if they are too lazy to code it properly, then fuck em. they are lazy and the game was going to be shit anyway. 2 textures for day and night? who are they kidding? dynamic lighting. duh. throw a sunset in for shits and giggles. and if any game developers actually has to use 2 disks, they are just lazy. 8.5 GB is plenty for any game this generation. if gears and oblivion fit on one disk each, any other game should, too. especially a racing game. im sure there are a bunch of repeated models and textures and there are tons of ways to compress stuff like that. and the programmers are not 'artists.' thats just stupid. they are CS majors. they are engineers. their sole job is to make that game run. they dont design stuff, they dont do little artsy fartsy things. they program. they compress. they need to optimize their code and if anybody is still using prerendered movies, thats just stupid. any in game movie should be scripted and rendered in real time. save a shitload of space. ms was smart in that they didnt put an unproven format in their system. if sony happens to get lucky and (one of) their format(s finally) is accepted by the public then they took a huge gamble and won. ms went the safe, cheaper and more common sense route and put a standard dvd drive in the 360. yay. $100 cheaper. as for using the HDDVD drive for games: its USB. 480 Mb/s. thats 60MB/s. slow. thats the theoretical max, too, without any coversions and buffers and things of that nature. plus it alienates anyone who doesnt have one. dumb. if there are any more posts that i need to destroy, or companys that need my advice, let me know.