Man, I just feel really let down, I guess I expected too much for the system, and after playing with it for the first time, I get hit with reality. Well, for me, its pretty obvious that Bach or Allard(?), lied about AA being free, or not a hassle, or a requirement for all games...heck I forgot the exact statement, but I'm pretty sure somebody said it. Because if this was true, why is it as if most games dont seem to have it? If it was such a highly touted feature that was effortless to implement thanks to the design of the GPU, why aren't developers utilizing it? Especially on these here demos that everyone will be trying out in the coming days! There is just no excuse not to have it on. Don't tell me that these games are still not complete, heck, Kameo is supposed to be a launch title, and this demo doesnt have it! Its like trying to sell a brand new car that hasnt been washed or waxed! Hope you get my point. Maybe using AA would really take a huge hit performance wise? A bottleneck that developers on the 360 dont wanna talk about? I dunno...M$ should have never made such a claim, and brag about it without the evidence to prove it.
I'm not being a hater, I'm still getting a 360, with the hope that developers get a hang of the hardware just like what happened with the ps2. But how long will that take? And if AA was sacrificed already on these launch titles jus to get them running decently,,it worries me what other sacrifices will be made jus to get those future games run well too.
Oh well enough of all this doom and gloom, heres hoping to better days for the 360, and I'll have some
