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Author Topic: I Got To Try The 360...  (Read 872 times)

simonx314

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I Got To Try The 360...
« Reply #90 on: October 22, 2005, 07:43:00 AM »

I agree those walmart demos are dissappointing.  But I can tell you if there were better xbox 360 demos like for "Full Auto" your opinion would be totally different.  That game rocks I played it for like an hour at e3 and its quality and "next gen ness" is way above that of the demos in walmart.  I'm surprised M$ isn't marketing it more.  DL some vids of it its like Burnout with missiles and machine guns on your car and everything is super hi res and completely destructible and you can go back in time if you mess up like the Prince of Persia.
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KAGE360

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I Got To Try The 360...
« Reply #91 on: October 22, 2005, 08:02:00 AM »

QUOTE(simonx314 @ Oct 22 2005, 09:54 AM)
I agree those walmart demos are dissappointing.  But I can tell you if there were better xbox 360 demos like for "Full Auto" your opinion would be totally different.  That game rocks I played it for like an hour at e3 and its quality and "next gen ness" is way above that of the demos in walmart.  I'm surprised M$ isn't marketing it more.  DL some vids of it its like Burnout with missiles and machine guns on your car and everything is super hi res and completely destructible and you can go back in time if you mess up like the Prince of Persia.
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Carlo210

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I Got To Try The 360...
« Reply #92 on: October 22, 2005, 08:42:00 AM »

tongue.gif My walmart doesn't have the kiosks yet.
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kendrid

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I Got To Try The 360...
« Reply #93 on: October 22, 2005, 09:21:00 AM »

Carlo210 - I'll be going back to my local EB games to play their Kiosk either Monday night or Tuesday.  I'll watch for what you describe regarding the ground textures.
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Carlo210

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« Reply #94 on: October 22, 2005, 09:27:00 AM »

QUOTE(Carlo210 @ Oct 22 2005, 04:53 PM)
For whoever played Kameo at Walmart, did you notice any texture popping? What I mean is did you notice textures, mostly on the floor, being fuzzy and low-res from far away but rendering into detail when you get closer to it?
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Carlo210

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I Got To Try The 360...
« Reply #95 on: October 22, 2005, 09:28:00 AM »

QUOTE(kendrid @ Oct 22 2005, 05:32 PM)
Carlo210 - I'll be going back to my local EB games to play their Kiosk either Monday night or Tuesday.  I'll watch for what you describe regarding the ground textures.
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richie579

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« Reply #96 on: October 22, 2005, 09:30:00 AM »

about COD2....I was watching those HD direct feed vids that IGN has(1280*720 res)....and they looked damn smooth and clean....except for that one level that just happens to be the demo...I didn't think it was that bad, but there is a lot of stair stepping going on around the boxes and stuff...now this is from weeks back...the demo could be as well...these games continue to be worked on until we hear they've gone gold, which is usually like a week before release...I wouldn't go too nutz about it...
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Carlo210

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I Got To Try The 360...
« Reply #97 on: October 22, 2005, 10:03:00 AM »

QUOTE(kendrid @ Oct 22 2005, 05:59 PM)
Carlo210 - the 360 kiosk is locked down.  I couldn't even get to a settings screen to see what it looked like.  I also didn't try very hard since I was more concerned about the games.  Maybe at my 3rd or 4th visit to EB games in the next week I'll try harder.
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gaz_dennis

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I Got To Try The 360...
« Reply #98 on: October 23, 2005, 04:46:00 AM »

QUOTE(geo22 @ Oct 23 2005, 12:46 PM)
Oh, and also as a side note, I did forget to mention that the 360 i played at WalMart did freeze 2 times while I was playing King Kong.  Here's hoping that its jus due to a defective demo disc. Wonder if anyone else experienced any crashes...?
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lex luther

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« Reply #99 on: October 23, 2005, 05:07:00 AM »

QUOTE(gaz_dennis @ Oct 23 2005, 06:57 AM)
could just be buggy code,im sure these would be the sorts of issues been ironed out as we speak(I hope).seems odd that they would put them out in the public domain tho.
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jizmo

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« Reply #100 on: October 23, 2005, 05:31:00 AM »

QUOTE(geo22 @ Oct 23 2005, 02:46 PM)
Oh, and also as a side note, I did forget to mention that the 360 i played at WalMart did freeze 2 times while I was playing King Kong.  Here's hoping that its jus due to a defective demo disc. Wonder if anyone else experienced any crashes...?
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Ozy

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« Reply #101 on: October 23, 2005, 05:51:00 AM »

QUOTE(lex luther @ Oct 23 2005, 12:18 PM)
Like i said any many post i think M$ is trying to hard to prove their self by showing unfinished game footage and unfinished playable games. It's alright to show off footage just to show thats for real. But they have held way to many events showing off glichy and underperforming games some people are getting the impression its not going to get much better then that and i know better but i do think they need to stop showing the unfinished games off so much so at launch people can compare and say WOW this game has came along way. People have played so many glichy and underperforming games that their not that eger any more.
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Deftech

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« Reply #102 on: October 23, 2005, 02:56:00 PM »

QUOTE(AdmiralSinep25 @ Oct 23 2005, 04:54 PM)
Does anyone here really, genuinely think that aliasing in some launch titles is going to hurt the 360?  Some turbocharged graphics enthusiasts on this board might care, but 99.9% of the general public is going to see pretty pictures and buy the system...
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lex luther

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« Reply #103 on: October 23, 2005, 03:27:00 PM »

QUOTE(Deftech @ Oct 23 2005, 05:07 PM)
make up your mind, who are you asking?
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KAGE360

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« Reply #104 on: October 23, 2005, 07:24:00 PM »

over the last 2 days i have been to 3 different walmarts all with the 360 kiosk.  they were all different and only shows how much the calibration makes the difference.

the first one that deftech and i saw yesterday was great at the time but horrible compared to the two i saw today.  

on the first kiosk:

i was able to see what some people here were talking about when it came to the jaggies.  in king kong especially the jaggies were huge and made the character models look like they were constructed out of lego blocks.  of the three games, CoD2 suffered the least amount of jaggies and still impressed.  kameo looked like it had great art style and i could see how minus the jaggies it could almost live up to pixars movies.  other then the jaggies, we also noticed that the games were letter boxed and the brightness/contrast/sharpness was cranked real high which didnt seem right.  walking away i was still impressed but also puzzled.  did any of you people complaining or worried actually think that MS would let software release looking that bad??  and wasnt it totally obvious that there was NO AA being used at all, and that all the vids in the demo were atleast 2 months old meaning that the build from the game were probably also that old??  seconds after seeing the first game i knew that AA wasnt in effect and that the game would look 10 times better then what was being shown.

on the second kiosk that i saw this morning:

i didnt even expect to see a 360 at this walmart as it wasnt there wednesday but i was surprised.  i of course gave it a try and noticed many things instantly.  the games werent letter boxed, the brightness/sharpness/contrast was toned down (though still too high IMO) and the jaggies were almost non-existant.  all 3 of the games looked gorgeous and i was really impressed with king kong in particular.  yes its a cross-generation game but the environments and the t rex made my jaw drop.  kameo was like i expected and looked great, nice colors, great animation, and an attention to detail that was a pleasure to look at.  CoD2 was nice and sharp looking (you should see the detail that they cram in every little object), can not wait to get my hands on this game now.  the game ran so smooth and never even hiccuped once.  the difference between the first kiosk and this one was the difference between a game on the ps2 and a game on xbox (in other words monumental).  

after school work today i found the third kiosk:

i was happy to find that the game was true wide screen and not letterboxed.  however there were jaggies far more apparent then the second kiosk (not nearly as bad as the first though).  the sharpness/contrast/brightness was again high and it only showed how much the calibration of the monitor made a difference of how the game looked.  

i played for a good time at all 3 walmarts and have seen the good and the bad and honestly im not worried at all.  the games looked gorgeous when displayed right and even without AA the jaggies were almost void.  the funny thing is no matter what walmart i played at while playing it drew a crowd on the graphics alone and i was happy to see people all around me googling over the graphics when they dont even know how much better its going to look.  ive been called a fanboy among other things but my observation isnt biased or influenced at all.  this only puts to rest the issues about the jaggies.  and to those who were complaining, again realize what is and isnt being done and take that into consideration.  though i do agree that MS should be more careful when marketing their machine and games, when displayed right you can see the vision that im sure they intened.
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