QUOTE(deftonesmx17 @ Jan 18 2006, 03:03 PM)

Most games are not as fun as they used to be for many reasons.
It seems like there are more movies and less gameplay in many games today.
Controls have become very complex, in many cases, this can have a negative impact on the gameplay.
Graphics have become one of the most important parts of games today.
The worst problem of all, copycat games.
I'll agree with these reasons, for the most part.
I think cutscenes can help push a story along as long as they are there to show part of the story that you wouldn't otherwise be able to incorporate into gameplay. I always thought Devil May Cry and Ninja Gaiden had good cutscenes... especially after furious fights with bad guys. "Thumb resters".

Control schemes have become incredibly difficult to learn. I think that's why I love Geo Wars so much. 3 control buttons. It's also the reason I love driving games. What's easier than brake and accelerate? I'm not saying that I can't handle complex motions, it's just not so much fun
memorizing button combos or configurations just to have a little "fun". If I'm kicking ass on DOA online, then yeah, combos must be learned, but that's the nature of the beast.
I'm still out to lunch on graphics. I think they are important, second only to mechanics of gameplay (ie. control). But the whore in me doesn't want to look at nasty images. Especially not when I know it
could be better.
Unfortunately, I think the gaming industry has suffered the same affliction that ALL industries succumb to... the fast buck. If they can't make the most money out of a safe formula, they don't want to invest. Medicine, transportation, etc... all want to see immediate returns with a minimum amount of risk. And unfortunately, that means the money-makers (FPS's, Racing, & Fighting) are all top-tier. This also means that the innovative games are often crowded out by the over-hyped, over-advertised garbage that the big companies regurgitate. Honestly, the only way I forsee this trend changing is with some kind of vehicle to allow independent developers access to many gamers without much investment. And I believe that vehicle is XBLA. If MS opens up the XBLA to allow "homebrew" games (but still certified by MS), I can easily see developer minds changing. You can equate it to Hollywood. They make crap. But once in a while, an independent film comes out that really twists Hollywood's nipples. And then the game starts over. I want to see that happen in video games.
I can't believe I just agreed with deftones...
Oh, and

