QUOTE(Foe-hammer @ Sep 26 2005, 09:00 PM)
That's good news concerning the whole issue of not having the hdd stock. But as you can tell, Itagaki was not pleased with the decision, but learned to deal with it.
But there is no denying that not having an hdd as standard will limit game performance. Even when devs make a game to take advantage of an hdd when present, they will still be limited to what they could have done if the hdd was standard, because they will have to make the game run good off DVD.
From off of xbox-scene's front page, Jacques Hennequet (currently developing The Outsider for the Xbox360) had this to say:
Why MS didn't go with one standard x360, with hdd, for $350 worldwide is beyond me.
first off, the dev who made that comment about the planes was talked about in another thread, and the dev team is a lazy pos because other games are doing it on the 360.
secondly...if you have the hdd, you are getting the best itagaki can pump out, period. he said so. hes not cutting corners just to appease the non hdd owners. No limitations for doa 4 due to the different skus.
QUOTE
1UP: When you guys were developing for the original Xbox, you coded very close to the metal of the hardware. You made all kinds of custom libraries and made the hardware do things it wasn't designed to do by default. Plus, you also made great use of the hard-drive to achieve what you did in your games. Does the Xbox 360 not having a hard-drive packed in with every unit make it harder for you to achieve the same type of results?
TI: We're making it so that it will run at absolute best performance with the hard disk, but it will still run without the hard disk.
Other games? sure, there will be limitations, but as Ive said, and as others have said.. the GOOD devs will max the system out and develop as if the hdd "was" standard, so those who have a hdd will NOT feel cheated.
Epic, the hdd has no bearing whatsoever for their games running on unreal 3 engine, it was made that way.
So you already have games that use the Unreal 3 engine not being hindered by the exclusion of the hdd, and that alone is about 40 360 games. :lol: that we know about.
The GOOD devs wont hold back. And its those GOOD devs that matter, and the ones I care about. Does that solve problems for other games? nope, but I dont care. The games I want badly wont suffer
there are many reasons for having 2 skus, MS is in this to make $$, something they lost out on last gen due to having the hdd standard.
Not only did they lose out on each system sold because they had to pay for every hdd inside, but they made NO $$ on memory cards, something that brings in huge amounts of $$.
Now they will make $$ on the memory cards AND the seperate HDD for $100.00. No more losing 1 billion a year in their gaming dept.
they are in it to make $$. Its a business.
I cant believe we are still talking about this hdd stuff