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Author Topic: Gknot On Xbox  (Read 42 times)

dankehoe1

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Gknot On Xbox
« on: May 26, 2004, 02:51:00 PM »

gknot (gordians knot) is an awesome package of dvd decrypting re-encoding software to take a legally owned dvd and back it up to an avi file. IMHO it would be awesome to have it ported to the xbox. whaddya think?  <
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myffonline

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Gknot On Xbox
« Reply #1 on: May 26, 2004, 08:37:00 PM »

I think it would be cool to have something like this on the xbox, though the idea has come up once or twice before. The main reason people say it won't happen is because the xbox would take a really long time to encode the vobs from your dvd to a divx file, as the xbox isn't nearly as powerful as your average pc. Also I'm not too sure there are any open-sourced dvd-divx converters out there (prove me wrong someone, I'd be happy if you did).

I'd use a tool like this definitely, as I tend to want to use my computer more than my xbox, so having the computer encoding is always a bit annoying. I'd quite happily leave the xbox running in the background for 8-10 hours, or however long it'd take to encode.

But as I said, its not too likely to happen unfortunately.
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Brouhaha

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Gknot On Xbox
« Reply #2 on: May 27, 2004, 05:33:00 AM »

Gknot is just a fancy UI with minor features for OTHER programs that it uses.  Such as BeSweet for example, and vdub for encoding.  So a port of this is pretty much a port of tons of software.

And please have a look at the FairUse homepage which IS an all-in-one, open-sourced, ripping piece of software...
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XDelusion

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Gknot On Xbox
« Reply #3 on: May 27, 2004, 09:53:00 AM »

Gordian Knot is MUCH more than a fancy GUI!

I've been doing this crap for a while now, and I CAN NOT find an easier solution than the DVD Decrpyter and Gordian Knot combo!

I configure the tools 1 time, which takes 2 seconds and I'm ready to rip as many DVD's perfectly as I want.

There are free tools out there, and if they were fine tuned for the XBOX so that all you had to do to get a perfect 700Mb - 1400Mb copy would be to pop in the disc and select 1 of 2 or 3 output sizes.
Yes the XBOX is slow, but then again no matter how fast your PC is, this process is ALWAYS a slow one, so I see NO REASON it should not be done, unless 64 MB of RAM is too little, which I doubt since we don't have Winblows hogging all that up.

I always wanted to see DVD2XBOX live up to its name but....


...well I think we just better rename the program.
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Brouhaha

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Gknot On Xbox
« Reply #4 on: May 27, 2004, 11:08:00 AM »

All Gknot does is interface the AviSynth scripting, I don't see what's so great about that...  Anyway, my point was simply that its not easily portable...

This post has been edited by Brouhaha: May 27 2004, 06:09 PM <
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pSyCo

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Gknot On Xbox
« Reply #5 on: May 27, 2004, 11:55:00 AM »

I think the point is not just Gknot ... but just a dvd ripping/divx encoding program/suite for the xbox... something that is pretty close to as easy as pop disc in, select output size, and encode =/  <
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dankehoe1

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Gknot On Xbox
« Reply #6 on: May 30, 2004, 10:04:00 AM »

QUOTE (Brouhaha @ May 27 2004, 01:30 PM)
Gknot is just a fancy UI with minor features for OTHER programs that it uses.  Such as BeSweet for example, and vdub for encoding.  So a port of this is pretty much a port of tons of software.

And please have a look at the FairUse homepage which IS an all-in-one, open-sourced, ripping piece of software...

right, i understand that gknot is merely a front end for a number of other individual programs, however, it does contain an internal routine all its own that acts as a batch file to get all the progs to do their thing without any input from you. once the vobs are decrypted and a d2s file is created that is. i guess really what would be acceptable short of the massive port that you speak of, would be at least to have a prog like dvdecrypter ported. dvd roms on a pc are less tolerant of read errors than the drives on a xbox. not that the readers are any different, theyre essentially not, but the bios of the box will just read anything, crunching up errors sort of like the software "blindwrite" will do. this is because of the way the drive is told to interpret data: if you are missing a bit in a video or audio file, its not really a big deal, the drive presses on, if you are missing a bit in a data file though, you have a corrupt unusable file. since xbox wasnt really designed to run programs, but rather video (games are just videos with an argument data cruncher determining teir output) it will ignore or at least provide a greater lattitude for random read errors than would a pc. and face it, read errors are common enough trying to rip a dvd on a pc so as to be annoying. i have had many dvds that the pc couldnt rip that the xbox tore right through. the problem is, the xbox cant decrypt. So, in summary sleeping.gif  port something to the xbox that can decrypt.  <
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Brouhaha

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Gknot On Xbox
« Reply #7 on: May 31, 2004, 04:38:00 AM »

QUOTE (dankehoe1 @ May 30 2004, 05:53 PM)
So, in summary sleeping.gif  port something to the xbox that can decrypt.

And that would be dvd2xbox...  <
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trejkaz

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Gknot On Xbox
« Reply #8 on: May 31, 2004, 05:06:00 PM »

Well you need re-encoding as well if you want an MPEG4 (or whatever format you want, actually) to pop out the other side.

MPlayer has obviously been ported, since it's used by XBMC and others.  And MPlayer usually ships with MEncoder, which you can use to decrypt DVDs and reencode them as MPEG4.  So what you really want is a fancy interface around MEncoder.

But you're missing one important point.  It already takes several hours to do a high quality conversion from a DVD to MPEG4 on a high-end Athlon XP desktop system.  How long do you think it will take on a low-end Celeron system with only 64MB RAM?

This post has been edited by trejkaz on Jun 1 2004, 12:07 AM
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Mr. Tom

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Gknot On Xbox
« Reply #9 on: June 24, 2004, 11:14:00 AM »

QUOTE (trejkaz @ Jun 1 2004, 01:03 AM)
But you're missing one important point.  It already takes several hours to do a high quality conversion from a DVD to MPEG4 on a high-end Athlon XP desktop system.  How long do you think it will take on a low-end Celeron system with only 64MB RAM?

I think you are missing the point as well: Who cares if it takes a full 24 hours on the xbox? I would much rather do that and have hte use of my PC at its full capacity, rather than encode shit with it, and have solitaire be the most powerful computing task i can accomplish.

Plus i dont have a dvd drive on my computer tongue.gif  <
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