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Author Topic: What Would Stop Someone From Forging A Pressed Disc?  (Read 123 times)

pez2k

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What Would Stop Someone From Forging A Pressed Disc?
« on: January 13, 2006, 08:29:00 PM »

Expense.

You'd need a full DVD pressing plant complete with all the equipment, and DVD media as close as possible to MS', plus of course a way of creating an exact replica of their discs. It would cost probably in excess of ten times what each game was worth, and the only use of it would be for backups, albeit backups that cost more than several legit copies of the original game.
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MENTALDOMINANCE

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What Would Stop Someone From Forging A Pressed Disc?
« Reply #1 on: April 03, 2006, 11:48:00 PM »

What if someone had access to a place that makes the original discs and had the proper
dev kit to have it be M$ signed? That way, one could write a program that basically unlocks the
system and asks for a copy to be inserted. 8)
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pash

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What Would Stop Someone From Forging A Pressed Disc?
« Reply #2 on: April 04, 2006, 12:22:00 AM »

QUOTE(MENTALDOMINANCE @ Apr 4 2006, 06:55 AM) View Post

What if someone had access to a place that makes the original discs and had the proper
dev kit to have it be M$ signed? That way, one could write a program that basically unlocks the
system and asks for a copy to be inserted. 8)


Dreamer.  blink.gif
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PedrosPad

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What Would Stop Someone From Forging A Pressed Disc?
« Reply #3 on: April 04, 2006, 02:15:00 AM »

QUOTE(MENTALDOMINANCE @ Apr 4 2006, 06:55 AM) View Post

What if someone had access to a place that makes the original discs and had the proper
dev kit to have it be M$ signed?

The dev kit only produces submission candidates that are then sent to M$ for verification.  Only M$ can generate the retail signature needed to boot the programs on retail consoles.  Once they do so, they simply send something akin to an ISO image to the pressing plant.

In summary, the dev kit owner can't sign it, and the pressing plant can't sign it.  Only M$ can.
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