QUOTE(grim_d @ Nov 14 2006, 12:54 AM)
petty stuff. who actually notices and more to the point who cares.
This isn't about resolution... it's about standards and compliance and a commitment to consumers.
MS made a commitment to consumers that they were REQUIRING a minimum of native 720p support in all games as a base standard. The made it clear that this was part of their rigorous certification process and that if a game didn't meet the requirements it was going to be denied release until it did.
When it got out that PGR3 didn't natively support native 720p in certain parts of the game (it was 1024x600 IIRC) It was disheartening because MS broke their own rule right out of the gate. Even still PGR3 was somewhat acceptable because they were trying to get as many games as possible right out of the gate. Other games fell a little short on features and what not and those kinds of things can be expected when trying to make a high profile release date.
PGR3 was the exception to the rule and it seemed that it was going to be the only exception. Now we have at least 2 more games that break that rule... The company making these games has already made games on this console, so they KNOW the limits of it's capabilities and what it can and can't do. These are also games that aren't completely vital for their release date seeing as there is now a substantial catalog of other games on the console to choose from.
So now we're begged to ask the question, what other rules is MS willing to break in their certification process? How rigorous is it really? How can we feel assured that the $60 product we're purchasing is truly well tested and holds the level of quality gamers would expect from a $60 game?
It's not about resolution it's about MS breaking their commitment. I, and many others purchased the Xbox 360 because MS was committed to ensuring that every game they made would play in High Def. How many other commitments are they willing to break? how many other commitments have they already broken but we just don't know about it? how many more will they break?
We all rag on Sony when they say one thing and do another, I feel that we should hold MS to the same standards...
QUOTE(quarky42 @ Nov 14 2006, 07:07 AM)
I wish the game industry would realize that 720 and 1080 means VERTICAL LINES ONLY. We still need to have an option to play the game in full screen or widescreen in HIGHDEF!
Getting sick of playing games at 480 just because I have a "Full Screen" aspect ratio. I've tried 720 and 1080 both of which my TV supports...the detail level is great, but the format sucks.
There is no such thing as fullscreen High Def... the format simply doesn't officially exist. You're asking them to support a format with no set standards. Just because you bought a TV that doesn't fall in line with the HDTV resolution standards doesn't mean every developer should have to go out of their way to break the standards to support your poor purchasing decision. It's no fault of the developers that you purchased a full screen set to display widescreen content.