QUOTE(yaazz @ May 19 2006, 12:51 AM)

this has already been shown to be false with Quake 3 on dreamcast. We had pads and 30fps, they had a precision mouse, and 100fps, it was no chance whatsoever
I don't know if you are saying you agree or disagree.
I had a DreamCast and the DreamCast Mouse and Keyboard and Quake 3 Arena and let me tell you - if you had a controller, you never stood a chance.
If you had a keyboard/mouse, you literally crushed the other players to death. They'd be lucky to get one kill.
Trust me, I subscribed to SegaNet and the whole she-bang like I just said. I even played with the controller at first, not wanting to buy a kb/m because then I couldn't lay back in my couch or lay-z-boy, but I'd be lucky to get a couple kills if that.
Maybe on THEIR game it's a good balance of kb/m and controller players, but on most every FPS I promise this will not be true.
The day every forthcoming FPS Live title supports KB/M is the day I quit console gaming.
Unless, of course, the extremely slim chance of the games letting you setup a server of your own and let you not allow PC (or kb/m) users. But yeah, like that'll happen -- maybe for 2 games/year.
This is why KB/M don't belong in console gaming - because they dominate. So what you say? Why doesn't everyone just get a KB/M then you say? The fact is, console gaming is so popular with console game players because they don't want to sit up at some type of desk of sorts to game -- they want to lay back in their recliners and game with a controller.
MS even did a survey pre-360. It was a volunteer one. It asked random questions about what gamers wanted in their next-gen console and such. MS reported that an overwhelming amount of people did NOT want the KB/M to be accessories for FPS gaming at all.
Again, I have personal experience from the DreamCast, and can tell you it will ruin the MP experience for a lot of people. This is assuming that there will be no way to distinguish kb/m players in matches and/or keep them out, etc, etc.
Every day on the Xbox.com forums someone whines about no KB/M support on the 360 and I have to keep telling all these facts I've just stated. Well actually, I quit now because others do it for me and because I gave up. MS already knows most their consumers don't want it, so that's why they don't support it.
This topic really pinches a nerve with me for some reason.