QUOTE(1337C0D3R @ Jan 6 2006, 06:21 PM)

You might want to have a look at
http://www.secretlevel.com/ , as it is a strong possibility that they are the creators of the flash player we are toying with.
My lead :
http://www.xbox.com/...S/dev/tools.htm"Secret Level Tools, Inc.
Flash Player
http://www.secretlevel.com"Side Note : If anyone wants to work on flash experiments on IM or otherwise, PM me. I have a second premium now just for testing.
I found some info in their news section (googled their site for "flash"). Two in paticular directly point to Macromedia Flash..
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02 | 18 | 2001 LucasArts Entertainment Company releases STARWARS® Starfighter for PS2
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STAR WARS® Starfighter for PlayStation 2 has recently hit store shelves; Macromedia Flash enabled thanks in part to Secret Level and Orange Design. LucasArts utilized a prototype of the Strobe SDK developed by SL, and worked closely with Orange Design to create the game shell user interface entirely in Flash utilizing Flash's ActionScript to handle the shell logic and communication to Lucas' game engine. Read more about it in a recent Macromedia press release, and articles on this site.
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06 | 18 | 2001 Starfighter postmortem in GameDeveloper
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Secret Level's version of the Macromedia Flash Player was mentioned in the "What went right" section of Lucas' Star Wars® Starfighter postmortem!
"We had heard that a small San Francisco-based company named Secret Level was adapting Macromedia's Flash technology for us in PS2 games...Macromedia content-authoring tools were far more elaborate than anything we could come up with in the same time frame. We also suspected that there was a wealth of Flash authoring expertise available from out-of-house contractors which would help us smooth out the work load. Most importantly, we were very impressed by the intelligence and games savvy of the Secret Level staff."
Edit: Re-reading the first news post above, it says that they used Action Scripts to communicate with the game engine & handle the shell logic. In this case, it seems like that would almost confirm that the xex is what is specifically saying which Action Scripts & flash functions are allowed or not..
Also, the second post says that they have a modified version (possibly tool/plugin set) for macromedia flash to assist in developing flash material for any console.