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Author Topic: Launching Swf Files Via Kiosk Disk  (Read 2074 times)

PedrosPad

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Launching Swf Files Via Kiosk Disk
« Reply #195 on: January 18, 2006, 03:56:00 AM »

QUOTE(jizmo @ Jan 18 2006, 12:23 PM) View Post

The biggest thing limiting the Flash development is the fact that straight conversion almost never works and debugging is next to impossible. We should have the same flash player with the same limitations on the PC side to easily try out the converted animations and games.
Oooh! - what a good idea.  And I've encountered some open source Flash Players recently. smile.gif

QUOTE(jizmo @ Jan 18 2006, 12:23 PM) View Post
Or to atleast get launcing SWF's from x360 somehow easier.
I'm researching a few ideas for that.  cool.gif
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Gloei

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Launching Swf Files Via Kiosk Disk
« Reply #196 on: January 18, 2006, 06:16:00 AM »

QUOTE(jizmo @ Jan 18 2006, 11:23 AM) View Post

The biggest thing limiting the Flash development is the fact that straight conversion almost never works and debugging is next to impossible. We should have the same flash player with the same limitations on the PC side to easily try out the converted animations and games. Or to atleast get launcing SWF's from x360 somehow easier.

Yeah, nice idea! Someone could grab an open source flash player and just hack out a lot of features that the xbox version doesnt support biggrin.gif And maybe even implement the same fsCommands and getUrls as the XBOX player has.

That would definitely make life debugging easier smile.gif
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deakphreak

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Launching Swf Files Via Kiosk Disk
« Reply #197 on: January 18, 2006, 09:01:00 AM »

Im still updating my downloads on my site as i see them, but recently ive had someone wanting me to create a site for them ect. so i havnt been able to contribute other then supplying the downloads and making my "xbox 360 modchip" video lol you can find that in my sig for the xbox downloads. Kind of amusing i think.  tongue.gif
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deadparrot

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Launching Swf Files Via Kiosk Disk
« Reply #198 on: January 18, 2006, 09:25:00 AM »

QUOTE(PedrosPad @ Jan 18 2006, 11:03 AM) View Post
I'm researching a few ideas for that.  cool.gif


SMB?  Would be great if we could get it to work.  Then we'd almost have remote debugging!
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rooter75

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Launching Swf Files Via Kiosk Disk
« Reply #199 on: January 20, 2006, 12:41:00 PM »

QUOTE(deakphreak @ Jan 18 2006, 09:08 AM) View Post

i havnt been able to contribute other then supplying the downloads and making my "xbox 360 modchip" video lol you can find that in my sig for the xbox downloads. Kind of amusing i think.  tongue.gif


Sorry to slow down the technical talk but deakphreak there is something horribly wrong with your mod I tried it with my xbox 360 and I left it like you showed but I got a RAT not a CAT what am I supposed to do with a RAT!?

Props on the vid! I admit it I laughed  biggrin.gif
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deakphreak

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Launching Swf Files Via Kiosk Disk
« Reply #200 on: January 26, 2006, 08:54:00 AM »

QUOTE(rooter75 @ Jan 20 2006, 08:48 PM) View Post

Sorry to slow down the technical talk but deakphreak there is something horribly wrong with your mod I tried it with my xbox 360 and I left it like you showed but I got a RAT not a CAT what am I supposed to do with a RAT!?

Props on the vid! I admit it I laughed  biggrin.gif


Thanks ha ha and i will work on a mod right a way to fix your rat prollem smile.gif
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Funny Site

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Launching Swf Files Via Kiosk Disk
« Reply #201 on: January 27, 2006, 02:38:00 PM »

I hate you Deak Phreak
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DarkDeity

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Launching Swf Files Via Kiosk Disk
« Reply #202 on: January 30, 2006, 07:32:00 PM »

QUOTE(deakphreak @ Jan 18 2006, 11:08 AM) View Post
Im still updating my downloads on my site as i see them, but recently ive had someone wanting me to create a site for them ect. so i havnt been able to contribute other then supplying the downloads and making my "xbox 360 modchip" video lol you can find that in my sig for the xbox downloads. Kind of amusing i think. tongue.gif
kitty!! biggrin.gif
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deakphreak

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Launching Swf Files Via Kiosk Disk
« Reply #203 on: January 30, 2006, 11:15:00 PM »

QUOTE(Funny Site @ Jan 27 2006, 10:45 PM) View Post

I hate you Deak Phreak


Did you sign up just to say that??? I feel so special  love.gif
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deadparrot

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Launching Swf Files Via Kiosk Disk
« Reply #204 on: January 31, 2006, 01:07:00 AM »

Well, it looks like we won't be able to run the actual Kiosk disc after update, so is anyone willing enough to update, and see if we can still load the Hexic XEX from anywhere?

If not, I'll see if I can get my friend to do it.
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PedrosPad

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Launching Swf Files Via Kiosk Disk
« Reply #205 on: February 01, 2006, 03:13:00 AM »

QUOTE(deadparrot @ Jan 31 2006, 10:14 AM) View Post

Well, it looks like we won't be able to run the actual Kiosk disc after update, so is anyone willing enough to update, and see if we can still load the Hexic XEX from anywhere?

If not, I'll see if I can get my friend to do it.


QUOTE(PedrosPad @ Jan 18 2006, 11:55 AM) View Post

Personally, I’m in the process of procuring the components I need to connect the X360 HDD to my PC, in order to facilitate new directions in research.  cool.gif

I've made progress on this (see here).  I'm working toward attempting to get the unpacked HexicHD PIRS archive to run from the HDD first, then I'll try swapping around the SWF file.  I'm doing all this prior to updating the X360 Dash.  If I get it working, I'll update the Dash and retest.
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teknogeek1300

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Launching Swf Files Via Kiosk Disk
« Reply #206 on: February 01, 2006, 03:28:00 AM »

Sounds good^
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Gloei

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Launching Swf Files Via Kiosk Disk
« Reply #207 on: February 01, 2006, 07:07:00 AM »

Yeah, I hope it will still work after the update. Otherwise I think our little flash adventure has come to an end sad.gif
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jizmo

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Launching Swf Files Via Kiosk Disk
« Reply #208 on: February 01, 2006, 08:00:00 AM »

QUOTE(Gloei @ Feb 1 2006, 04:14 PM) *

Yeah, I hope it will still work after the update. Otherwise I think our little flash adventure has come to an end (IMG:style_emoticons/default/sad.gif)

It's been halted, but it really hasn't come to an end.

First possible scenario: Non-media check DVD firmware patch and booting the hexic from the new v1.4 Kiosk disc - or using the one extracted from the HDD.

Second possible scenario: Getting that HDD reading / writing on PC working properly and replacing the SWF on the HDD with your own ones.

Both scenarios take time to realise, but will happen over time - I wouldn't bury the 360 Flash just yet. If non-media check DVD drives are the only mod we're bound to get anytime soon, Hexic flash is the only probable way of running any kind of homebrew on x360 in the foreseeable future.

This post has been edited by jizmo: Feb 1 2006, 04:34 PM
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PedrosPad

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Launching Swf Files Via Kiosk Disk
« Reply #209 on: February 01, 2006, 08:54:00 AM »

QUOTE(PedrosPad @ Feb 1 2006, 12:20 PM) View Post

I'm working toward attempting to get the unpacked HexicHD PIRS archive to run from the HDD first, then I'll try swapping around the SWF file.  I'm doing all this prior to updating the X360 Dash.  If I get it working, I'll update the Dash and retest.

Angerwound has reminded me that in his post here he pointed out that the HexicHD FlashPlayer XEX is flagged to only run with within a PIRS archive. sad.gif  But also that the DVD Kiosk FlashPlayer XEX is also flagged for execution from the hard disk. smile.gif So, in light of the latest Dash update, the test has changed from trying to gain some benefit for using the (fuller?) HexicHD HDD Flash Player, to simply trying to get the Kiosk DVD Flash Player working again - this time via the hard disk.

PS. Although the latest Dash update prevents the Kiosk demo disk from working, this may have been achieved by simply blocking the demo disk's D:\default.xex - Can someone who has already updated try out a DVD with the Flash Player as the root default.xex.
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