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Author Topic: Mameox Resurrection (vm)  (Read 584 times)

sammaza

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Mameox Resurrection (vm)
« Reply #60 on: July 20, 2004, 01:57:00 AM »

i hit the list pretty hard...i hope that everyone gets on it and helps...this is a great database!!!

please contribute to the list!!

http://www.digitalhosting.ca/mamedb/

Thanks to all who contribute
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sammaza

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« Reply #61 on: July 20, 2004, 02:11:00 AM »

definately flag the lightgun games...Xport mentioned that he was gonna look at it...but make sure you dont flag gun games that dont use lightguns like terminator 2 and operation wolf type games use joysticks only


thanx
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antiflag1980

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Mameox Resurrection (vm)
« Reply #62 on: July 20, 2004, 02:22:00 AM »

Thanks Xport, sorry, my mame roms are a mess and all from different version sets.  Well, that and I've got a DreamX so I can't really tell, mostly everything works.
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LezlieX

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« Reply #63 on: July 20, 2004, 02:34:00 AM »

Hot Rod turbo (3p)!

Crashes after loading in my MAMEoX 0.79, but works in MAME32 0.79. Not because out of memory, just a black screen.
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EDevil

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« Reply #64 on: July 20, 2004, 02:34:00 AM »

Thank you. This is great news.
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cartelli

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« Reply #65 on: July 20, 2004, 02:41:00 AM »

That's the beauty of the GPL license smile.gif

Thankyu
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kimota2004

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« Reply #66 on: July 20, 2004, 03:16:00 AM »

Battle Bakraid and Battle Garegga are another couple of games which run out of memory.  smile.gif
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sammaza

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« Reply #67 on: July 20, 2004, 03:21:00 AM »

they can all work well if we keep the database updated....

http://www.digitalhosting.ca/mamedb/

please keep reporting games that give malloc out of memory errors in mameox .79.1b

Thank you
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HK$

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Mameox Resurrection (vm)
« Reply #68 on: July 20, 2004, 04:04:00 AM »

QUOTE (Opoth @ Jul 20 2004, 12:53 AM)
The Beatmania games had some strange issues in .79 that may have been memory related (they won't even load in later versions) where part of the bottom portion of the screen was blacked out.  I'd really like to see these working properly in MAMEoX since there were not home versions released for the final 2 mixes (they aren't supported in MAME yet either, but I'm sure they will in another year or so)  I remember asking about these awhile back, did anyone ever test them on a 128 meg X-Box?

I've tried beatmania's on my 128M XBOX. And they have the same problem. So I think it's not memory related. I hope xport can fix this too smile.gif
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arallsopp

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« Reply #69 on: July 20, 2004, 04:11:00 AM »

QUOTE (Juganawt @ Jul 20 2004, 03:50 AM)
As there are now over 4096 games emulated in mame, could you please add multiple Rom Directory Support so I can fit em all on my box?

MameOx already has this facility. Check your settings / version. I think its called Roms, more roms, even more roms, or something...

Or I'm absolutely wrong.
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joshwaan2k

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« Reply #70 on: July 20, 2004, 04:54:00 AM »

great news Xport, you are working over time mate take a break smile.gif

oh btw with this implementation of Virtual Memory, would that make MK 1 and 2 and 3 work faster?

Just that I always wanted to play the arcade perfect games on tv with me mates smile.gif
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stevey5036

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« Reply #71 on: July 20, 2004, 06:23:00 AM »

YES!

now i dont have to drag out the old dreamcast to play marvel vs * games! we love you xport.
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jizzlobber

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« Reply #72 on: July 20, 2004, 06:54:00 AM »

you didn't have to, FBA is fine for xmen vs SF, marvel vs SF and marvel vs capcom.

awesome news BTW!
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synchro

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« Reply #73 on: July 20, 2004, 06:57:00 AM »

WOW !!!!!
Do you ever sleep......Or do you look like a Borg with a PC strapped to your head ????  
I dont care either way  jester.gif  JUST INCREDIBLE !!!!!
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Heet

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« Reply #74 on: July 20, 2004, 06:59:00 AM »

Damn this is HUGE!  And came out of nowhere!      beerchug.gif  pop.gif  love.gif

Your the best dude.  Lightgun?  Im pinching myself.
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