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Author Topic: Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat  (Read 173 times)

Xbox-Scene

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat-- Posted by XanTium on May 18 19:41 EST
From gamesfirst.com:

Quote

"Originally, we thought the PC would destroy the Xbox controller," said Bill Gross, a Software Test Engineer working on Shadowrun, the premiere Live Anywhere title for the Xbox 360 and Windows Vista. "But it didn't."

Balancing the gameplay between the two systems took a lot of trial and error. And contradictory to what most gamers would expect, the keyboard and mouse didn't dominate. In fact, it lost. Repeatedly.
"There will always be people that say the keyboard is better," Gross said. "In our game, we've found that's not the case. When we first started testing it, the keyboard tended to have an advantage in long distance combat, and the controller had an advantage in close combat. You could do things quicker on the controller (than the keyboard)."

Read More: gamesfirst.com

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Frentic Amnesic

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #1 on: May 18, 2006, 04:50:00 PM »

Well, no shit...

KB/M will always give you more precision, and the controller will ALWAYS be better for close combat.

What I'm hoping for is a hybrid of the 2, maby a 360 controller with a trackball, or something awesome like that  muhaha.gif
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redwolf

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #2 on: May 18, 2006, 04:53:00 PM »

or they can just force you to buy the Xbox360 pad for PC to play these games.

anyways i heard similer thing on Dreamcast vs PC (Quake),  still people using Dreamcast were getting pwned by PC gamers!!!


btw, Bill Gross?.... (IMG:style_emoticons/default/jester.gif)

This post has been edited by redwolf: May 18 2006, 11:56 PM
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yaazz

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #3 on: May 18, 2006, 05:44:00 PM »

this has already been shown to be false with Quake 3 on dreamcast. We had pads and 30fps, they had a precision mouse, and 100fps, it was no chance whatsoever
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sew3521

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #4 on: May 18, 2006, 05:54:00 PM »

QUOTE(yaazz @ May 18 2006, 06:51 PM) View Post

this has already been shown to be false with Quake 3 on dreamcast. We had pads and 30fps, they had a precision mouse, and 100fps, it was no chance whatsoever

I think the 360 is just a little bit more powerful then the dreakcast tongue.gif  but in all reality i think it will come down to the player...personally i perfer the keyboard however i know many people who would take the joystick anyday....plus the 360 will prolly outpreform most computers out right now......My big question is will this let a computer connect to XBL...if it does i must say im supprised MS is going to open up there fairly secure baby to the big bad world of computers *GASP* laugh.gif
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LazarusX

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #5 on: May 18, 2006, 05:59:00 PM »

QUOTE(sew3521 @ May 19 2006, 01:01 AM) *

My big question is will this let a computer connect to XBL...if it does i must say im supprised MS is going to open up there fairly secure baby to the big bad world of computers *GASP* (IMG:style_emoticons/default/laugh.gif)


They wont let pc gamers onto xbox live.. ever
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briaguya

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #6 on: May 18, 2006, 06:11:00 PM »

easy solution....

make the game support both on both, so keyboard and mouse on 360 and pc, and same with the controller.
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mitch2025

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #7 on: May 18, 2006, 07:00:00 PM »

QUOTE(LazarusX @ May 18 2006, 08:06 PM) View Post

They wont let pc gamers onto xbox live.. ever

actually thats what MS is wanting to do. personaly i dont care. the only thing im worried about is people on PC being abe to use hacks against people on the 360
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BasicAir

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #8 on: May 18, 2006, 07:03:00 PM »

QUOTE(yaazz @ May 19 2006, 12:51 AM) View Post

this has already been shown to be false with Quake 3 on dreamcast. We had pads and 30fps, they had a precision mouse, and 100fps, it was no chance whatsoever



I don't know if you are saying you agree or disagree.

I had a DreamCast and the DreamCast Mouse and Keyboard and Quake 3 Arena and let me tell you - if you had a controller, you never stood a chance.

If you had a keyboard/mouse, you literally crushed the other players to death. They'd be lucky to get one kill.

Trust me, I subscribed to SegaNet and the whole she-bang like I just said. I even played with the controller at first, not wanting to buy a kb/m because then I couldn't lay back in my couch or lay-z-boy, but I'd be lucky to get a couple kills if that.

Maybe on THEIR game it's a good balance of kb/m and controller players, but on most every FPS I promise this will not be true.

The day every forthcoming FPS Live title supports KB/M is the day I quit console gaming.

Unless, of course, the extremely slim chance of the games letting you setup a server of your own and let you not allow PC (or kb/m) users. But yeah, like that'll happen -- maybe for 2 games/year.

This is why KB/M don't belong in console gaming - because they dominate. So what you say? Why doesn't everyone just get a KB/M then you say? The fact is, console gaming is so popular with console game players because they don't want to sit up at some type of desk of sorts to game -- they want to lay back in their recliners and game with a controller.

MS even did a survey pre-360. It was a volunteer one. It asked random questions about what gamers wanted in their next-gen console and such. MS reported that an overwhelming amount of people did NOT want the KB/M to be accessories for FPS gaming at all.

Again, I have personal experience from the DreamCast, and can tell you it will ruin the MP experience for a lot of people. This is assuming that there will be no way to distinguish kb/m players in matches and/or keep them out, etc, etc.

Every day on the Xbox.com forums someone whines about no KB/M support on the 360 and I have to keep telling all these facts I've just stated. Well actually, I quit now because others do it for me and because I gave up. MS already knows  most their consumers don't want it, so that's why they don't support it.

This topic really pinches a nerve with me for some reason.
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Madgame

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #9 on: May 18, 2006, 07:05:00 PM »

QUOTE(LazarusX @ May 19 2006, 01:06 AM) View Post

They wont let pc gamers onto xbox live.. ever


This is what LIve Anywhere is designed for, correct?
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BasicAir

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #10 on: May 18, 2006, 07:40:00 PM »

QUOTE(Madgame @ May 19 2006, 02:12 AM) View Post

This is what LIve Anywhere is designed for, correct?



The whole concept of LiveAnywhere is just that -- to be able to access it in some shape or form on essentially any device, even your cell phone.

They did, however, officially announce that there would be games on the 360 that are online playable with PC players. They did mention that. And that sends chills down my spine because of the whole KB/M issue.
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CattyKid

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #11 on: May 18, 2006, 08:17:00 PM »

I persoanlly would rather play with the 360 controller than even the nicest keyboard and mouse.  I've grown up playing with controllers, so I'm used to them.  I think, in the right hands, they are excellent.  Instead of being able to move in 4 directions (well, actually 8 for combo presses), with e gamepad like the 360 controller you can move in hundreds because you move wherever you point the stick.  Also, the controller is more comfortable, which is nice for those long sessions.  And all the buttons are right there, you just have to move your fingertips as opposed to your arm and hand for a lot of computer games.
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tazeat

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #12 on: May 18, 2006, 11:04:00 PM »

QUOTE(CattyKid @ May 18 2006, 06:24 PM) *

I persoanlly would rather play with the 360 controller than even the nicest keyboard and mouse.  I've grown up playing with controllers, so I'm used to them.  I think, in the right hands, they are excellent.  Instead of being able to move in 4 directions (well, actually 8 for combo presses), with e gamepad like the 360 controller you can move in hundreds because you move wherever you point the stick.  Also, the controller is more comfortable, which is nice for those long sessions.  And all the buttons are right there, you just have to move your fingertips as opposed to your arm and hand for a lot of computer games.

And I would argue the opposite I grew up on mouse and keyboard way back from when half life (the first one) multiplayer was hot, yes before the counterstrike mod, and played hours on it, and then i spent a ton of time playing halo and learned xbox controller (still use large "duke" one and will argue its better too...)... But no way would it ever compare to a pc keyboard and mouse... no way.
Currently i use the mx518 (around $50) and a MS natural keyboard.

This post has been edited by tazeat: May 19 2006, 06:05 AM
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xboxSlayer

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #13 on: May 19, 2006, 12:45:00 AM »

I've always played games with a controller. I could never play a decent game with the mouse and keyboard. I recently got a new tricked out computer and FEAR. I couldn't get past the first few levels, I just couldn't do it with the keyboard and mouse. I tried to install a xbox controller but it wouldn't work right. I for one hope all the 360 games stay with the controller.
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dmitri

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Live Anywhere Dev: Xbox 360 Pad Beats Keyb. and Mouse in Close Combat
« Reply #14 on: May 19, 2006, 12:58:00 AM »

This is biased crap meant to sell Xbox 360s..  the analogue stick just isn't as good as a mouse.  I think a good trackball owns both, but I won't get into that.  smile.gif

-dp
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