway, that's my take.  Looks great and it is certainly a vision of what's to come from non-EA devs.
Logged

Joergen

  • Archived User
  • Hero Member
  • *
  • Posts: 523
Fight Night Round 3
« Reply #74 on: January 06, 2006, 10:40:00 AM »

I too couldnt care less for boxing games and even less for EA sports games but this one blew me away. Excellent graphics, steady framerate and whats more actually fun to play. Right amount of tacticality and technicality and the ragdolls when the guys go down are both hilarious and rewarding.

The last time I enjoyed a boxing game this much was with EA 4D boxing on my 486. This is like a homage to that game and has the same amount of next-gen as did that game in the days of 2D fighters.
Logged
Pages: 1 ... 3 4 [5] 6 7