These new features added by the ACL file seem powerful. I see this as being a way to copy those games that usually need to be patched on the PC.
A couple of questions though.
How many bytes can I specify for replacement? Could I search for and replace a very large (say 80+ byte) hex sequence?
And a second one, from what I got in the readme "HR|Default.xbe|1,2,6|xxxxxx|yyyyyy|" will replace the first, second, and sixth instances of xxxxxx with yyyyyy. Is this correct? Or may I only specify one number?
Thanks
Morden.