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Author Topic: Media X Menu 0.9e (beta)  (Read 518 times)

BenJeremy

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Media X Menu 0.9e (beta)
« on: December 16, 2002, 07:49:00 PM »

Media X Menu is a menu system to launch applications from a DVD collection or from
a hard drive. It is intended to be very configurable and allow new "styles" to be added
in, both with simple visual changes (skins), or adding 3D effects (later) to the presentation
of the menus by re-writing the software.

It was intended to supercede Complex Menu X, which has some bugs and is lacking many
desired features that MXM now has.

* Impliments the "Simple" theme, allowing a title screen, menu screen, loading screen
 and saver screen, each with configurable elements (custom backgrounds, custom bouncing
 logo for the screen saver)
* Simple theme uses Skins based in subdirectories, and can use randomly selected skins
 on every run of the program.
* Launches applications from the hard drive and the CD/DVD drive.
* Screen saver!
* Can play one or more music tracks, with multiple options, such as-
 - Disc-specific tracks (played from subdirectory, for example)
 - Can play from the XBox soundtracks the user has on his hard drive
 - Can play random or in order
* Supports BMP, PNG, TGA, JPG image formats as well as WMV video files!
* All settings are done via XML file support, a format familiar to many users.
* Supports 640x480 at the moment. Sorry, just ran out of time to get the multi-res
 support in.


What's new?

Beta 0.9e
* Fixed glitchy graphics issues. This included messed up looking menus and the odd flash before
 the title screen faded in.
* Changed the "intro" screen to fade out to black before the title screen. The textures are no longer
 loaded externally.
* Fixed (hopefully all) the issues with the music manager. Random and global should work with skin
 soundtracks.
* Dpad, stick and IR direction "repeat delay" issues are now resolved. They should act the same.
* Added "VerticalSelection" to "Menu" options, defaults to TRUE. When set to FALSE, will allow the
 controller input Left to Right to select menu items.
* I ==THINK== I have the empty description bug fixed. It has been tested, and should work. The details
 are still a mystery to me, though... but my fix has done the trick.
* A little change in the way autoconfig works... if you define entries in the MXM.xml file, then
 AllowAutoConfig defaults to FALSE, if there are no entries in the MXM.xml file, it defaults to
 TRUE. Of course, you can specify your own value for this as well.


As usual, the MXMReadMe.txt has been posted in alt.binaries.xbox, alt.binaries.cd.image.xbox and alt.binaries.games.xbox, and those who find it, should find everything they are looking for.  wink.gif

Look for it at #xbins soon, as well.
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RDJ134

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Media X Menu 0.9e (beta)
« Reply #1 on: December 19, 2002, 11:29:00 AM »

Tested it last night works fine by me(if i bump into one i will post it here).
It would be nice if some people in the comunity release some menu/skins out for this great program and some wmv movie`s wich to use as `title`                                    

This post has been edited by RDJ134: Dec 19 2002, 07:29 PM
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BenJeremy

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Media X Menu 0.9e (beta)
« Reply #2 on: December 19, 2002, 11:55:00 AM »

The LCARS and Star Wars skins got re-upped recently, with the xml config files.

They might get re-posted tonight  wink.gif

I have a couple of minor things I want to take care of, then I hope to get the complex skinning working for a 1.0 release.
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BenJeremy

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Media X Menu 0.9e (beta)
« Reply #3 on: December 26, 2002, 06:44:00 PM »

Well, for those who have access, the "Work-in-progress" 0.9f has been posted to the private site.

I'm still working towards a 1.0 release before the new year.  0.9f may show up tomorrow some time.

Since so many are using it as a dashboard, I may incorporate dashboard features in the near future, as well. I welcome anybody who wants to contribute... Dashboard features would include:

1. FTP server
2. Telnet Server
3. Save game management
4. Gameshark functionality (requires BIOS patching)
5. HTTP server, with web-based management
6. DAE to WMA/soundtrack

That's all rather ambitious.... but probably doable. Probably enabled with a switch in the MXM.xml file. Of course, there's a lot of misc. stuff, as well. All of this will be post-1.0, and I'd like to hand off a lot of the coding to others, if possible. MXM is Open Source, after all; a few people have gotten involved, but only briefly...  
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shanafan

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Media X Menu 0.9e (beta)
« Reply #4 on: December 27, 2002, 01:48:00 AM »

Media X Menu > NexGen

Heh, NexGen isn't all that impressive yet
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BenJeremy

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Media X Menu 0.9e (beta)
« Reply #5 on: January 03, 2003, 05:50:00 PM »

Just to let people know, I'm hosting a tutorial - look in my sig.

I'm working FEVERISHLY on the "feature complete" for 1.0 (Yes, Weavus, Generic Skins)

Give me feedback on the one tutorial posted so I can amend it as needed. Thanks.
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RaGe666

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Media X Menu 0.9e (beta)
« Reply #6 on: January 04, 2003, 02:42:00 PM »

I´ve been looking for it at alt.binaries.cd.image.xbox and alt.binaries.games.xbox, but I couldn´t find it there! :(

Can someone repost it (or give it to me any other way)?

ICQ: 37196612

This post has been edited by RaGe666: Jan 4 2003, 10:45 PM
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chrismcagle

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Media X Menu 0.9e (beta)
« Reply #7 on: January 09, 2003, 07:16:00 PM »

I found MXM 0.9e but there are a bunch of different size files all with the same name. Can someone please give me a size of the complete program? There are some that say [1/2] and some that say [1/3]. Most files are in the 6 - 7 MB range. Please let me know. Thanks!
uhh.gif
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BenJeremy

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Media X Menu 0.9e (beta)
« Reply #8 on: January 09, 2003, 08:12:00 PM »

QUOTE (chrismcagle @ Jan 9 2003, 10:16 PM)
I found MXM 0.9e but there are a bunch of different size files all with the same name. Can someone please give me a size of the complete program? There are some that say [1/2] and some that say [1/3]. Most files are in the 6 - 7 MB range. Please let me know. Thanks!
uhh.gif

Unlikely there are all the same name. You are probably looking at skin files, with those sizes (probably the 1/2 set). The binaries for MXM 0.9d run about 1MB in size.
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sticky

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Media X Menu 0.9e (beta)
« Reply #9 on: January 12, 2003, 09:30:00 AM »

As someone new to the xbox scene...(and not specifically a mXm issue)...it would be awfully nice if the authors of apps (particularly those w/dash-like features) would take a couple of screenshots and post them so that we could get a feel for the app.

Anyone have screens?

Sticky
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BenJeremy

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Media X Menu 0.9e (beta)
« Reply #10 on: January 12, 2003, 10:38:00 AM »

(IMG:http://www.writersgallery.com/bj/MXM/MXM_LCARS.jpg)

MXM screen shot of LCARS skin

This post has been edited by BenJeremy: Jan 12 2003, 06:39 PM
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BenJeremy

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Media X Menu 0.9e (beta)
« Reply #11 on: January 12, 2003, 09:35:00 AM »

(IMG:http://www.writersgallery.com/bj/MXM/VideoTextures1.jpg)

This is a screenshot of MXM running a video as the background, AND a video as a screenshot...
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sticky

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Media X Menu 0.9e (beta)
« Reply #12 on: January 12, 2003, 10:27:00 AM »

WHOA NELLY!

Wow...mXm looks fantastic...that lcars skin is amazing...I know what I'll be doing w/my morning now...can mXm co-exist w/evoX or is it an and/or thing?

Sticky
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BenJeremy

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Media X Menu 0.9e (beta)
« Reply #13 on: January 12, 2003, 10:50:00 AM »

QUOTE (sticky @ Jan 12 2003, 01:20 PM)
WHOA NELLY!

Wow...mXm looks fantastic...that lcars skin is amazing...I know what I'll be doing w/my morning now...can mXm co-exist w/evoX or is it an and/or thing?

Sticky

Yes, it can and does co-exist just fine. Some people use it as their games menu. Just have MXM get launched as an option in Evo-X from the main menu.

I have mixed reports of people using it as a dashboard, but others say it doesn't work. I haven't tested this aspect yet, as I am trying to finish up the new features to work toward the 1.0 release.
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Craiz

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Media X Menu 0.9e (beta)
« Reply #14 on: January 13, 2003, 12:17:00 AM »

I am having problems getting music to play with the menu.  I followed the instructions in the readme file as best I can, but I cannot get the music to play.  I placed the file (wma format) in a subdirectory called MUSIC.  I have set the music options in the mxm.xml and the mxm_skin.xml files.  Does this need to be in both?  Hopefully I am just making a simple mistake.

Here is the MUSIC sections from my xml files:

<Music>
<UseMusic>on</UseMusic>
<Background>d:\music\theme.wma</Background>
<Global>off</Global>
<Random>off</Random>
</Music>

Thanks for your help,

Paul
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