OMG, are you guys completely stupid???
I have explained, and others have, as to why this will lead no where. It HAS already been tested by several of the top guys on here, as it was on the original XBOX. There are some very professional people posting on here, and they aren't posting crap about hot swapping, they are off hacking the drive firmware because this crap is not going to work and is a futile noob attempt at trying to make out this is a quick hack.
Let's just look at the XBOX security and you will understand why this is a useless procedure.
When the XBOX boots, the first thing that happens is the there is a challenge response to the DVD-ROM from the XBOX Kernel. This 'unlocks' the disc so the drive can read it. At this stage, unless you have an EXACT copy of the original disc the 360 won't unlock the drive, and will refuse to boot it. (copying the discs like people have been doing will NOT work for this challenge response). The other part of this unlocking process is the signature check and media check. The signature of the files loaded are check everytime, and any modifications will halt execution. The media check is hardcoded into the executable(s) on the DVD. This bit of code says whether the game can run off an original pressed DVD, or a DVD-R. You cannot change this media flag, it's on part of the disc that cannot be written to. You cannot disable the media check by modifiying the executable, as it's signed, and any single bit changed makes it invalid. You cannot sign code yourself, we cannot and will not ever have the key (read about the other threads about bruteforcing the key and you will see why it will take an eternity). The final part, IF the media check passed and the DVD was unlocked, is then to boot the executable on that disc. At this point, the game will boot and stay in memory, whilst 'data files' are loaded.
Now, if you swap discs, for the SAME game, the 'data files' (ie. sounds, models, bitmaps) WILL be loaded from the copy disc, AS LONG AS THE DRIVE REMAINS UNLOCKED AND THE MEDIA CHECK DOES NOT RE-OCCUR, AND THE DISC LAYOUT IS IDENTICAL TO THE ORIGINAL. The media check may or may not re-occur, this is the only area I am not sure about, any in any case all you are doing is loading the exe from the original, and then loading the content / data files from the copy, which is of course signed (or most likely the cache, which has been mentioned in earlier posts). You cannot boot a different game, if you understand the above. If you boot PGR3 exe, and then swap for Kong, it will give you a dirty disc error because the files it needs aren't on the disc. You cannot launch another XBE file, and if you could, it would invoke the media check again and fail because it's on a DVD-R. This HAS all been proven dozens of times.
So, to sum up, this IS a pointless excercise.