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Author Topic: At&t To Support Xbox 360 Mmo Games  (Read 45 times)

hugoboss1

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At&t To Support Xbox 360 Mmo Games
« on: November 08, 2005, 08:15:00 AM »

AT&T To Support Xbox 360 MMO Games
November 7th, 2005
AT&T has been awarded a three-year 9.5 million dollar contract from MS Game Studios to support various online initiatives and the infrastructure for MMO RPG’s. Online games include the latest for both Windows and the Xbox360 from MS.

“We chose AT&T because of its extensive experience in supporting online gaming companies and their ability to deliver our games globally,” said Rick Gauthier, MS Game Studios’ Group Operations Manager. “AT&T’s offer and design flexibility, ‘game specific’ customer service, and the performance and reliability of its IP backbone ensure that our customers will have the best online gaming experience possible on Xbox Live or over the Internet. With AT&T managing the system infrastructure, it will allow us to focus our energies on managing our applications and looking at new technologies.”

Source: Xboxcircle.com

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KAGE360

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At&t To Support Xbox 360 Mmo Games
« Reply #1 on: November 08, 2005, 08:21:00 AM »

this is good news indeed, why even question it?  im not sure how MS will handle actual MMOs but i do know that AT&T will also be hosting the servers that run spectator modes, the first being Gotham TV.  so without AT&T i dont think spectator mode would host as many people unless MS hosted the actual servers themselves which in the end may have effected the price of LIVE.
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hugoboss1

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At&t To Support Xbox 360 Mmo Games
« Reply #2 on: November 08, 2005, 08:32:00 AM »

QUOTE(KAGE360 @ Nov 8 2005, 10:28 AM)
this is good news indeed, why even question it?  im not sure how MS will handle actual MMOs but i do know that AT&T will also be hosting the servers that run spectator modes, the first being Gotham TV.  so without AT&T i dont think spectator mode would host as many people unless MS hosted the actual servers themselves which in the end may have effected the price of LIVE.
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KAGE360

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At&t To Support Xbox 360 Mmo Games
« Reply #3 on: November 08, 2005, 09:07:00 AM »

QUOTE(hugoboss1 @ Nov 8 2005, 10:39 AM)
The price of live or an aditional charge is my question weather this can be good or bad for gamers.and i wonder how m$ will handle it.I hope there isnt an aditional charge in the end.
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thax

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At&t To Support Xbox 360 Mmo Games
« Reply #4 on: November 08, 2005, 11:09:00 AM »

This is most likely an attempt by MS to help eliminate lag from MMOs. As the devices, software and network will all be controlled, they can prioritize the traffic and ensure that real-time game data is delivered reliably. In addition they can provide metrics to AT&T from client devices about latency to the game servers, helping isolate bad hardware or hardware configurations to fix problematic connections.
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