So I've been thinking alot, and I mean A LOT lately about graphics in games these days. Mostly, my thoughts have ranged to thinking that I feel the gaming community is really pushing developer's to maximize the presentation of the game, which is good.
However, the down side to this seems to be that we have started lacking in content and gameplay quality. Personally, I feel that even though the graphics on these games is great, we are really lacking in quality gameplay.
Let's look at Oblivion. This game is obviously huge, gigantic, expansive, etc. Hundreds of hours exist in it's gameplay. It looks great as well. Priced at $60 for a standard version. Even if you only play it for 60 hours (which is quite a bit) you still pull a good $1 per gaming hour.
Now let's look at some other recent 360 titles. King Kong, Kameo, and Condemned to name a few. Now honestly, I must say, I think these games really come through graphically, and I would prefer to look at them compared to Oblivion. Yet, it is frustrating that I completed Kameo in 2 days, Kong in one and Condemned in 3. That is less than one week of gaming out of $170 in games!
Who's with me, who else misses the days when you could buy a game and enjoy it for a good 40 to 60 hours on average?
Now this discussion is not easy to make in regards to MP online games. Obviously COD2, Quake, PDZ, etc have online play that extend the life of the game, but all 3 were really lacking in the SP aspect.
Anyone else wish developer's would spend more time developing games that take more than one weekend to complete?