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Author Topic: What Were People Expecting?  (Read 82 times)

Ozy

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What Were People Expecting?
« on: November 21, 2005, 01:37:00 PM »

Well, these aren't photorealistic graphics and I think the jump from n64 to xbox was a big gap and that wasn't 2d to 3d.
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KAGE360

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What Were People Expecting?
« Reply #1 on: November 21, 2005, 02:07:00 PM »

this has been discussed many times and those who havent learned by now wont.  there are many reasons why there isnt drastic leaps like in previous generations.  

1.  the learning curve to actually exploit the power of these new systems are much higher then in previous generations.  past consoles were composed of just processors (32-bit era) or a CPU and GPU (last gen) which was very straight forward and easy to grasp.  however now we have systems with multiple cores and threads, along with that the 360 has a totally custom built GPU that is unconventional compared to the current crop of GPUs.  very few to no engines currently are programmed specifically for multi-core/thread set-ups and that alone makes a huge deal.  the xenos has effects and features that wont become standard for atleast a year.  the devs getting final dev kits last august hasnt helped matters for developers to learn the hardware.  i can find some quotes to developers saying that what we see now will be nothing compared to what we see a year or two from now.  

2.  we have hit a point where we wont see a massive jump like in previous generations.  in past generations huge strides were made (huge jump in polygon count, new lighting and texture techniques, etc.) because there was soo much room for improvement.  however with every step that we get closer to phot-realism it will be that much harder to improve apon.  im not saying that there wont be improvements as there already huge strides being made with the next gen launch games (cube mapping, new HDR lighting, etc.) but it wont be as easy.  polygon count isnt as important as it was 10 years ago, and now with the next generation there wont be a system can do something that the other cant (like normal mapping on the xbox vs. faked normal mapping on the ps2).  

a lot of people dont know or realize what is taking place on the screen with these next gen games and yet they are so quick to judge.  very sad thing indeed.  and for those of you who doubt the 360 because of these launch games and decide to wait for the ps3 for "real" next gen because of games like MGS4, remember that Kojima himself said that the MGS4 demo could run on the 360 also no problem.  what it will boil down to in the end boys and girls is the games for the next gen.  and the ones to benefit the most are us   beerchug.gif
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Ozy

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What Were People Expecting?
« Reply #2 on: November 21, 2005, 03:11:00 PM »

Yeah, i get all that. This guy just asked me what I was expecting and I told him more than this.
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KAGE360

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What Were People Expecting?
« Reply #3 on: November 21, 2005, 03:20:00 PM »

QUOTE(Ozy @ Nov 21 2005, 05:18 PM)
Yeah, i get all that. This guy just asked me what I was expecting and I told him more than this.
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Ozy

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What Were People Expecting?
« Reply #4 on: November 21, 2005, 03:24:00 PM »

Oblivion is something I consider next gen.
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m_hael

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What Were People Expecting?
« Reply #5 on: November 21, 2005, 04:12:00 PM »

QUOTE(Ozy @ Nov 21 2005, 03:31 PM)
Oblivion is something I consider next gen.
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Carlo210

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What Were People Expecting?
« Reply #6 on: November 21, 2005, 07:16:00 PM »

You guys forgot that the switch to having all games support 720p (higher resolutions) costs power too, along with the demanded anti aliasing.
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Joergen

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What Were People Expecting?
« Reply #7 on: November 21, 2005, 07:24:00 PM »

Next gen is graphics that really push the system (UE3), physics that take up almost an entire core all the time (destructable environments, environment interactivity, ragdolls, blended animation and much more), and gameplay that pushes the boundaries of what we are used to.

Fortunately engines like UE3, Havok, Mekon give developers the chance to create something great without spending years on just the engine.  A good example in the console world would be DMA/Rockstar and the Renderware engine that enabled them to create GTA3, which truly did the impossible back then.

And people complained GTA3 ran poorly and didnt look all that hot, and even the press blamed the Renderware engine. A few years later here we are and GTA:SA still uses the same engine as does Burnout Revenge. Tens of developers have tried to outright rip off the ideas, graphics, physics, gameplay of GTA3 and failed.

I feel sorry for the developers that dont realise its time for something great. And I feel sorry for the people who purchase mediocre last-gen crap made by the said developers who smoke-screen us into thinking thats the best there can be.
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m_hael

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What Were People Expecting?
« Reply #8 on: November 21, 2005, 10:37:00 PM »

QUOTE(dysfunc7i0n @ Nov 21 2005, 06:59 PM)
get off your fucking high horse buddy.
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Ozy

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What Were People Expecting?
« Reply #9 on: November 22, 2005, 10:49:00 AM »

QUOTE(m_hael @ Nov 21 2005, 11:19 PM)
all you've seen are pretty pictures and some very dark videos... I'll let the art dept know that using speedtree, turning off all the lights and making everything shiny & glowy is the next gen way.
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Ozy

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What Were People Expecting?
« Reply #10 on: November 22, 2005, 11:02:00 AM »

QUOTE(jaskerzada006 @ Nov 22 2005, 05:59 PM)
Just showing him as much respect as he shows other devs.
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m_hael

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What Were People Expecting?
« Reply #11 on: November 23, 2005, 12:07:00 AM »

QUOTE(jaskerzada006 @ Nov 22 2005, 10:59 AM)
Just showing him as much respect as he shows other devs.
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rulvnthatwigs

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What Were People Expecting?
« Reply #12 on: November 23, 2005, 12:54:00 AM »

Hey ya don't bitch about what he's seen.  Cuz I totally agree it is next gen.  I mean look at the programming they did to make it great.  Every character has its own AI that makes it do real life things.  They even programmed a random tree generator to make every single tree different.  The more real the more next gen.
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m_hael

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What Were People Expecting?
« Reply #13 on: November 23, 2005, 02:18:00 AM »

QUOTE(rulvnthatwigs @ Nov 23 2005, 01:01 AM)
Hey ya don't bitch about what he's seen.  Cuz I totally agree it is next gen.  I mean look at the programming they did to make it great.  Every character has its own AI that makes it do real life things.  They even programmed a random tree generator to make every single tree different.  The more real the more next gen.
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KAGE360

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What Were People Expecting?
« Reply #14 on: November 23, 2005, 11:16:00 AM »

wow this forum is growing more hostile day by day.  i dont argue with a developer because unlike us just speculating, they are actually working on the hardware we love and discuss.  just because activision doesnt produce or publish games you dont care for doesnt mean that its anything to be ashamed of, grow up

and ozy, regardless of you having an HDTV or not it should still be considered that using high-def resolutions will tax any system more then standard resolutions.  how is quality being held back when its the HD that adds quality to a game??  any game in the next gen being made from the ground up will be made with HD in mind so most devs wouldnt start a concept they cant realize with the high resolution standards of next gen.  again, how is upping the quality of games holding back the quality??  if we stay stagnant with our standards then games will never truely advance.  

im sure a lot of people in this forum (as well as others) are quick to judge most launch games as "not next gen" but that is such a mute point it isnt even funny.  few people even have basic understanding of game development even after much discussion and explanations.  too many people like to mouth off without putting even a seconds thought behind what they talking about, usually about a game that they never even played!  a part of all this may be blamed towards sony for making the expectations for next gen to unrealistic levels, but they just knew what people were hoping to see and they did smoke and mirrors to achieve the attention they got.  im more then happy with the games i got with my 360 and i know that what we will see from all 3 systems in the coming years will please anyone wanting some next gen gaming.
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