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Author Topic: Zsnexbox 1.0  (Read 1043 times)

georaldc

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Zsnexbox 1.0
« Reply #30 on: April 18, 2006, 05:49:00 AM »

Wondeful work! I guess I'll be able to play wonder project now since xsnes had corrupted graphics with that game.
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DevGuy2k6

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Zsnexbox 1.0
« Reply #31 on: April 18, 2006, 07:28:00 AM »

hi all happy.gif does Star Fox 2 BETA work with this snes emulator?
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BennyBou

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Zsnexbox 1.0
« Reply #32 on: April 18, 2006, 07:38:00 AM »

Good jobman! I hope you plan on including LightGun support in your emu because Lantus' emu does not really well support lightguns (but hey, nothing's perfect). If you wish a tester for this feature I have 2 different LightGun I can test your emu with! Anyway good job and keep it up like that!!!
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djdoug

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Zsnexbox 1.0
« Reply #33 on: April 18, 2006, 08:00:00 AM »

Hi.. great to see... few things

as soon as I load a game.. the controller wont work.. cant even igr???

what I reakon is needed is a flicker filter like with 9x
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DeaDSOuLz

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Zsnexbox 1.0
« Reply #34 on: April 18, 2006, 08:30:00 AM »

w00t! I love Zsnes, finally the best snes emulator ported to xbox!  Great work!
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Anthrox

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Zsnexbox 1.0
« Reply #35 on: April 18, 2006, 08:23:00 AM »

Wicked thanks keep up the GREAT!!! work smile.gif

one thing to request is 7zip support with merged roms sets if thats possibe please
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Sirmatto

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Zsnexbox 1.0
« Reply #36 on: April 18, 2006, 08:30:00 AM »

QUOTE(Anthrox @ Apr 18 2006, 05:30 AM) View Post

Wicked thanks keep up the GREAT!!! work smile.gif

one thing to request is 7zip support with merged roms sets if thats possibe please

Most likely not going to happen.  The Xbox doesn't have enough horsepower to handle .7z.  Refer to some threads where Lantus responded about it.
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Opoth

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Zsnexbox 1.0
« Reply #37 on: April 18, 2006, 09:01:00 AM »

QUOTE(djdoug @ Apr 18 2006, 03:00 PM) View Post


as soon as I load a game.. the controller wont work.. cant even igr???



I had the same problem using a PSX -> Xbox converter, but it worked when I plugged a standard controller in.
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hargle

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Zsnexbox 1.0
« Reply #38 on: April 18, 2006, 09:12:00 AM »

Any source code released?

I *really* want to poke around in there and see what you've done.
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Odb718

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Zsnexbox 1.0
« Reply #39 on: April 18, 2006, 09:30:00 AM »

QUOTE(Likklebaer @ Apr 18 2006, 06:21 AM) View Post

No Simple2x.

Then this is useless to me. Will wait for the next version thx.

Can anyone say bitch?
Queen of all holy emulators doesn't respond in admiration.... then you've failed.

nes6502, keep up the good work.
As you can see plenty of people are enjoying your work.
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Vejita

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Zsnexbox 1.0
« Reply #40 on: April 18, 2006, 09:56:00 AM »

Great work. I hope you will add support for screen resizing, 720p and 1080i resolutions and the HQ2x filter.
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LordWilliamP.ConnellyEsquireIII

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Zsnexbox 1.0
« Reply #41 on: April 18, 2006, 09:58:00 AM »

QUOTE(Odb718 @ Apr 18 2006, 04:37 PM) *

Can anyone say bitch?
Queen of all holy emulators doesn't respond in admiration.... then you've failed.

nes6502, keep up the good work.
As you can see plenty of people are enjoying your work.

Don't mind her dear boy. She's just an embittered lesbian cunt! Just have look at her avatar, my God that is fugly!
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XaRaNn

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Zsnexbox 1.0
« Reply #42 on: April 18, 2006, 10:13:00 AM »

Good job, awesome release!

Nes, i hope you don't mind, correct me if i'm wrong, here's some answer to the questions being asked :

HDTV / Lightgun support : i've been talking to pagefault, and he said not to bother nes with this kind of stuff, He's already busy enough with the core features. He might tackle this kind of extra stuff himself.

Flicker filter : no option, but it looks disabled to me. afaik nes put the code for it to be disabled by default.

7z : There's support for the JMA format, wich is basicly same technology as 7z but tailored for snes roms, so it achieves better compression. It also requires similar/more cpu than 7z.
The problem with goodmerged sets is that it requires solid archiving, wich requires you to skip all the files that come before the one you need. afaik not even zsnes or snes9x on windows/linux support this.
AFAIK again is that from the thread lantus reported he had it working, for just regular compressed 7z files it worked fine, just took a few seconds more to get into the game waiting for it to be decompressed, similar to JMA-compressed roms.
In any case, imho both are overkill. i'd rather keep my rom uncompressed/zipped and have them load instantly. snes roms just aren't big enough to warrant that kind of compression in this day and age.



I'm also curious about a source release. Not that i want to nag you for it.
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infidelity

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Zsnexbox 1.0
« Reply #43 on: April 18, 2006, 10:16:00 AM »

Looks like i can't have multiple directories in my Roms folder.

I have my roms in alphabetical order. Roms/#/ A/ B/ C/ etc

The browser thinks my folders are games.

Hope to see this issue resolved in the next release.

Thank You.  pop.gif
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Potman

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Zsnexbox 1.0
« Reply #44 on: April 18, 2006, 10:25:00 AM »

nice port, man, best framerate i've ever seen in a snes emulator port, im switching xsnes9x to znexbox  jester.gif
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