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Author Topic: Usb Flash Drive As Memory Unit  (Read 4110 times)

Rustmonkey

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Usb Flash Drive As Memory Unit
« Reply #90 on: January 07, 2006, 04:08:00 PM »

Great to see this is going somewhere... after deciphering the pin out and stopping there (mainly because I'm to cheap to buy a memcard... plus not nearly as experienced with hex as all you guys), i thought this was dead.  But its great to see you guys take it and fly!  Keep up the awesome work!!
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JoHnnyTK36

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« Reply #91 on: January 07, 2006, 05:54:00 PM »

This has already been discussed, but the 360 will not allow you to copy xbox 1 game saves(i can confirm that myself).
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JoHnnyTK36

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Usb Flash Drive As Memory Unit
« Reply #92 on: January 07, 2006, 09:18:00 PM »

Just to let everybody know, me and angerbound have got alot done tonight. We still have experiments to do. Once we reach a good point. One of us will compile it into a document and upload it for all to read.

HELP

I still need help getting  Big Endian FATX support in linux.  Aim me at Johnnytk36

This post has been edited by JoHnnyTK36: Jan 8 2006, 05:22 AM
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Angerwound

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« Reply #93 on: January 07, 2006, 10:39:00 PM »

Update: XBOX 360 Gamesaves (not legacy xbox1 saves) are hardcoded to each profile they reside in. Therefore, we won't see any sharing of gamesaves (RE: xbox-saves.com) this generation. Unless one would want to download an entirely new profile to say play the last level real quick or somethin. Nothing two helpful.

Each profile is given it's own 'ProfileID' which it uses to store its gamesaves and uniquely save them.

For example here is the layout of a gamesave with just Call of Duty 2.

CODE

/Content
    /E0000ECA5A5364A4  <- Profile-ID
         /FFFE07D1 <- Dash Version/TitleID
             /00010000
                 /E0000ECA5A5364A4  <- Profile Data File
         /415607D1  <- Call of Duty 2 TitleID
             /00000001  
                 /savegame.svg  <- Call of Duty 2 Save


Each profile will contain the Profile Data File as well as a folder for each game's titleid and the contained saves.
Each savefile will contain the 'ProfileID' at offset 0x371 in the file. Thus, giving it some unique data and is then signed with the 2048 bit key. That way, this gamesave can be used ONLY with the profile data of the same ProfileID. Profile Data File's are signed as well, leave out any room for adjustments.

Arcade Content, Movies, Music, and Themes are a bit different. They are transferrable between profiles and between consoles.

Structure Example:
CODE

/Content  
      /0000000000000000 <- Blank instead of a 'ProfileID'
           /584107D1 <- TitleID of Hexic
                 /000D0000
                        /584107D100000001 <- Hexic Package
           /FFFE07D1 <- Dash Version/TitleID
                 /00020000  <- GamerPicture Collection
                        /FFFE07D11000.GamerPicture  <- PIRS Archive Containing 64x64 PNG
                        /FFFE07D11001.GamerPicture
                 /00030000 <- Theme Collection
                        /easportstheme <- PIRS Archive of Theme - Wallpapers+Guide Image
                        /guntheme
                        /halo2theme


Based on my findings. The content appears not to be signed unique to each console. Moving from one console to another shouldn't be a problem as long as you place it in the correct directories.

This post has been edited by Angerwound: Jan 8 2006, 07:32 AM
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Rymez

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« Reply #94 on: January 08, 2006, 04:16:00 AM »

JoHnnyTK36: I will do a howto later on today on how I got fatx support working on my linux box machine.

Angerwound: My 360 gamesave pdzsave.dat also appears to contain my drive serial at offset 0x400h





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JoHnnyTK36

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« Reply #95 on: January 08, 2006, 04:24:00 AM »

QUOTE(Rymez @ Jan 8 2006, 04:47 AM) View Post

JoHnnyTK36: I will do a howto later on today on how I got fatx support working on my linux box machine.

Angerwound: My 360 gamesave pdzsave.dat also appears to contain my drive serial at offset 0x400h



I look forward to it.

Well im off to bed for a few hours. Look forward to some other ideas and some things me and angerwound can't totaly confirm yet. Have  a nice day.  smile.gif
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maximilian0017

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Usb Flash Drive As Memory Unit
« Reply #96 on: January 08, 2006, 05:56:00 AM »

Just picked up a memory card to play with, had to go to 3 different towns to find one.

JoHnnyTK36: did you use resistors in the two datalines?, they would get 5v on them i think while connected to the pc. sad.gif

Oh, one little tip, dont use the connector to force the little pcb out of the plastic casing, it will break off  wink.gif
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JoHnnyTK36

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« Reply #97 on: January 08, 2006, 07:54:00 AM »

QUOTE(maximilian0017 @ Jan 8 2006, 07:03 AM) View Post

Just picked up a memory card to play with, had to go to 3 different towns to find one.

JoHnnyTK36: did you use resistors in the two datalines?, they would get 5v on them i think while connected to the pc. sad.gif

Oh, one little tip, dont use the connector to force the little pcb out of the plastic casing, it will break off  wink.gif


Why do you think i have 2 memory cards now. I brokena nd one working. I souldered my wires directly to the little connector.

I would post pics, but i epoxyed the card shut. I dont know how hard it would be to get it open again.
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lukecalypso

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« Reply #98 on: January 09, 2006, 04:53:00 AM »

Hi,

i have mounted a 360 memory card in a reproducible way..link
First, put a 3.3 voltage regulator between pin 1 and 2 of the memory connector ( 1 is gnd, 2 is 3.3 +)
Connect pins 3 & 4 to + data and - data of usb bus, and solder them to a usb male connector.
Connet to a Xp machine, it 'will find 2 other devices (esclamation mark devices), select memory unit and force to use generic usb Mass device form complete hardware list.
Now memory is mounted but u can't browse 'cause xp doesn't recnognize fatx partitions, two choiches:

1) install linux on vmware partition
2) read bulk data with Paragon partition manager v 7 and then read bin with linux dd command

I have my bin (16 mb compressed file), if u like i can download it everywhere, Paragon partition manager can also resize the partion but i didn't try this feature.

Regards
Luke

This post has been edited by lukecalypso: Jan 9 2006, 12:59 PM
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serantes

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« Reply #99 on: January 09, 2006, 04:50:00 AM »

Could any1 post a memory card dump with any full xbox live arcade game purchased that is not wik the fable of souls ? , im doing some tests, thanks in advance ? smile.gif
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Angerwound

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« Reply #100 on: January 09, 2006, 05:18:00 AM »

QUOTE(serantes @ Jan 9 2006, 05:57 AM) View Post

Could any1 post a memory card dump with any full xbox live arcade game purchased that is not wik the fable of souls ? , im doing some tests, thanks in advance ? smile.gif


This thread is not here to steal Premium content. Use your tests with the demo versions of the game.
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serantes

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« Reply #101 on: January 09, 2006, 05:34:00 AM »

Angerwound aka comparing differences betwen full and demo versions ? aka trying to know what ms does to unlock the full content after u have the demo in the hdd ? i don´t like these games, i have a snes for play oldskool games, im just trying to figure things, i hope this thread is not going to be one owned by nazis that don´t let ppl even talk, thanks for ur coments and keep the good work running smile.gif
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Angerwound

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« Reply #102 on: January 09, 2006, 06:15:00 AM »

The console edits a few bytes of the game and resigns it. You can easily discover this yourself by examining a demo and then purchasing it full and examining. Don't need to have other people purchase it for you.

I'm not being a nazi, but by your post you can tell your just requesting some games so you don't have to pay for them.
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Rymez

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« Reply #103 on: January 09, 2006, 06:20:00 AM »

JoHnnyTK36:
Take a look at these instructions not mine. Only found them yesterday while checking for something else.
http://cvs.xbox-linux.org/viewcvs.py/xbox-...box?view=markup
Let me know if you get stuck.
Also what distro are you using?

Angerwound:
Will try and install AIM. Currently using msn.


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serantes

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« Reply #104 on: January 09, 2006, 06:23:00 AM »

Angerwound my apogizes , it was not my intention what i want to know is after the xbox360 leechs the .xcp file it uncompress it and the current uncompressed file thats inside of the .xcp is it the pirs file ? and if is that way can the xbox write inside of this file ?
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