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Author Topic: Kojima wishes people would stop asking about MGS4 on 360  (Read 259 times)

HotKnife420

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #15 on: August 26, 2008, 06:08:00 PM »

He's not tired of people asking for trophy support?
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chronno

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #16 on: August 26, 2008, 06:41:00 PM »

QUOTE(Xbox-Scene @ Aug 26 2008, 09:11 PM) View Post

and admitted that "because MGS4 was optimised for the PS3 it is probably not possible".


That sounds like vary bad news for the PS3.

I know two things about programing for the PS3 and the 360.
1) due to the unique hardware, the PS3 is a pain in the but to program for
2) the 360 is not

If a game, optimised for the PS3, cannot be ported over to the 360 than what are the odds that anyone is ever going to program to the PS3's potential, short of the few exclusives.  Why program for the "pain in the ass" system when the "not pain in the ass" system can be ported to the "pain in the ass system" so easily?

Honestly, I don't believe that the PS3 is so complex that a game cannot be ported over to the 360 but that would point to him not being entirely truthful about what he said.

by the way, I have a PS3 and don't give two flying flips about MGS.
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eduardor2k

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #17 on: August 26, 2008, 07:18:00 PM »

QUOTE(chronno @ Aug 27 2008, 03:17 AM) View Post
If a game, optimised for the PS3, cannot be ported over to the 360 than what are the odds that anyone is ever going to program to the PS3's potential, short of the few exclusives.  Why program for the "pain in the ass" system when the "not pain in the ass" system can be ported to the "pain in the ass system" so easily?


They would have to erase those 'optimizations' to make it work on the 360 rolleyes.gif
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Marrvia

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #18 on: August 26, 2008, 07:44:00 PM »

I agree with Kojima.  I find it annoying, too.  Before this generation, people barely asked if a game was going to be multiplatform and no one really expected most games to be.  All of a sudden, 360 and PS3 come out, and every game has to be on both systems.  It's annoying.  I spent all this money having PS3 and 360, but really, I only need 1 of them become everyone insists on have every game come out on both systems.  What even the point of coming out these different game consoles if they are all going to have the same games.  It's ridiculous.  If you want MGS4, stop whining and buy a fucking PS3, and let developers concentrate on making NEW games.

It's better when games are exclusive anyway.  Games come out quicker and the developer can do a better job of optimizing the game for the particular console.
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BenJeremy

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #19 on: August 26, 2008, 09:29:00 PM »

I guess nobody gets it.

Kojima got paid an assload of money by Sony. More than he'll make if the game sells gangbusters on the Xbox 360.

They probably whittled Sony down on a time-release for the exclusivity, but nailed Kojima on talking about it.

So in short, he can't say one word about the port, positive or negative, until it comes out. It won't come out until the deal expires.

Stop asking about him it already and look for other signs of an imminent release (but not for at least a year after the PS3 release).

Remember, Sony has been desperate - and using lots of cash to keep the PS3 and Blu-Ray afloat. MGS4 was one of the franchises they needed to have a chance, and probably even paid bonuses to get them to fill the BD discs to capacity to make it look like it needed that much crap. It's spin like much of Sony's garbage in the last 7 years after Stringer took over and started pushing media and IP over good products. The PS3, like everything else Sony is doing these days, is geared solely to sell Sony movies and music under the iron fist of DMCA.
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HotKnife420

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #20 on: August 26, 2008, 09:50:00 PM »

QUOTE(PerfectGun @ Aug 27 2008, 02:00 AM) View Post

Listen to Kojima folks who don't own and don't plan on buying a PS3.  Stop thinking or discussing his game, stop showing interest in anything Kojima or should I say Sonjima.   Actually while I am at it, I am going to stop listening about anything Konami as well.. I really wish they would stop asking me to buy their products over and over again.  

To the misinformed who said "You don't ever hear PS3 gamers wanting 360 games" Dead Rising and Mass Effect say "Hello!"  but when you ask them it's "Why be greedy 360 people, everybody should get a chance to play these great games".  I won't even mention Bioshock and then the rumors coming up on Playstation related websites that "Gears of War 3" could come to the PS3.

Good to see the PS3 developers and more and more there nutty fanbase are following Sony down the road of arrogance.  

PS: I don't give 2 shats about MGS so keep it and I will keep my money.  Thanks!


 You act as if Konami has a Sony-exclusive contract. Beyond that, the "PS3 gamers wanting 360 games" (and vice versa) is more of a moot point - if the game is good, people will want it, regardless. Dead Rising is a Capcom game, who is a multi-platform developer (same thing goes for Bio Shock & Mass Effect).

 Gears of War 3 is far enough off the "speculation" of any sort is valid (er, valid speculation, that is). Epic Games develops for PS3, 360, as well as for the PC. It's not too far fetched to think the game could lose it's exclusivity by the series' 3rd installment.

QUOTE(chronno @ Aug 27 2008, 02:17 AM) View Post

That sounds like vary bad news for the PS3.

I know two things about programing for the PS3 and the 360.
1) due to the unique hardware, the PS3 is a pain in the but to program for
2) the 360 is not

If a game, optimised for the PS3, cannot be ported over to the 360 than what are the odds that anyone is ever going to program to the PS3's potential, short of the few exclusives.  Why program for the "pain in the ass" system when the "not pain in the ass" system can be ported to the "pain in the ass system" so easily?

Honestly, I don't believe that the PS3 is so complex that a game cannot be ported over to the 360 but that would point to him not being entirely truthful about what he said.

by the way, I have a PS3 and don't give two flying flips about MGS.


 Are you sure you know two things about programming? The 360 and PS3 are *both* unique pieces of hardware, and also very different. The fact that the 360 is based off a PPC architecture, which is known from being part of the Mac's G-series for years. The Cell processor hasn't really shown up in other things prior to the PS3's release, so there's a lot more "catch up" work to do in order to learn it. THAT's what makes the PS3 a "pain in the butt" to program for. The PS2 was undoubtedly harder to learn than many other consoles, yet it was the platform with the most development for quite some time.

 As for the possibility for a 360 version of MGS, the fact of the matter is that it was developed solely with the PS3 in mind. It was not written in an engine with portable code, so it would require a re-write of most, if not all, of the code. Considering how much time/money the PS3 version cost to develop, porting to the 360 wouldn't exactly be "cost efficient", as they'd essentially be paying 1/2 - 3/4 of the development costs again.

QUOTE(BenJeremy @ Aug 27 2008, 05:05 AM) View Post

I guess nobody gets it.

Kojima got paid an assload of money by Sony. More than he'll make if the game sells gangbusters on the Xbox 360.

They probably whittled Sony down on a time-release for the exclusivity, but nailed Kojima on talking about it.

So in short, he can't say one word about the port, positive or negative, until it comes out. It won't come out until the deal expires.

Stop asking about him it already and look for other signs of an imminent release (but not for at least a year after the PS3 release).

Remember, Sony has been desperate - and using lots of cash to keep the PS3 and Blu-Ray afloat. MGS4 was one of the franchises they needed to have a chance, and probably even paid bonuses to get them to fill the BD discs to capacity to make it look like it needed that much crap. It's spin like much of Sony's garbage in the last 7 years after Stringer took over and started pushing media and IP over good products. The PS3, like everything else Sony is doing these days, is geared solely to sell Sony movies and music under the iron fist of DMCA.


 That's the smartest thing I've ever heard anybody say about anything, ever rolleyes.gif

Bash Sony for DMCA all you want, they still let you copy movies to your PSP (even Blu-rays, to my understanding, though they'll be in SD on the PSP), as well as allow you to share almost all DLC from the PSStore with up to 5 friends at no additional cost (unlike XBLA, which you have to buy per-gamer). For them to have so many restrictions, they sure give the consumer more of what they want in the first place.

 Also, isn't Stringer over SCEA, and not SCEJ?
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Evillvi

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #21 on: August 26, 2008, 10:20:00 PM »

i could care less about mgs4. i just tried playing mgs3 and it sucks...HARDCORE! the controls suck, to many cut scenes and everything about it is just horrible. changing camo? killing rats and snakes? why would i want to do in a video game all the things i can do in real life? thats why i dont like gta. i tried gta4 hoping that it was going to be different but its still the same old cap from the other games.

so yea... fug kojima, mgs4, sony and stupid arse games.
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Kerii

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #22 on: August 26, 2008, 11:01:00 PM »

QUOTE(Rickets06 @ Aug 26 2008, 09:15 PM) View Post

You don't need to play MGS4, you just need to watch it.  Isn't it like 80% cutscenes?  Someone make a movie and share it with the world.
It's already been made:****NO LINKS TO ILLEAGAL TORRENT SITES ************

Total running time: 9 hours, 40 minutes and 42 seconds

And that's with the meager 4-5 hours of gameplay edited out.  sleeping.gif
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n0bi

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #23 on: August 27, 2008, 01:37:00 AM »

* black Xbox.

The bottom line is -if you so desperately want to play MGS4- wait til' the PS3's price is lower and buy it then. Even if it's a couple of years from now. It looks like an excellent game, and Hideo Kojima delivers no less. Let's just hope he sees the demand his work has on the Xbox360 and decides to release his upcoming projects on it as well as on the PS3. I'll be busy playing catch-up on the PS2 until I can afford a newer console.



*Alright, not that little.
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irnchriz

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #24 on: August 27, 2008, 08:06:00 AM »

Just bought a new PS3 on Friday, again! (80GB UK Model)

Bought it to playback Blu-Ray stuff on my new 47" 1080p LCD.  I got Buzz and MGS4 plus Hitman Blu-Ray plus I was able to download all of the stuff I had bought last time I had a PS3 (Tekken, Stardust etc)

Played through a bit of MGS4 and so far its a bit slow.  Don't see the point of bringing it to the 360 as sales of substance were pretty weak on the original xbox.
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pingrr

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #25 on: August 27, 2008, 09:16:00 AM »

I havn;t played a sigle metal gear game.  So I'm not really sweating this one.
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0794

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #26 on: August 27, 2008, 09:21:00 AM »

QUOTE
"stop caring about the hardware"


right, because who cares about the hardware anyway...whatever this guy got himself into this position with lies and deceit and so i hope he continues to get bothered with ridiculous questions...


i could not care less about the MGS series, but it would be nice if MS could swallow that up as well...
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Eksyte

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #27 on: August 27, 2008, 09:39:00 AM »

I say harass him.

Aside from brand bias, there's NO reason to keep it PS3-exclusive. Making it available to a wider audience makes Konami more money, so there's more reason to bring it to the 360 than not.

Sounds like Kojima (and possilby Konami) has the classic anti-American/anti-Microsoft attitude that's fairly rampant in Japanese gaming entertainment.
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BenJeremy

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #28 on: August 27, 2008, 12:24:00 PM »

QUOTE(HotKnife420 @ Aug 26 2008, 11:26 PM) View Post

 That's the smartest thing I've ever heard anybody say about anything, ever rolleyes.gif

Bash Sony for DMCA all you want, they still let you copy movies to your PSP (even Blu-rays, to my understanding, though they'll be in SD on the PSP), as well as allow you to share almost all DLC from the PSStore with up to 5 friends at no additional cost (unlike XBLA, which you have to buy per-gamer). For them to have so many restrictions, they sure give the consumer more of what they want in the first place.

 Also, isn't Stringer over SCEA, and not SCEJ?


Roll your eyes all you want, it doesn't change the obvious truth.

Kojima neither confirms, nor denies a port to the 360, he avoids the question and simply asks that people to stop asking him. If it wasn't truly possible to port it, nor practical, he would have said so, in no uncertain terms.

As for Sony's obvious love for DMCA, having the ability to copy movies into a heavily downgraded and proprietary medium is hardly supporting fair use, and is indeed, being very self-serving and hypocritical about the whole thing.

Sony's PSP and PS3 have both been HUGE money pits for the company, and anybody else (SEGA anybody?) would have bailed at the prospect of losing BILLIONS of dollars to stay in the game. What's kept them in it, and the only reason for that huge loss of dollars for the PS3, is Blu-Ray. There is no other reason, and while Blu-Ray may not be wholly owned by Sony, they do own a significant amount of the IP required to license a Bu-Ray player and make media.

Stringer may be the "American" side of operations, but his background, and the people he's brought up with him are very powerful within the company because their media group is the biggest money maker in the entire corporation. They wield that power like a club, and pretty much have their hands in every new project Sony puts into production.

The sad reality is that the PS3 could have been a much better product, had a stronger release, and even come out for the same holiday as the 360 - but was delayed due to numerous decisions that, by the measure of developing a gaming platform, made little sense. The attach rate is still abysmal for PS3 games, which also discourages developers from relying on the PS3 as a primary platform. It makes the things people like Kojima says appear rather stupid in the industry, and Kojima isn't stupid - so we are left with 1) an Anti-Microsoft bias, 2) and anti-American bias, or 3) Kojima is being compelled, legally, to say stupid things. Given Sony's penchant for throwing wads of cash at it's hopeless efforts to proprietarize the market, I'd say the last option is the most likely.
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chorizo1

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Kojima wishes people would stop asking about MGS4 on 360
« Reply #29 on: August 28, 2008, 06:43:00 PM »

Chorizo1 wishes that Kojima would stop wishing that people would stop asking about MGS4 on the 360.

MGS4 was a pretty cool game, if people want it on 360, they should get it. I fucking hate all this exclusive bullshit from all sides.
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